Player Matchup

Geb
Geb
Beircheart
Geb
Level 157
God Stats
34W - 15L
1,765 SR
Queue Stats
355W - 390L
1,476 Elo+
Party 1
Neith
Neith
Hennessyw
Neith
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,526 Elo+
Party 1
Set
Set
HiIDominate
Set
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,460 Elo+
Party 1
Bellona
Bellona
ITSYABOILASHER
Bellona
Level 150
God Stats
21W - 11L
1,656 SR
Queue Stats
600W - 632L
1,481 Elo+
Party 1
Hel
Hel
rochesternick
Hel
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 50L
1,340 Elo+
Party 1
Team Averages
Level 121
1,584 SR
1,457 Elo+

VS

Team Averages
Level 93
1,577 SR
1,544 Elo+
Medusa
Medusa
Blackout725
Medusa
Level 87
God Stats
6W - 6L
1,500 SR
Queue Stats
99W - 79L
1,622 Elo+
Party 3
Maui
Maui
Fonicz
Maui
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 77L
1,518 Elo+
Party 3
Cerberus
Cerberus
JaunePise
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
Splayer2
Guan Yu
Level 46
God Stats
23W - 14L
1,553 SR
Queue Stats
178W - 153L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sevigny05w
Morgan Le Fay
Level 147
God Stats
3W - 2L
1,833 SR
Queue Stats
230W - 278L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,837
531
4,570
10,487
6,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Hennessyw
Neith
12
0 / 0 / 4
6,478
589
4,762
5,251
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 2
6,575
598
4,398
7,326
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 0
7,725
702
3,370
5,542
3,251
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 1
5,878
534
2,700
6,838
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 1 / 0
5,577
507
3,865
5,774
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Fonicz
Maui
9
0 / 1 / 1
5,547
504
3,716
9,699
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
JaunePise
Cerberus
10
1 / 2 / 0
5,786
526
4,296
8,832
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Splayer2
Guan Yu
11
0 / 0 / 0
6,269
570
1,393
5,637
5,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
sevigny05w
Morgan Le Fay
10
0 / 1 / 0
5,484
499
6,093
5,028
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Medusa
0
1
0
0
L
Maui
Fonicz
Maui
0
1
1
0.5
W
Neith
Hennessyw
Neith
0
0
4
2
W
2
0
2
3
W
2
0
0
2
L
Cerberus
JaunePise
Cerberus
1
2
0
0.5
L
Guan Yu
Splayer2
Guan Yu
0
0
0
0
W
1
1
1
1.5
L
Morgan Le Fay
sevigny05w
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
19,363
35,444
Taken
34,970
17,266
Mitigated
20,475
16,001
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,570
385
1,535
2,675
10,487
6,021
0
5,100
5,286
24,951
0
L
Medusa
3,865
1,765
0
1,870
5,774
1,994
440
491
5,283
0
45,184
L
Maui
Fonicz
Maui
3,716
756
160
4,242
9,699
7,252
0
3,133
6,566
17,446
0
W
Neith
Hennessyw
Neith
4,762
2,107
0
2,552
5,251
2,410
0
1,180
4,071
0
57,234
W
4,398
1,284
0
679
7,326
2,961
0
2,410
4,871
0
55,748
W
3,370
1,610
0
2,597
5,542
3,251
0
295
5,247
0
61,559
L
Cerberus
JaunePise
Cerberus
4,296
288
0
3,847
8,832
4,052
0
1,584
7,248
46,481
0
L
Guan Yu
Splayer2
Guan Yu
1,393
159
0
1,737
5,637
5,063
0
0
5,637
0
44,588
W
2,700
60
2,041
3,922
6,838
2,623
0
4,925
1,864
41,279
0
L
Morgan Le Fay
sevigny05w
Morgan Le Fay
6,093
150
0
854
5,028
2,114
0
2,062
2,966
42,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
28,663
417
Minions Killed
368
0
Camps Cleared
0
1,202,231
Distance Traveled
1,133,735
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,837
531
21
2
0
250,624
3
L
Medusa
5,577
507
79
7
0
224,804
0
L
Maui
5,547
504
17
2
0
238,727
1
W
Neith
6,478
589
107
10
0
235,190
2
W
Set
6,575
598
85
8
0
270,759
3
W
Bellona
7,725
702
121
11
0
240,218
2
L
Cerberus
5,786
526
117
11
0
256,965
0
L
Guan Yu
6,269
570
91
8
0
228,682
2
W
Hel
5,878
534
83
8
0
205,440
4
L
Morgan Le Fay
5,484
499
64
6
0
184,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role