Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Be Zaded
Pele
Level 184
God Stats
12W - 9L
1,688 SR
Queue Stats
169W - 162L
1,583 Elo+
Party 1
Chernobog
Chernobog
CARNAGE BEAST 6
Chernobog
Level 137
God Stats
2W - 3L
1,476 SR
Queue Stats
63W - 53L
1,809 Elo+
Party 1
Aphrodite
Aphrodite
CryptarchCavlry
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,630 Elo+
Party 1
Bellona
Bellona
SuprimeComander
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,408 Elo+
Party 1
Team Averages
Level 127
1,533 SR
1,586 Elo+

VS

Team Averages
Level 92
1,423 SR
1,609 Elo+
Cerberus
Cerberus
CyPh YoloDead
Cerberus
Level 67
God Stats
1W - 1L
1,275 SR
Queue Stats
58W - 47L
1,586 Elo+
Party 2
Neith
Neith
FalxBuran
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 103L
1,663 Elo+
Party 3
Hel
Hel
MyNameIsMeMez
Hel
Level 86
God Stats
2W - 1L
1,338 SR
Queue Stats
47W - 33L
1,614 Elo+
Party 2
Ganesha
Ganesha
Near Bani
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,445 Elo+
Party 2
Poseidon
Poseidon
Nezukai
Poseidon
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,734 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 5 / 5
7,875
656
10,955
13,117
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
1 / 7 / 5
8,863
739
16,266
16,726
7,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
CARNAGE BEAST 6
Chernobog
16
4 / 6 / 1
8,995
750
14,430
14,705
6,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
CryptarchCavlry
Aphrodite
12
0 / 7 / 3
7,728
644
8,716
14,568
8,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
7,515
626
8,104
17,309
18,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyPh YoloDead
Cerberus
16
6 / 2 / 24
10,724
894
7,509
20,861
29,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
FalxBuran
Neith
18
11 / 1 / 18
11,006
917
26,785
16,765
12,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 0 / 20
10,691
891
11,074
14,119
9,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
Near Bani
Ganesha
15
1 / 2 / 25
9,017
751
9,975
19,940
17,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Nezukai
Poseidon
16
4 / 4 / 17
10,199
850
14,246
10,311
5,399
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
135
8
Kills
31
31
Deaths
9
16
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
5
5
0.9
L
Pele
1
7
5
0.5
L
Chernobog
CARNAGE BEAST 6
Chernobog
4
6
1
0.75
L
Aphrodite
CryptarchCavlry
Aphrodite
0
7
3
0.21
W
Cerberus
CyPh YoloDead
Cerberus
6
2
24
9
W
Neith
FalxBuran
Neith
11
1
18
20
W
9
0
20
19
W
Ganesha
Near Bani
Ganesha
1
2
25
6.75
W
Poseidon
Nezukai
Poseidon
4
4
17
3.13
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,471
Damage
69,589
76,425
Taken
81,996
45,088
Mitigated
75,228
20,940
Healing
55,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,955
3,013
1,863
2,435
13,117
4,368
0
8,934
4,183
0
15,124
L
Pele
16,266
2,360
0
2,437
16,726
7,901
0
8,780
7,946
0
35,935
L
Chernobog
CARNAGE BEAST 6
Chernobog
14,430
8,500
320
1,695
14,705
6,345
585
6,061
8,644
0
25,206
L
Aphrodite
CryptarchCavlry
Aphrodite
8,716
1,512
4,797
4,233
14,568
8,119
43
8,312
6,256
17,701
0
W
Cerberus
CyPh YoloDead
Cerberus
7,509
406
495
7,966
20,861
29,448
523
1,635
18,840
17,772
0
W
Neith
FalxBuran
Neith
26,785
8,585
1,294
4,927
16,765
12,525
2,967
181
16,358
0
45,537
W
11,074
374
22,050
11,983
14,119
9,911
755
1,102
12,835
19,959
0
W
Ganesha
Near Bani
Ganesha
9,975
490
1,754
3,042
19,940
17,945
1,006
6,023
13,556
13,921
0
W
Poseidon
Nezukai
Poseidon
14,246
1,473
524
1,033
10,311
5,399
1,608
245
10,028
43,290
0
L
8,104
908
980
2,180
17,309
18,355
11
10,717
6,592
622
11,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
51,637
108
Minions Killed
167
0
Camps Cleared
0
1,059,298
Distance Traveled
1,172,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,875
656
6
1
0
231,773
0
L
Pele
8,863
739
49
4
0
207,440
0
L
Chernobog
8,995
750
25
2
0
197,830
0
L
Aphrodite
7,728
644
23
2
0
202,891
0
W
Cerberus
10,724
894
36
3
0
226,092
0
W
Neith
11,006
917
41
3
0
217,193
0
W
Hel
10,691
891
23
2
0
271,068
0
W
Ganesha
9,017
751
0
0
0
231,391
0
W
Poseidon
10,199
850
67
6
0
227,091
0
L
Bellona
7,515
626
5
0
0
219,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role