Player Matchup

Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
FrankyTopo
Terra
Silver I
Level 66
God Stats
2W - 3L
1,694 SR
Queue Stats
87W - 88L
1,285 MMR
Solo
Nemesis
Nemesis
Silver I
ferokpo
Nemesis
Silver I
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 41L
1,401 MMR
Solo
Vulcan
Vulcan
Gold III
marcos2420
Vulcan
Gold III
Level 105
God Stats
7W - 11L
1,455 SR
Queue Stats
329W - 334L
1,527 MMR
Solo
Olorun
Olorun
Bronze I
tobiiitrap
Olorun
Bronze I
Level 62
God Stats
1W - 2L
1,856 SR
Queue Stats
387W - 489L
697 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,601 SR
1,282 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,602 SR
1,237 MMR
Ymir
Ymir
Bronze III
DVG5
Ymir
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,354 MMR
Party 1
Anhur
Anhur
Gold I
EyeSнield21
Anhur
Gold I
Level 145
God Stats
3W - 0L
1,907 SR
Queue Stats
250W - 208L
1,529 MMR
Solo
Zeus
Zeus
Silver II
acezinho8906
Zeus
Silver II
Level 128
God Stats
11W - 5L
1,599 SR
Queue Stats
77W - 97L
987 MMR
Party 1
Thor
Thor
Gold IV
xAnnunaki
Thor
Gold IV
Level 157
God Stats
31W - 25L
1,535 SR
Queue Stats
245W - 252L
1,531 MMR
Solo
Amaterasu
Amaterasu
Silver IV
xFantoness
Amaterasu
Silver IV
Level 100
God Stats
8W - 16L
1,469 SR
Queue Stats
375W - 390L
782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 2 / 0
9,854
547
9,261
9,709
6,734
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
13
1 / 2 / 5
8,653
481
5,608
20,360
18,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
ferokpo
Nemesis
15
2 / 4 / 2
9,406
523
6,598
17,110
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
marcos2420
Vulcan
15
3 / 2 / 3
9,719
540
17,317
7,192
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
tobiiitrap
Olorun
13
1 / 4 / 1
8,267
459
6,301
10,038
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ao KuangHe BoMorgan Le FayHercules

VS

Bans
MercuryAthenaGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DVG5
Ymir
12
0 / 2 / 5
7,962
442
3,776
17,539
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 1 / 2
11,041
613
16,825
12,487
5,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 2 / 3
9,081
505
8,869
8,776
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
3 / 2 / 7
10,340
574
10,330
16,117
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
xFantoness
Amaterasu
15
0 / 2 / 2
9,105
506
4,436
20,103
16,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
14
14
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
2
0
1
W
Ymir
DVG5
Ymir
0
2
5
1.25
W
7
1
2
8
L
Terra
1
2
5
1.75
W
4
2
3
2.75
L
Nemesis
ferokpo
Nemesis
2
4
2
0.75
L
Vulcan
marcos2420
Vulcan
3
2
3
2.25
L
Olorun
tobiiitrap
Olorun
1
4
1
0.38
W
Thor
3
2
7
3.25
W
Amaterasu
xFantoness
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,085
Damage
44,236
64,409
Taken
75,022
40,715
Mitigated
45,536
19,512
Healing
26,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,261
1,788
0
4,462
9,709
6,734
120
0
9,709
75,684
0
W
Ymir
DVG5
Ymir
3,776
344
0
2,139
17,539
15,378
0
13,470
4,069
19,924
0
W
16,825
9,472
0
7,528
12,487
5,043
564
5,620
6,867
0
114,730
L
Terra
5,608
774
2,265
6,657
20,360
18,289
0
6,184
14,176
23,824
0
W
8,869
888
0
982
8,776
2,730
0
4,300
4,476
70,997
0
L
Nemesis
ferokpo
Nemesis
6,598
2,515
0
2,780
17,110
7,818
156
2,651
14,459
0
88,159
L
Vulcan
marcos2420
Vulcan
17,317
4,664
0
815
7,192
3,534
306
2,125
5,067
90,221
0
L
Olorun
tobiiitrap
Olorun
6,301
2,557
725
1,808
10,038
4,340
0
1,749
8,289
55,592
0
W
Thor
10,330
1,498
0
5,237
16,117
6,354
0
6,632
9,485
0
93,893
W
Amaterasu
xFantoness
Amaterasu
4,436
2,350
0
10,324
20,103
16,031
700
9,414
10,689
0
69,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
47,529
523
Minions Killed
550
0
Camps Cleared
0
1,842,845
Distance Traveled
1,804,646
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,854
547
139
8
0
250,236
0
W
Ymir
7,962
442
34
2
0
349,093
7
W
Anhur
11,041
613
175
10
0
335,451
5
L
Terra
8,653
481
29
2
0
397,689
10
W
Zeus
9,081
505
94
5
0
379,955
0
L
Nemesis
9,406
523
123
7
0
444,651
1
L
Vulcan
9,719
540
142
8
0
403,203
1
L
Olorun
8,267
459
90
5
0
347,066
3
W
Thor
10,340
574
144
8
0
404,399
1
W
Amaterasu
9,105
506
103
6
0
335,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role