Player Matchup

Zhong Kui
Zhong Kui
DavidPapaya
Zhong Kui
Level 97
God Stats
0W - 1L
1,736 SR
Queue Stats
37W - 35L
1,464 Elo+
Party 1
Bastet
Bastet
ShamanChavo
Bastet
Level 323
God Stats
18W - 20L
1,598 SR
Queue Stats
122W - 119L
1,572 Elo+
Solo
Medusa
Medusa
Tali0517
Medusa
Level 13
God Stats
9W - 13L
1,472 SR
Queue Stats
10W - 13L
1,428 Elo+
Party 1
Izanami
Izanami
jduque
Izanami
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 25L
1,477 Elo+
Party 1
Anubis
Anubis
sebasg2310
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,430 Elo+
Party 1
Team Averages
Level 106
1,518 SR
1,474 Elo+

VS

Team Averages
Level 102
1,579 SR
1,591 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Jago713
Odin
Level 107
God Stats
3W - 1L
1,776 SR
Queue Stats
195W - 177L
1,440 Elo+
Solo
Fenrir
Fenrir
KO_Axx
Fenrir
Level 106
God Stats
6W - 7L
1,622 SR
Queue Stats
323W - 377L
1,577 Elo+
Solo
Chang'e
Chang'e
Natatoskr
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Unsuccess
Anhur
Level 107
God Stats
34W - 2L
1,500 SR
Queue Stats
870W - 112L
1,940 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DavidPapaya
Zhong Kui
13
1 / 5 / 1
6,959
696
5,289
10,782
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
12
2 / 3 / 0
6,664
666
4,000
8,226
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Tali0517
Medusa
11
0 / 5 / 1
6,204
620
2,721
10,071
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
jduque
Izanami
13
0 / 3 / 1
6,549
655
2,390
9,803
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
sebasg2310
Anubis
13
0 / 7 / 2
6,873
687
4,296
11,013
5,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 10
7,970
797
8,883
4,019
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
Jago713
Odin
14
2 / 1 / 11
7,749
775
5,138
10,078
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
KO_Axx
Fenrir
13
1 / 1 / 8
7,383
738
5,844
8,965
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Natatoskr
Chang'e
16
6 / 0 / 10
9,000
900
9,266
6,437
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Unsuccess
Anhur
16
12 / 0 / 7
9,731
973
14,466
8,366
3,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
23
23
Deaths
3
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
10
7
L
Zhong Kui
DavidPapaya
Zhong Kui
1
5
1
0.3
W
Odin
Jago713
Odin
2
1
11
7.5
W
Fenrir
KO_Axx
Fenrir
1
1
8
5
W
Chang'e
Natatoskr
Chang'e
6
0
10
11
L
Bastet
2
3
0
0.67
L
Medusa
Tali0517
Medusa
0
5
1
0.1
W
Anhur
Unsuccess
Anhur
12
0
7
15.5
L
Izanami
jduque
Izanami
0
3
1
0.17
L
Anubis
sebasg2310
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
43,597
49,895
Taken
37,865
22,982
Mitigated
22,340
4,516
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,883
405
65
697
4,019
1,506
822
1,138
2,872
23,957
0
L
Zhong Kui
DavidPapaya
Zhong Kui
5,289
214
0
1,271
10,782
6,204
0
4,423
5,996
18,324
0
W
Odin
Jago713
Odin
5,138
573
0
312
10,078
9,876
243
1,889
8,183
0
8,667
W
Fenrir
KO_Axx
Fenrir
5,844
912
0
472
8,965
4,220
733
2,888
6,062
0
14,247
W
Chang'e
Natatoskr
Chang'e
9,266
294
3,866
4,030
6,437
2,832
1,076
2,233
4,180
39,997
0
L
Bastet
4,000
690
0
351
8,226
4,647
0
2,008
6,022
0
12,960
L
Medusa
Tali0517
Medusa
2,721
1,225
0
608
10,071
3,520
0
3,631
6,007
0
12,813
W
Anhur
Unsuccess
Anhur
14,466
8,601
0
3,589
8,366
3,906
6,524
1,375
6,983
0
36,247
L
Izanami
jduque
Izanami
2,390
1,870
0
499
9,803
3,457
0
3,546
5,789
0
15,609
L
Anubis
sebasg2310
Anubis
4,296
193
0
1,787
11,013
5,154
0
3,171
7,228
26,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
41,833
169
Minions Killed
228
0
Camps Cleared
0
882,081
Distance Traveled
1,140,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,970
797
54
5
0
212,115
0
L
Zhong Kui
6,959
696
42
4
0
183,073
0
W
Odin
7,749
775
12
1
0
229,039
0
W
Fenrir
7,383
738
15
2
0
232,238
0
W
Chang'e
9,000
900
88
9
0
242,302
0
L
Bastet
6,664
666
23
2
0
168,362
0
L
Medusa
6,204
620
21
2
0
165,897
0
W
Anhur
9,731
973
59
6
0
225,293
0
L
Izanami
6,549
655
29
3
0
182,080
0
L
Anubis
6,873
687
54
5
0
182,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role