Player Matchup

Chaac
Chaac
TysonY123TTV
Chaac
Level 74
God Stats
2W - 2L
1,400 SR
Queue Stats
128W - 160L
1,256 Elo+
Party 1
Discordia
Discordia
Whitemonkey7288
Discordia
Level 36
God Stats
7W - 7L
1,484 SR
Queue Stats
51W - 70L
1,255 Elo+
Party 1
Anubis
Anubis
xUndivine_Redx
Anubis
Level 42
God Stats
8W - 6L
1,316 SR
Queue Stats
49W - 48L
1,241 Elo+
Solo
Team Averages
Level 51
1,400 SR
1,251 Elo+

VS

Team Averages
Level 49
1,566 SR
1,292 Elo+
Heimdallr
Heimdallr
Chronic__Cat
Heimdallr
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
Chuz_AlvarezCR
Sun Wukong
Level 44
God Stats
5W - 5L
1,697 SR
Queue Stats
52W - 91L
1,230 Elo+
Solo
Sobek
Sobek
RMurnan85
Sobek
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,015
770
10,991
18,021
16,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Whitemonkey7288
Discordia
12
1 / 2 / 7
8,658
666
6,357
6,926
2,381
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
9 / 3 / 2
10,794
830
10,379
10,387
4,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chronic__Cat
Heimdallr
15
2 / 7 / 4
10,117
778
6,356
16,490
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Chuz_AlvarezCR
Sun Wukong
5
0 / 0 / 1
6,793
523
0
1,699
509
Sobek
RMurnan85
Sobek
16
4 / 5 / 2
9,954
766
8,294
15,782
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
6
10
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chronic__Cat
Heimdallr
2
7
4
0.57
L
Sun Wukong
Chuz_AlvarezCR
Sun Wukong
0
0
1
0.5
L
Sobek
RMurnan85
Sobek
4
5
2
1
W
2
5
8
1.2
W
Discordia
Whitemonkey7288
Discordia
1
2
7
2.25
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,727
Damage
14,650
35,334
Taken
33,971
23,938
Mitigated
22,181
10,057
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chronic__Cat
Heimdallr
6,356
4,358
0
3,383
16,490
6,405
0
8,552
7,938
0
31,293
L
Sun Wukong
Chuz_AlvarezCR
Sun Wukong
0
0
0
0
1,699
509
0
1,699
0
0
0
L
Sobek
RMurnan85
Sobek
8,294
851
102
3,087
15,782
15,267
0
6,545
9,237
25,658
0
W
10,991
5,556
0
5,671
18,021
16,892
982
4,691
13,330
0
36,893
W
Discordia
Whitemonkey7288
Discordia
6,357
447
0
360
6,926
2,381
1,102
2,696
4,230
18,607
0
W
10,379
1,948
0
4,026
10,387
4,665
539
986
9,401
43,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
26,864
127
Minions Killed
63
0
Camps Cleared
0
743,067
Distance Traveled
387,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,117
778
42
3
0
154,742
0
L
Sun Wukong
6,793
523
0
0
0
425
0
L
Sobek
9,954
766
21
2
0
232,120
0
W
Chaac
10,015
770
54
4
0
303,640
0
W
Discordia
8,658
666
22
2
0
217,719
0
W
Anubis
10,794
830
51
4
0
221,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role