Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
DirtieMike
Scylla
Gold I
Level 146
God Stats
8W - 4L
1,523 SR
Queue Stats
252W - 246L
1,579 MMR
Solo
Atlas
Atlas
Gold III
SterMiester
Atlas
Gold III
Level 142
God Stats
68W - 65L
1,522 SR
Queue Stats
558W - 564L
1,579 MMR
Solo
Surtr
Surtr
Gold III
sambroske
Surtr
Gold III
Level 148
God Stats
3W - 1L
1,557 SR
Queue Stats
59W - 48L
1,579 MMR
Solo
Anhur
Anhur
Bronze V
temp-223350
Anhur
Bronze V
Level 129
God Stats
1W - 0L
1,464 SR
Queue Stats
3W - 5L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,513 SR
1,567 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,528 SR
1,564 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
Dwagønsstøry1
Chang'e
Silver I
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 48L
1,577 MMR
Solo
Chiron
Chiron
Gold I
FragileCanadian
Chiron
Gold I
Level 155
God Stats
2W - 2L
1,829 SR
Queue Stats
168W - 166L
1,612 MMR
Party 1
Yu Huang
Yu Huang
Gold III
FragileGemini
Yu Huang
Gold III
Level 145
God Stats
2W - 3L
1,601 SR
Queue Stats
70W - 76L
1,549 MMR
Party 1
Mercury
Mercury
Platinum IV
LetMeBang
Mercury
Platinum IV
Level 158
God Stats
2W - 6L
1,208 SR
Queue Stats
219W - 217L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 3 / 5
9,240
513
7,286
15,134
6,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
DirtieMike
Scylla
18
6 / 0 / 2
11,395
633
11,622
8,633
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 6
8,164
454
5,099
13,989
11,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
sambroske
Surtr
16
0 / 2 / 1
9,836
546
11,277
19,647
14,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 3
9,921
551
9,163
14,146
6,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaAo KuangOdinMaui

VS

Bans
HelMartichorasAh PuchAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 2
7,371
410
2,147
9,387
6,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 1 / 0
10,254
570
14,452
15,914
10,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 2
10,372
576
13,225
14,103
6,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
FragileGemini
Yu Huang
15
0 / 5 / 0
8,613
479
4,165
10,757
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
LetMeBang
Mercury
15
2 / 5 / 3
9,047
503
8,248
14,658
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
12
12
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
3
5
2.17
L
Ymir
 
Ymir
0
2
2
0.5
W
Scylla
DirtieMike
Scylla
6
0
2
7
L
3
1
0
3
L
7
2
2
4
L
Yu Huang
FragileGemini
Yu Huang
0
5
0
0
L
Mercury
LetMeBang
Mercury
2
5
3
0.7
W
2
3
6
1.67
W
Surtr
sambroske
Surtr
0
2
1
0.25
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,447
Damage
42,237
71,549
Taken
64,819
42,524
Mitigated
31,605
17,872
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,286
2,037
0
1,567
15,134
6,410
0
2,634
12,436
0
68,533
L
Ymir
 
Ymir
2,147
737
1,450
1,964
9,387
6,154
0
2,002
7,329
23,880
0
W
Scylla
DirtieMike
Scylla
11,622
1,168
0
2,210
8,633
3,677
2,725
3,211
5,422
107,166
0
L
14,452
841
120
9,735
15,914
10,330
0
1,576
14,338
103,620
0
L
13,225
4,179
407
3,572
14,103
6,090
228
2,789
11,290
0
87,940
L
Yu Huang
FragileGemini
Yu Huang
4,165
219
0
1,238
10,757
3,999
0
7,005
3,470
76,873
0
L
Mercury
LetMeBang
Mercury
8,248
4,298
0
275
14,658
5,032
0
3,767
10,805
0
83,336
W
5,099
1,359
0
1,590
13,989
11,585
12
1,931
11,988
27,013
0
W
Surtr
sambroske
Surtr
11,277
3,619
0
8,322
19,647
14,613
68
11,314
7,560
4,667
94,385
W
9,163
6,170
0
4,183
14,146
6,239
930
767
13,379
0
77,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
45,657
603
Minions Killed
646
0
Camps Cleared
0
1,783,369
Distance Traveled
1,701,300
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,240
513
86
5
0
369,380
0
L
Ymir
7,371
410
33
2
0
251,393
5
W
Scylla
11,395
633
207
12
0
356,884
4
L
Chang'e
10,254
570
198
11
0
378,831
4
L
Chiron
10,372
576
149
8
0
354,201
5
L
Yu Huang
8,613
479
143
8
0
295,895
2
L
Mercury
9,047
503
123
7
0
420,980
0
W
Atlas
8,164
454
17
1
0
369,459
7
W
Surtr
9,836
546
155
9
0
375,026
6
W
Anhur
9,921
551
138
8
0
312,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role