Player Matchup

Anubis
Anubis
 
Anubis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DrSergioMoro
Xbalanque
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 273L
1,424 Elo+
Solo
Merlin
Merlin
w996199466
Merlin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,473 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,479 Elo+

VS

Team Averages
Level 104
1,563 SR
1,498 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BarlonCurtis3
Vulcan
Level 86
God Stats
28W - 31L
1,480 SR
Queue Stats
105W - 97L
1,499 Elo+
Party 2
Da Ji
Da Ji
Lizzielopes1
Da Ji
Level 48
God Stats
4W - 4L
1,750 SR
Queue Stats
178W - 171L
1,504 Elo+
Party 2
Skadi
Skadi
VitinhoGBS1069
Skadi
Level 79
God Stats
10W - 10L
1,610 SR
Queue Stats
211W - 220L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
enterox
Sylvanus
Level 157
God Stats
6W - 10L
1,473 SR
Queue Stats
58W - 57L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 2
7,163
716
5,474
4,324
1,881
Gilgamesh
 
Gilgamesh
9
6 / 0 / 2
6,261
626
4,283
7,215
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
 
Surtr
9
0 / 2 / 3
5,039
504
2,879
8,392
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
DrSergioMoro
Xbalanque
9
0 / 0 / 2
5,652
565
4,923
4,959
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
w996199466
Merlin
10
2 / 2 / 1
5,745
575
3,323
6,528
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 4 / 0
4,522
452
1,428
7,580
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 1
4,798
480
4,941
5,380
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 3 / 0
5,010
501
2,869
8,718
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
4,924
492
2,892
5,595
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
enterox
Sylvanus
9
2 / 1 / 0
5,167
517
2,710
5,256
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
4
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
W
Gilgamesh
 
Gilgamesh
6
0
2
7
W
Surtr
 
Surtr
0
2
3
0.75
L
Bellona
 
Bellona
0
4
0
0
L
0
2
1
0.25
W
Xbalanque
DrSergioMoro
Xbalanque
0
0
2
1
L
1
3
0
0.33
L
0
1
0
0
L
Sylvanus
enterox
Sylvanus
2
1
0
2
W
Merlin
w996199466
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,882
Damage
14,840
31,418
Taken
32,529
15,435
Mitigated
15,066
9,540
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,474
80
0
3,018
4,324
1,881
207
0
4,324
54,558
0
W
Gilgamesh
 
Gilgamesh
4,283
1,303
0
1,881
7,215
3,592
0
1,125
6,090
0
30,350
W
Surtr
 
Surtr
2,879
710
0
1,661
8,392
5,729
20
2,540
5,852
541
35,964
L
Bellona
 
Bellona
1,428
124
0
2,113
7,580
4,225
0
5,052
2,528
0
16,347
L
4,941
1,581
0
710
5,380
1,939
0
2,021
3,359
28,465
0
W
Xbalanque
DrSergioMoro
Xbalanque
4,923
1,175
54
1,156
4,959
2,114
246
598
4,361
0
39,153
L
2,869
697
0
3,694
8,718
2,865
0
1,038
7,680
0
23,603
L
2,892
856
0
300
5,595
1,936
627
0
5,595
0
29,069
L
Sylvanus
enterox
Sylvanus
2,710
1,318
538
1,007
5,256
4,101
416
773
4,483
19,474
6,200
W
Merlin
w996199466
Merlin
3,323
229
0
1,770
6,528
2,119
552
3,185
3,343
35,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
24,421
312
Minions Killed
195
0
Camps Cleared
0
972,052
Distance Traveled
970,539
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,163
716
89
9
0
156,879
4
W
Gilgamesh
6,261
626
42
4
0
210,288
3
W
Surtr
5,039
504
45
5
0
223,810
0
L
Bellona
4,522
452
27
3
0
172,456
2
L
Vulcan
4,798
480
40
4
0
210,325
5
W
Xbalanque
5,652
565
67
7
0
193,325
3
L
Da Ji
5,010
501
38
4
0
214,546
0
L
Skadi
4,924
492
51
5
0
197,133
2
L
Sylvanus
5,167
517
39
4
0
176,079
0
W
Merlin
5,745
575
69
7
0
187,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role