Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DialedGlacier
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,468 Elo+
Party 2
Nike
Nike
im feels
Nike
Level 124
God Stats
5W - 3L
1,958 SR
Queue Stats
86W - 97L
1,493 Elo+
Party 2
Team Averages
Level 130
1,653 SR
1,487 Elo+

VS

Team Averages
Level 89
1,632 SR
1,535 Elo+
Hou Yi
Hou Yi
Dorpmode
Hou Yi
Level 11
God Stats
2W - 1L
1,712 SR
Queue Stats
9W - 10L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PuddinPounder00
Morgan Le Fay
Level 149
God Stats
7W - 7L
1,685 SR
Queue Stats
330W - 301L
1,540 Elo+
Solo
Terra
Terra
derpmode
Terra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 1
6,304
630
7,111
9,955
8,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 0
6,720
672
5,249
7,766
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
10
0 / 3 / 0
6,107
611
4,303
7,807
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dorpmode
Hou Yi
13
4 / 1 / 3
7,745
775
6,578
7,088
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PuddinPounder00
Morgan Le Fay
12
2 / 0 / 4
7,153
715
7,265
6,519
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
derpmode
Terra
12
2 / 0 / 6
8,107
811
7,575
8,618
8,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
L
1
4
0
0.25
W
Hou Yi
Dorpmode
Hou Yi
4
1
3
5.5
W
Morgan Le Fay
PuddinPounder00
Morgan Le Fay
2
0
4
4
W
Terra
derpmode
Terra
2
0
6
5
L
Nike
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
21,418
25,528
Taken
22,225
19,771
Mitigated
13,609
5,822
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,111
235
231
4,492
9,955
8,743
0
6,392
3,314
17,107
0
L
5,249
525
0
734
7,766
5,059
0
4,519
3,188
23,860
0
W
Hou Yi
Dorpmode
Hou Yi
6,578
3,305
0
1,042
7,088
2,711
333
4,044
3,044
0
35,113
W
Morgan Le Fay
PuddinPounder00
Morgan Le Fay
7,265
670
0
371
6,519
2,739
174
3,416
3,103
28,972
0
W
Terra
derpmode
Terra
7,575
1,464
1,908
3,257
8,618
8,159
276
4,923
3,695
16,510
0
L
Nike
4,303
148
0
365
7,807
5,969
0
3,520
4,120
0
19,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,131
Gold Earned
23,005
119
Minions Killed
120
0
Camps Cleared
0
540,260
Distance Traveled
557,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,304
630
29
3
0
195,872
0
L
Tiamat
6,720
672
54
5
0
170,152
0
W
Hou Yi
7,745
775
64
6
0
158,868
0
W
Morgan Le Fay
7,153
715
42
4
0
187,344
0
W
Terra
8,107
811
14
1
0
211,486
0
L
Nike
6,107
611
36
4
0
174,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role