Player Matchup

Thanatos
Thanatos
BassHunter49
Thanatos
Level 87
God Stats
29W - 29L
1,289 SR
Queue Stats
80W - 75L
1,359 Elo+
Party 1
Skadi
Skadi
Dontgivaduck15
Skadi
Level 119
God Stats
58W - 46L
1,718 SR
Queue Stats
61W - 47L
1,702 Elo+
Party 1
Guan Yu
Guan Yu
Historicus3
Guan Yu
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 165L
1,702 Elo+
Party 1
Geb
Geb
Muscle Milk5596
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,359 Elo+
Party 1
Merlin
Merlin
RICKY-SANNN
Merlin
Level 88
God Stats
239W - 219L
1,598 SR
Queue Stats
248W - 228L
1,558 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,536 Elo+

VS

Team Averages
Level 48
1,513 SR
1,431 Elo+
Pele
Pele
BigDaddyDerby69
Pele
Level 35
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 10L
1,302 Elo+
Party 2
Rama
Rama
Jpyouknow1221
Rama
Level 64
God Stats
1W - 2L
1,897 SR
Queue Stats
145W - 114L
1,584 Elo+
Solo
Hel
Hel
SweatyYeti69
Hel
Level 74
God Stats
1W - 4L
1,388 SR
Queue Stats
15W - 31L
1,216 Elo+
Party 2
Surtr
Surtr
TurtleShamin
Surtr
Level 26
God Stats
6W - 4L
1,669 SR
Queue Stats
29W - 36L
1,614 Elo+
Party 2
Vulcan
Vulcan
soggy_dookie
Vulcan
Level 43
God Stats
0W - 3L
1,325 SR
Queue Stats
145W - 155L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BassHunter49
Thanatos
8
0 / 2 / 3
4,123
825
1,547
3,559
1,326
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 3
4,856
971
3,723
2,239
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
Historicus3
Guan Yu
10
3 / 0 / 1
4,762
952
2,074
3,363
3,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 3
4,648
930
1,189
3,494
1,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
11
0 / 0 / 3
4,919
984
1,190
1,496
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,803
761
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 0
4,849
970
598
2,622
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 1 / 0
4,013
803
587
1,794
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
4,390
878
3,361
6,158
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
9
0 / 1 / 2
4,435
887
2,827
1,761
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
5
Kills
1
2
Deaths
5
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BassHunter49
Thanatos
0
2
3
0.75
L
0
0
0
0
W
2
0
3
3.5
W
Guan Yu
Historicus3
Guan Yu
3
0
1
3.5
L
0
0
0
0
W
0
0
3
1.5
W
Merlin
0
0
3
1.5
L
0
1
0
0
L
1
3
0
0.33
L
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,723
Damage
7,373
14,151
Taken
12,335
7,937
Mitigated
4,711
5,235
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BassHunter49
Thanatos
1,547
66
0
837
3,559
1,326
0
303
3,256
0
6,547
L
0
0
0
0
0
0
0
0
0
0
0
W
3,723
1,555
0
0
2,239
753
14
535
1,704
0
13,103
W
Guan Yu
Historicus3
Guan Yu
2,074
44
759
1,155
3,363
3,368
13
868
2,495
0
9,726
L
598
494
0
1,452
2,622
807
0
417
2,205
0
17,981
W
1,189
138
868
1,426
3,494
1,985
0
1,510
1,984
5,593
0
W
Merlin
1,190
68
131
59
1,496
505
258
241
1,255
16,965
0
L
587
36
238
342
1,794
602
0
305
1,489
3,660
0
L
3,361
841
0
538
6,158
2,670
0
1,287
4,871
72
10,210
L
Vulcan
2,827
1,139
0
0
1,761
632
0
370
1,391
12,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,308
Gold Earned
21,490
105
Minions Killed
90
0
Camps Cleared
0
613,579
Distance Traveled
432,519
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,123
825
10
2
0
126,505
0
L
Pele
3,803
761
0
0
0
8,797
0
W
Skadi
4,856
971
22
4
0
123,039
0
W
Guan Yu
4,762
952
18
4
0
129,754
0
L
Rama
4,849
970
47
9
0
111,612
2
W
Geb
4,648
930
7
1
0
121,055
0
W
Merlin
4,919
984
48
10
0
113,226
2
L
Hel
4,013
803
5
1
0
90,599
0
L
Surtr
4,390
878
16
3
0
113,607
0
L
Vulcan
4,435
887
22
4
0
107,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role