Player Matchup

Neith
Neith
GreyJedi1031
Neith
Level 79
God Stats
1W - 9L
1,098 SR
Queue Stats
7W - 15L
1,190 Elo+
Party 1
Baron Samedi
Baron Samedi
THE MIGHTY BU5H
Baron Samedi
Level 87
God Stats
2W - 2L
1,563 SR
Queue Stats
6W - 13L
1,180 Elo+
Party 1
Ymir
Ymir
WarWolfHunter
Ymir
Level 88
God Stats
1W - 4L
1,230 SR
Queue Stats
8W - 17L
1,193 Elo+
Party 1
Team Averages
Level 85
1,297 SR
1,188 Elo+

VS

Team Averages
Level 115
1,406 SR
1,257 Elo+
Sol
Sol
Garys Foods
Sol
Level 92
God Stats
1W - 0L
1,186 SR
Queue Stats
4W - 2L
1,156 Elo+
Solo
Cthulhu
Cthulhu
MetalJager
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,265 Elo+
Solo
Charybdis
Charybdis
shadowblade651
Charybdis
Level 135
God Stats
20W - 14L
1,532 SR
Queue Stats
150W - 160L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,728
644
2,983
10,427
5,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
THE MIGHTY BU5H
Baron Samedi
12
0 / 5 / 1
7,260
605
10,769
11,416
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 0
7,899
658
3,708
14,822
12,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
9,448
787
8,083
7,001
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MetalJager
Cthulhu
15
5 / 0 / 7
9,575
798
8,402
11,586
12,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
shadowblade651
Charybdis
13
2 / 2 / 7
8,800
733
13,096
7,425
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
1
2
1
0.75
W
Cthulhu
MetalJager
Cthulhu
5
0
7
8.5
L
Baron Samedi
THE MIGHTY BU5H
Baron Samedi
0
5
1
0.1
L
1
5
0
0.2
W
Charybdis
shadowblade651
Charybdis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
29,581
36,665
Taken
26,012
24,081
Mitigated
18,034
5,958
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,083
3,667
0
3,747
7,001
2,775
1,391
5,517
1,484
31,300
0
L
2,983
740
0
1,049
10,427
5,506
0
3,410
7,017
0
19,090
W
Cthulhu
MetalJager
Cthulhu
8,402
134
348
1,808
11,586
12,136
282
5,780
5,806
26,249
0
L
Baron Samedi
THE MIGHTY BU5H
Baron Samedi
10,769
750
799
1,088
11,416
5,798
0
5,517
5,899
37,233
0
L
3,708
136
1,329
1,693
14,822
12,777
0
7,868
6,954
16,000
0
W
Charybdis
shadowblade651
Charybdis
13,096
7,035
182
2,143
7,425
3,123
2,336
3,511
3,914
0
48,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,887
Gold Earned
27,823
93
Minions Killed
137
0
Camps Cleared
0
512,792
Distance Traveled
645,982
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,448
787
40
3
0
210,007
2
L
Neith
7,728
644
35
3
0
165,703
0
W
Cthulhu
9,575
798
33
3
0
237,308
0
L
Baron Samedi
7,260
605
30
3
0
176,841
0
L
Ymir
7,899
658
28
2
0
170,248
0
W
Charybdis
8,800
733
64
5
0
198,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role