Player Matchup

Achilles
Achilles
Diamond II
GoĐzilla
Achilles
Diamond II
Level 158
God Stats
4W - 3L
1,334 SR
Queue Stats
79W - 51L
2,420 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond I
Peeqa
Morgan Le Fay
Diamond I
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 66L
2,284 MMR
Party 1
Ravana
Ravana
Diamond I
lilMMR
Ravana
Diamond I
Level 73
God Stats
6W - 1L
1,812 SR
Queue Stats
236W - 99L
2,525 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 101
1,548 SR
2,410 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,606 SR
1,812 MMR
Vulcan
Vulcan
Platinum IV
Af1ershock
Vulcan
Platinum IV
Level 126
God Stats
0W - 2L
1,294 SR
Queue Stats
39W - 25L
1,812 MMR
Party 2
Hercules
Hercules
Platinum IV
JackSkell117
Hercules
Platinum IV
Level 120
God Stats
12W - 7L
1,746 SR
Queue Stats
39W - 25L
1,812 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
TomahawkWarrior
Hou Yi
Platinum IV
Level 225
God Stats
12W - 3L
1,779 SR
Queue Stats
39W - 25L
1,812 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoĐzilla
Achilles
14
8 / 0 / 8
9,197
920
9,631
12,959
18,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Peeqa
Morgan Le Fay
14
3 / 1 / 12
8,665
867
11,314
7,089
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
lilMMR
Ravana
14
6 / 2 / 10
9,149
915
10,912
7,650
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AphroditeBacchusKuzenboNe ZhaHel

VS

Bans
AresBaba YagaScyllaThothPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Af1ershock
Vulcan
12
1 / 5 / 0
7,165
717
6,469
9,177
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
JackSkell117
Hercules
12
2 / 7 / 0
7,854
785
4,954
13,353
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

12
0 / 5 / 2
7,153
715
5,402
12,736
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
3
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Af1ershock
Vulcan
1
5
0
0.2
W
Achilles
GoĐzilla
Achilles
8
0
8
12
L
Hercules
JackSkell117
Hercules
2
7
0
0.29
W
Morgan Le Fay
Peeqa
Morgan Le Fay
3
1
12
9
L
0
5
2
0.2
W
Ravana
lilMMR
Ravana
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
16,825
27,698
Taken
35,266
27,068
Mitigated
17,576
11,066
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Af1ershock
Vulcan
6,469
1,391
0
342
9,177
3,089
0
2,221
6,343
29,734
0
W
Achilles
GoĐzilla
Achilles
9,631
1,497
0
6,267
12,959
18,384
263
3,333
9,348
0
21,554
L
Hercules
JackSkell117
Hercules
4,954
773
0
1,366
13,353
10,373
0
4,838
7,708
0
14,351
W
Morgan Le Fay
Peeqa
Morgan Le Fay
11,314
596
0
2,025
7,089
3,213
769
2,404
4,572
50,977
0
L
5,402
2,534
0
2,318
12,736
4,114
32
4,304
7,920
0
24,649
W
Ravana
lilMMR
Ravana
10,912
2,676
0
2,774
7,650
5,471
1,699
754
6,619
0
32,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
22,172
148
Minions Killed
101
0
Camps Cleared
0
647,458
Distance Traveled
593,693
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,165
717
42
4
0
206,790
0
W
Achilles
9,197
920
26
3
0
232,051
0
L
Hercules
7,854
785
13
1
0
197,544
2
W
Morgan Le Fay
8,665
867
79
8
0
209,986
2
L
Hou Yi
7,153
715
46
5
0
189,359
0
W
Ravana
9,149
915
43
4
0
205,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role