Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DrLightSkin
Skadi
Level 99
God Stats
11W - 14L
1,541 SR
Queue Stats
754W - 755L
1,562 Elo+
Solo
He Bo
He Bo
FireVictinii
He Bo
Level 159
God Stats
7W - 5L
1,678 SR
Queue Stats
228W - 197L
1,594 Elo+
Party 1
Athena
Athena
YourLocalAddison
Athena
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,600 Elo+
Party 1
Apollo
Apollo
astridpanda
Apollo
Level 159
God Stats
3W - 5L
1,262 SR
Queue Stats
443W - 364L
1,599 Elo+
Party 1
Team Averages
Level 129
1,496 SR
1,571 Elo+

VS

Team Averages
Level 146
1,530 SR
1,534 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
MarimbaIsLife
Sylvanus
Level 138
God Stats
1W - 1L
1,648 SR
Queue Stats
46W - 48L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
PhatAndre
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
Skibera
Ah Puch
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 49L
1,663 Elo+
Party 3
Nu Wa
Nu Wa
Zreyn1120
Nu Wa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 52L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 6 / 5
10,065
629
7,310
23,525
31,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
1 / 3 / 5
9,546
597
13,739
15,121
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 8 / 0
9,070
567
12,146
16,490
7,503
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 3 / 3
8,950
559
6,143
16,678
22,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
17
4 / 6 / 0
10,119
632
11,638
18,229
9,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
5 / 5 / 9
11,103
694
20,985
14,601
9,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MarimbaIsLife
Sylvanus
17
2 / 0 / 14
11,911
744
6,126
12,225
12,462
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
PhatAndre
Jormungandr
18
4 / 1 / 16
11,220
701
19,378
18,439
30,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Skibera
Ah Puch
20
8 / 0 / 13
12,311
769
19,930
12,549
9,654
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
Zreyn1120
Nu Wa
19
7 / 2 / 13
12,295
768
17,247
10,927
7,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
8
Kills
26
26
Deaths
8
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
5
0.58
W
Xbalanque
 
Xbalanque
5
5
9
1.9
L
1
3
5
1.17
L
2
8
0
0.25
W
Sylvanus
MarimbaIsLife
Sylvanus
2
0
14
9
W
Jormungandr
PhatAndre
Jormungandr
4
1
16
12
W
Ah Puch
Skibera
Ah Puch
8
0
13
14.5
L
0
3
3
0.5
W
Nu Wa
Zreyn1120
Nu Wa
7
2
13
6.75
L
Apollo
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,976
Damage
83,666
90,043
Taken
68,741
80,701
Mitigated
69,393
31,358
Healing
44,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,310
1,759
9,815
5,919
23,525
31,219
0
14,279
7,170
12,807
0
W
Xbalanque
 
Xbalanque
20,985
7,903
1,064
2,698
14,601
9,152
726
4,666
9,667
0
32,108
L
13,739
3,061
1,708
3,945
15,121
9,670
0
9,309
4,634
0
46,252
L
12,146
238
1,918
966
16,490
7,503
0
8,514
7,343
27,861
0
W
Sylvanus
MarimbaIsLife
Sylvanus
6,126
1,050
16,550
7,670
12,225
12,462
930
4,557
7,327
10,010
0
W
Jormungandr
PhatAndre
Jormungandr
19,378
2,140
2,397
2,643
18,439
30,552
576
5,220
12,734
32,655
2,943
W
Ah Puch
Skibera
Ah Puch
19,930
564
3,208
4,590
12,549
9,654
962
3,568
8,851
36,667
0
L
6,143
845
823
1,205
16,678
22,589
0
9,368
6,227
14,799
0
W
Nu Wa
Zreyn1120
Nu Wa
17,247
5,339
1,710
1,747
10,927
7,573
3,939
5,798
4,563
54,588
0
L
Apollo
11,638
7,170
1,401
3,658
18,229
9,720
0
12,201
4,931
0
37,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,750
Gold Earned
58,840
221
Minions Killed
212
0
Camps Cleared
0
1,291,853
Distance Traveled
1,510,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,065
629
21
1
0
248,701
0
W
Xbalanque
11,103
694
28
2
0
286,292
0
L
Skadi
9,546
597
61
4
0
268,665
0
L
He Bo
9,070
567
32
2
0
228,758
0
W
Sylvanus
11,911
744
15
1
0
313,478
0
W
Jormungandr
11,220
701
30
2
0
291,046
0
W
Ah Puch
12,311
769
54
3
0
309,524
0
L
Athena
8,950
559
22
1
0
289,455
0
W
Nu Wa
12,295
768
85
5
0
309,870
0
L
Apollo
10,119
632
85
5
0
256,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role