Player Matchup

Agni
Agni
Platinum IV
Af1ershock
Agni
Platinum IV
Level 126
God Stats
2W - 3L
1,468 SR
Queue Stats
39W - 25L
1,812 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum IV
JackSkell117
Kumbhakarna
Platinum IV
Level 120
God Stats
3W - 2L
1,944 SR
Queue Stats
39W - 25L
1,812 MMR
Party 2
Ravana
Ravana
Platinum IV
TomahawkWarrior
Ravana
Platinum IV
Level 225
God Stats
1W - 1L
1,741 SR
Queue Stats
39W - 25L
1,812 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,717 SR
1,812 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,681 SR
1,748 MMR
Fenrir
Fenrir
Platinum V
Markiux3102
Fenrir
Platinum V
Level 145
God Stats
3W - 2L
1,633 SR
Queue Stats
242W - 180L
1,748 MMR
Party 1
Chang'e
Chang'e
Platinum V
NariyukiSama
Chang'e
Platinum V
Level 143
God Stats
5W - 7L
1,833 SR
Queue Stats
239W - 173L
1,748 MMR
Party 1
Hercules
Hercules
Platinum V
coMau22934
Hercules
Platinum V
Level 137
God Stats
93W - 65L
1,578 SR
Queue Stats
237W - 174L
1,748 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,621
718
10,363
9,375
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
JackSkell117
Kumbhakarna
12
0 / 4 / 2
8,004
667
6,611
15,513
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 1
7,956
663
6,601
12,508
8,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaAchillesBacchusSobekAres

VS

Bans
HorusMedusaHadesGuan YuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 1 / 10
9,422
785
7,358
13,149
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
NariyukiSama
Chang'e
16
11 / 0 / 6
11,172
931
17,579
9,001
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
coMau22934
Hercules
13
1 / 2 / 13
8,520
710
6,971
11,120
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
17
17
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Kumbhakarna
JackSkell117
Kumbhakarna
0
4
2
0.25
W
Fenrir
5
1
10
10
W
Chang'e
NariyukiSama
Chang'e
11
0
6
14
L
1
8
1
0.19
W
Hercules
coMau22934
Hercules
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,575
Damage
31,908
37,396
Taken
33,270
26,193
Mitigated
25,033
3,445
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,363
1,013
0
620
9,375
3,575
0
3,748
5,366
51,541
0
L
Kumbhakarna
JackSkell117
Kumbhakarna
6,611
497
0
1,577
15,513
13,772
0
8,017
6,739
12,895
0
W
Fenrir
7,358
2,963
0
1,815
13,149
11,011
785
6,237
6,567
0
38,989
W
Chang'e
NariyukiSama
Chang'e
17,579
1,356
3,153
4,511
9,001
3,796
1,630
4,506
4,385
67,400
0
L
6,601
1,413
0
1,248
12,508
8,846
0
6,059
6,080
234
24,134
W
Hercules
coMau22934
Hercules
6,971
1,635
0
3,122
11,120
10,226
855
6,623
4,247
0
16,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
29,114
134
Minions Killed
171
0
Camps Cleared
0
662,338
Distance Traveled
668,267
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,621
718
88
7
0
214,040
0
L
Kumbhakarna
8,004
667
8
1
0
232,076
5
W
Fenrir
9,422
785
32
3
0
209,453
0
W
Chang'e
11,172
931
119
10
0
223,193
0
L
Ravana
7,956
663
38
3
0
216,222
0
W
Hercules
8,520
710
20
2
0
235,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role