Player Matchup

Anubis
Anubis
Platinum III
AMCatAMCTheaters
Anubis
Platinum III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 145L
1,780 MMR
Party 1
Athena
Athena
Gold IV
ROBTHECORNCOB_
Athena
Gold IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,667 MMR
Party 1
Jing Wei
Jing Wei
Platinum V
iiTzBLiTzZ
Jing Wei
Platinum V
Level 196
God Stats
2W - 1L
1,647 SR
Queue Stats
212W - 203L
1,750 MMR
Solo
Surtr
Surtr
Platinum IV
lordaeron23
Surtr
Platinum IV
Level 158
God Stats
9W - 8L
1,700 SR
Queue Stats
367W - 361L
1,720 MMR
Solo
Awilix
Awilix
Platinum V
nolan22
Awilix
Platinum V
Level 134
God Stats
4W - 5L
1,756 SR
Queue Stats
342W - 322L
1,773 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,621 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,623 SR
1,640 MMR
Yu Huang
Yu Huang
Platinum V
 
Yu Huang
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
AmbuElit
Arachne
Gold II
Level 148
God Stats
1W - 2L
1,807 SR
Queue Stats
117W - 126L
1,716 MMR
Solo
Bacchus
Bacchus
Platinum III
Blørd
Bacchus
Platinum III
Level 164
God Stats
13W - 10L
1,810 SR
Queue Stats
243W - 241L
1,723 MMR
Solo
Anhur
Anhur
Gold II
Yah Boi9943
Anhur
Gold II
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
286W - 282L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
4,750
679
3,226
4,133
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 2
4,367
624
2,133
4,818
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
iiTzBLiTzZ
Jing Wei
8
1 / 0 / 1
4,415
631
2,656
3,497
1,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 0 / 0
4,664
666
3,312
4,751
2,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Awilix
nolan22
Awilix
9
6 / 0 / 1
5,504
786
3,759
6,327
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MercuryHelAchilles

VS

Bans
Guan YuAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
1 / 3 / 1
4,418
631
3,535
4,362
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
 
Baron Samedi
6
0 / 1 / 0
3,854
551
2,332
3,746
1,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
AmbuElit
Arachne
7
0 / 2 / 0
3,980
569
2,366
7,553
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Blørd
Bacchus
7
1 / 2 / 0
4,318
617
1,803
6,268
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,900
557
1,340
3,308
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
1
0.5
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
0
2
4
1
L
Arachne
AmbuElit
Arachne
0
2
0
0
L
Bacchus
Blørd
Bacchus
1
2
0
0.5
W
1
0
2
2
L
0
1
0
0
W
Jing Wei
iiTzBLiTzZ
Jing Wei
1
0
1
1.5
W
1
0
0
1
W
Awilix
nolan22
Awilix
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,086
Damage
11,376
23,526
Taken
25,237
10,305
Mitigated
11,105
8,824
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,535
222
0
483
4,362
1,077
0
1,680
2,682
27,930
0
L
Baron Samedi
 
Baron Samedi
2,332
316
0
1,649
3,746
1,647
0
87
3,659
19,870
0
W
3,226
0
0
1,591
4,133
1,902
0
2,765
1,329
34,412
0
L
Arachne
AmbuElit
Arachne
2,366
1,079
0
1,797
7,553
2,192
0
1,112
6,441
0
20,573
L
Bacchus
Blørd
Bacchus
1,803
276
0
1,946
6,268
5,283
0
2,154
4,114
8,919
0
W
2,133
1,122
132
1,996
4,818
2,859
0
1,077
3,741
10,951
0
L
1,340
516
0
1,087
3,308
906
0
465
2,843
0
22,918
W
Jing Wei
iiTzBLiTzZ
Jing Wei
2,656
2,302
0
2,084
3,497
1,054
232
364
3,133
0
28,948
W
3,312
1,296
0
2,300
4,751
2,321
24
1,191
3,208
224
26,121
W
Awilix
nolan22
Awilix
3,759
1,274
0
721
6,327
2,169
0
1,706
4,445
0
31,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,700
Gold Earned
20,470
225
Minions Killed
187
0
Camps Cleared
0
774,518
Distance Traveled
682,650
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,418
631
58
8
0
147,328
1
L
Baron Samedi
3,854
551
33
5
0
86,779
2
W
Anubis
4,750
679
52
7
0
131,259
4
L
Arachne
3,980
569
40
6
0
180,499
0
L
Bacchus
4,318
617
11
2
0
138,953
2
W
Athena
4,367
624
13
2
0
153,756
4
L
Anhur
3,900
557
45
6
0
129,091
0
W
Jing Wei
4,415
631
56
8
0
137,628
0
W
Surtr
4,664
666
47
7
0
163,906
4
W
Awilix
5,504
786
57
8
0
187,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role