Player Matchup

Kuzenbo
Kuzenbo
Phaegra
Kuzenbo
Level 117
God Stats
1W - 3L
1,421 SR
Queue Stats
74W - 97L
1,441 Elo+
Party 1
Nemesis
Nemesis
Smâug
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,724 Elo+
Party 1
Odin
Odin
YamiEdon
Odin
Level 159
God Stats
0W - 3L
1,569 SR
Queue Stats
324W - 300L
1,586 Elo+
Party 1
Aphrodite
Aphrodite
fenVT
Aphrodite
Level 140
God Stats
111W - 76L
1,647 SR
Queue Stats
164W - 142L
1,630 Elo+
Party 1
Ishtar
Ishtar
wink_winkington
Ishtar
Level 157
God Stats
0W - 3L
1,201 SR
Queue Stats
235W - 279L
1,517 Elo+
Party 1
Team Averages
Level 116
1,468 SR
1,580 Elo+

VS

Team Averages
Level 140
1,605 SR
1,610 Elo+
Pele
Pele
Eitholas
Pele
Level 121
God Stats
39W - 16L
1,855 SR
Queue Stats
255W - 222L
1,616 Elo+
Party 2
Scylla
Scylla
EliteT4321
Scylla
Level 127
God Stats
51W - 37L
1,611 SR
Queue Stats
166W - 137L
1,672 Elo+
Party 2
Hou Yi
Hou Yi
FooDayzz
Hou Yi
Level 157
God Stats
1W - 1L
1,551 SR
Queue Stats
108W - 97L
1,549 Elo+
Solo
Anubis
Anubis
WMDJMD
Anubis
Level 146
God Stats
10W - 9L
1,509 SR
Queue Stats
456W - 421L
1,620 Elo+
Party 2
Atlas
Atlas
bubas1208
Atlas
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
208W - 189L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Phaegra
Kuzenbo
11
0 / 4 / 2
6,916
432
2,355
14,085
11,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Smâug
Nemesis
14
4 / 2 / 0
7,992
500
7,099
11,304
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
13
0 / 3 / 0
7,490
468
3,284
10,250
8,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
fenVT
Aphrodite
15
0 / 2 / 0
8,584
537
4,154
10,315
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 5 / 4
8,157
510
4,241
13,300
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
7 / 0 / 4
9,800
613
9,638
8,993
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
EliteT4321
Scylla
16
2 / 0 / 2
9,233
577
7,607
5,868
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
FooDayzz
Hou Yi
15
3 / 3 / 3
9,768
611
9,567
12,572
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
WMDJMD
Anubis
17
4 / 0 / 3
10,579
661
9,917
6,899
3,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
bubas1208
Atlas
13
0 / 1 / 7
8,025
502
4,680
7,372
5,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
16
16
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
7
0
4
9
W
Scylla
EliteT4321
Scylla
2
0
2
3
W
Hou Yi
FooDayzz
Hou Yi
3
3
3
1.5
L
Kuzenbo
Phaegra
Kuzenbo
0
4
2
0.25
L
Nemesis
Smâug
Nemesis
4
2
0
2
W
Anubis
WMDJMD
Anubis
4
0
3
5.5
L
Odin
0
3
0
0
W
Atlas
bubas1208
Atlas
0
1
7
3.5
L
Aphrodite
fenVT
Aphrodite
0
2
0
0
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
41,409
59,254
Taken
41,704
32,893
Mitigated
19,663
17,161
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,638
3,285
0
1,330
8,993
3,363
457
775
8,218
0
85,553
W
Scylla
EliteT4321
Scylla
7,607
1,097
0
500
5,868
1,876
426
3,258
2,610
88,531
0
W
Hou Yi
FooDayzz
Hou Yi
9,567
6,046
0
5,011
12,572
4,994
0
158
12,414
0
84,965
L
Kuzenbo
Phaegra
Kuzenbo
2,355
1,332
1,463
2,626
14,085
11,039
0
6,915
6,982
14,605
0
L
Nemesis
Smâug
Nemesis
7,099
3,135
0
970
11,304
4,221
0
1,986
9,264
0
69,934
W
Anubis
WMDJMD
Anubis
9,917
735
0
3,833
6,899
3,624
218
231
6,668
108,501
0
L
Odin
3,284
906
0
1,184
10,250
8,128
0
5,686
4,564
0
43,129
W
Atlas
bubas1208
Atlas
4,680
1,438
2,368
2,358
7,372
5,806
0
2,087
5,285
17,925
0
L
Aphrodite
fenVT
Aphrodite
4,154
226
1,150
6,300
10,315
4,241
0
5,302
4,675
91,423
0
L
4,241
3,223
0
3,468
13,300
5,264
0
1,735
11,565
0
66,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
47,405
512
Minions Killed
651
0
Camps Cleared
0
1,546,643
Distance Traveled
1,661,577
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,800
613
122
8
0
384,201
1
W
Scylla
9,233
577
176
11
0
317,365
8
W
Hou Yi
9,768
611
146
9
0
299,652
0
L
Kuzenbo
6,916
432
22
1
0
316,513
6
L
Nemesis
7,992
500
102
6
0
364,741
0
W
Anubis
10,579
661
195
12
0
313,242
3
L
Odin
7,490
468
92
6
0
307,189
5
W
Atlas
8,025
502
12
1
0
347,117
4
L
Aphrodite
8,584
537
177
11
0
287,949
3
L
Ishtar
8,157
510
119
7
0
270,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role