Player Matchup

Shiva
Shiva
COOLL TAZMAN
Shiva
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,482 Elo+
Party 1
Skadi
Skadi
Darknesskrad27
Skadi
Level 72
God Stats
12W - 3L
1,699 SR
Queue Stats
310W - 318L
1,455 Elo+
Party 1
Odin
Odin
IceCold Toshiro
Odin
Level 129
God Stats
7W - 5L
1,482 SR
Queue Stats
600W - 583L
1,515 Elo+
Party 1
Apollo
Apollo
Psychocadillacz
Apollo
Level 120
God Stats
2W - 3L
1,326 SR
Queue Stats
378W - 347L
1,515 Elo+
Party 1
Hercules
Hercules
TopshelfTurtz
Hercules
Level 136
God Stats
7W - 5L
1,603 SR
Queue Stats
629W - 594L
1,551 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,503 Elo+

VS

Team Averages
Level 108
1,461 SR
1,482 Elo+
Jing Wei
Jing Wei
FellMonkeyX3
Jing Wei
Level 157
God Stats
1W - 1L
1,384 SR
Queue Stats
12W - 10L
1,530 Elo+
Solo
Tiamat
Tiamat
GetGlock
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,488 Elo+
Party 2
Maui
Maui
Sodapop8888
Maui
Level 156
God Stats
7W - 8L
1,422 SR
Queue Stats
310W - 310L
1,522 Elo+
Solo
Eset
Eset
Star Killer ll7
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,463 Elo+
Solo
Loki
Loki
Varrill
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 16
8,947
895
5,254
9,185
10,362
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 15
8,595
860
6,700
7,221
2,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 1 / 14
9,092
909
10,649
9,501
10,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 8
8,922
892
7,297
4,652
2,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TopshelfTurtz
Hercules
16
7 / 1 / 14
9,705
971
14,950
14,635
18,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FellMonkeyX3
Jing Wei
14
2 / 4 / 2
7,952
795
9,060
8,056
4,250
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
GetGlock
Tiamat
11
0 / 5 / 1
6,606
661
2,317
8,202
5,116
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 2
6,764
676
1,968
14,894
16,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 3
8,069
807
11,603
9,229
5,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Varrill
Loki
13
1 / 5 / 1
7,277
728
5,943
9,029
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
23
Kills
5
5
Deaths
23
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
W
2
1
15
9.5
L
Jing Wei
FellMonkeyX3
Jing Wei
2
4
2
0.75
L
Tiamat
GetGlock
Tiamat
0
5
1
0.1
W
7
1
14
14
W
6
1
8
10
L
0
3
2
0.33
L
2
6
3
0.58
W
Hercules
TopshelfTurtz
Hercules
7
1
14
14
L
Loki
Varrill
Loki
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,850
Damage
30,891
45,194
Taken
49,410
44,519
Mitigated
35,420
22,213
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,254
333
3,848
2,548
9,185
10,362
962
4,203
4,982
2,846
8,453
W
6,700
1,920
147
1,717
7,221
2,756
1,231
3,499
3,722
0
15,044
L
Jing Wei
FellMonkeyX3
Jing Wei
9,060
5,787
0
245
8,056
4,250
0
408
7,648
0
18,744
L
Tiamat
GetGlock
Tiamat
2,317
610
289
712
8,202
5,116
12
156
8,046
7,789
0
W
10,649
505
1,310
1,726
9,501
10,769
1,124
2,366
7,135
0
17,469
W
7,297
3,073
2,441
485
4,652
2,294
1,988
1,248
3,404
0
17,961
L
1,968
171
267
4,508
14,894
16,525
0
429
14,465
7,613
0
L
11,603
649
267
901
9,229
5,033
0
403
8,826
20,913
0
W
Hercules
TopshelfTurtz
Hercules
14,950
2,742
2,295
5,696
14,635
18,338
120
4,572
10,063
0
28,983
L
Loki
Varrill
Loki
5,943
618
740
694
9,029
4,496
0
215
8,814
0
12,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
36,668
109
Minions Killed
91
0
Camps Cleared
0
913,343
Distance Traveled
873,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,947
895
9
1
0
194,168
0
W
Skadi
8,595
860
19
2
0
189,312
0
L
Jing Wei
7,952
795
35
4
0
159,866
0
L
Tiamat
6,606
661
6
1
0
159,900
0
W
Odin
9,092
909
14
1
0
205,926
0
W
Apollo
8,922
892
28
3
0
118,705
0
L
Maui
6,764
676
7
1
0
185,779
0
L
Eset
8,069
807
25
3
0
179,280
0
W
Hercules
9,705
971
39
4
0
205,232
0
L
Loki
7,277
728
18
2
0
188,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role