Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Claudithox99
Ah Muzen Cab
Level 101
God Stats
2W - 0L
1,320 SR
Queue Stats
3W - 1L
1,742 Elo+
Solo
Aphrodite
Aphrodite
Hyunnie
Aphrodite
Level 110
God Stats
5W - 5L
1,637 SR
Queue Stats
9W - 11L
1,257 Elo+
Party 1
Nike
Nike
ISparhawkI
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,257 Elo+
Party 1
Chang'e
Chang'e
Toxic_Bunny36
Chang'e
Level 123
God Stats
151W - 182L
1,480 SR
Queue Stats
385W - 402L
1,431 Elo+
Solo
Achilles
Achilles
TravisCool69
Achilles
Level 101
God Stats
14W - 9L
1,644 SR
Queue Stats
277W - 221L
1,547 Elo+
Solo
Team Averages
Level 112
1,516 SR
1,447 Elo+

VS

Team Averages
Level 89
1,527 SR
1,469 Elo+
Thor
Thor
Broy_Weast
Thor
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Hercules
Hercules
KjacMyers
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,742 Elo+
Solo
Cabrakan
Cabrakan
Poioioioioio
Cabrakan
Level 39
God Stats
11W - 10L
1,590 SR
Queue Stats
69W - 76L
1,439 Elo+
Solo
Tiamat
Tiamat
shylock247
Tiamat
Level 113
God Stats
2W - 3L
1,348 SR
Queue Stats
16W - 27L
1,392 Elo+
Solo
Hachiman
Hachiman
xXHOUSTONXx22
Hachiman
Level 69
God Stats
1W - 2L
1,696 SR
Queue Stats
6W - 14L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Claudithox99
Ah Muzen Cab
15
1 / 3 / 17
8,193
819
13,992
10,513
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Hyunnie
Aphrodite
14
5 / 0 / 14
8,081
808
7,681
9,224
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
8 / 0 / 12
8,433
843
12,532
10,340
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
15
5 / 0 / 3
8,420
842
8,596
7,878
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
TravisCool69
Achilles
14
6 / 0 / 14
8,300
830
14,092
16,913
15,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
6,977
698
7,859
11,143
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
KjacMyers
Hercules
13
2 / 6 / 1
6,884
688
13,791
16,616
18,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Poioioioioio
Cabrakan
12
0 / 7 / 1
6,246
625
5,441
14,121
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
shylock247
Tiamat
12
0 / 6 / 3
6,527
653
9,512
12,345
7,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
xXHOUSTONXx22
Hachiman
13
0 / 2 / 0
6,432
643
6,948
9,673
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
9
25
Kills
3
3
Deaths
25
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ah Muzen Cab
Claudithox99
Ah Muzen Cab
1
3
17
3.17
W
Aphrodite
Hyunnie
Aphrodite
5
0
14
12
W
8
0
12
14
L
Hercules
KjacMyers
Hercules
2
6
1
0.42
L
Cabrakan
Poioioioioio
Cabrakan
0
7
1
0.07
W
Chang'e
5
0
3
6.5
W
Achilles
TravisCool69
Achilles
6
0
14
13
L
Tiamat
shylock247
Tiamat
0
6
3
0.25
L
Hachiman
xXHOUSTONXx22
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,893
Damage
43,551
54,868
Taken
63,898
38,690
Mitigated
48,839
25,825
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,859
1,134
0
1,261
11,143
4,846
0
3,109
7,761
0
20,988
W
Ah Muzen Cab
Claudithox99
Ah Muzen Cab
13,992
5,795
0
0
10,513
5,145
271
2,712
7,343
0
44,462
W
Aphrodite
Hyunnie
Aphrodite
7,681
1,071
8,442
7,195
9,224
5,443
661
2,199
6,700
21,483
0
W
12,532
1,101
0
0
10,340
9,131
0
3,158
6,703
242
27,502
L
Hercules
KjacMyers
Hercules
13,791
3,981
0
3,892
16,616
18,335
0
4,670
11,779
0
20,680
L
Cabrakan
Poioioioioio
Cabrakan
5,441
640
0
1,239
14,121
14,241
0
4,412
9,509
10,975
0
W
Chang'e
8,596
650
1,319
4,490
7,878
3,191
348
1,627
5,827
33,232
0
W
Achilles
TravisCool69
Achilles
14,092
5,342
0
4,379
16,913
15,780
314
3,689
12,444
0
19,437
L
Tiamat
shylock247
Tiamat
9,512
972
130
1,443
12,345
7,552
0
1,126
10,926
18,539
0
L
Hachiman
xXHOUSTONXx22
Hachiman
6,948
3,102
0
819
9,673
3,865
0
3,062
6,400
0
18,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
33,066
232
Minions Killed
126
0
Camps Cleared
0
1,092,152
Distance Traveled
1,015,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,977
698
36
4
0
205,307
0
W
Ah Muzen Cab
8,193
819
82
8
0
203,465
0
W
Aphrodite
8,081
808
33
3
0
224,299
0
W
Nike
8,433
843
41
4
0
214,839
2
L
Hercules
6,884
688
23
2
0
218,637
0
L
Cabrakan
6,246
625
11
1
0
176,402
0
W
Chang'e
8,420
842
64
6
0
193,133
0
W
Achilles
8,300
830
12
1
0
256,416
0
L
Tiamat
6,527
653
30
3
0
206,217
0
L
Hachiman
6,432
643
26
3
0
209,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role