Player Matchup

Ares
Ares
Diamond III
 
Ares
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Xhitoman
Susano
Masters
Level 267
God Stats
16W - 8L
1,840 SR
Queue Stats
496W - 421L
2,458 MMR
Party 1
Ishtar
Ishtar
Diamond III
XunXai
Ishtar
Diamond III
Level 159
God Stats
17W - 18L
1,702 SR
Queue Stats
474W - 455L
2,101 MMR
Solo
Poseidon
Poseidon
Diamond I
Zurigui
Poseidon
Diamond I
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 233L
2,346 MMR
Party 1
Hercules
Hercules
Diamond II
ΕLec
Hercules
Diamond II
Level 159
God Stats
9W - 7L
1,160 SR
Queue Stats
271W - 224L
2,319 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 185
1,540 SR
2,145 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,553 SR
1,795 MMR
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond II
 
Yemoja
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
BrolySSL
Sun Wukong
Diamond IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 135L
2,082 MMR
Solo
Vulcan
Vulcan
Diamond I
Mäuro13
Vulcan
Diamond I
Level 154
God Stats
10W - 7L
1,763 SR
Queue Stats
156W - 139L
2,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 0 / 2
5,253
525
1,627
3,187
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Xhitoman
Susano
11
2 / 0 / 0
6,210
621
2,119
5,420
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
XunXai
Ishtar
12
3 / 1 / 0
6,583
658
6,046
7,078
3,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
Zurigui
Poseidon
12
0 / 0 / 2
6,323
632
1,285
2,823
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
ΕLec
Hercules
10
0 / 1 / 0
5,833
583
4,111
7,918
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ao KuangThorNe ZhaGeb

VS

Bans
He BoDa JiHelMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 0
5,976
598
6,014
11,196
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
7
0 / 0 / 0
4,445
445
0
3,464
1,489
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
 
Bastet
6
0 / 0 / 1
4,369
437
666
1,700
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
BrolySSL
Sun Wukong
10
1 / 1 / 0
6,062
606
5,086
9,395
8,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Mäuro13
Vulcan
11
0 / 1 / 0
5,593
559
1,750
2,312
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
2
1
L
Rama
 
Rama
1
3
0
0.33
L
Yemoja
 
Yemoja
0
0
0
0
L
Bastet
 
Bastet
0
0
1
0.5
L
Sun Wukong
BrolySSL
Sun Wukong
1
1
0
1
L
Vulcan
Mäuro13
Vulcan
0
1
0
0
W
Susano
Xhitoman
Susano
2
0
0
2
W
Ishtar
XunXai
Ishtar
3
1
0
3
W
Poseidon
Zurigui
Poseidon
0
0
2
1
W
Hercules
ΕLec
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,188
Damage
13,516
26,426
Taken
28,067
13,738
Mitigated
15,697
9,571
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,627
74
0
931
3,187
2,365
355
638
2,549
14,453
0
L
Rama
 
Rama
6,014
5,182
0
2,437
11,196
4,330
0
1,432
9,722
0
49,898
L
Yemoja
 
Yemoja
0
0
163
0
3,464
1,489
0
0
3,464
9,136
0
L
Bastet
 
Bastet
666
280
0
1,256
1,700
423
0
0
1,700
0
14,999
L
Sun Wukong
BrolySSL
Sun Wukong
5,086
1,040
0
1,910
9,395
8,438
48
0
9,395
0
41,118
L
Vulcan
Mäuro13
Vulcan
1,750
411
0
160
2,312
1,017
0
1,368
874
46,787
0
W
Susano
Xhitoman
Susano
2,119
692
0
3,673
5,420
2,092
26
0
5,420
0
42,570
W
Ishtar
XunXai
Ishtar
6,046
4,705
0
2,110
7,078
3,494
0
0
7,078
0
51,382
W
Poseidon
Zurigui
Poseidon
1,285
443
0
500
2,823
1,230
0
1,112
1,711
63,985
0
W
Hercules
ΕLec
Hercules
4,111
2,443
0
2,357
7,918
4,557
0
0
7,918
0
43,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
26,445
396
Minions Killed
302
0
Camps Cleared
0
1,131,535
Distance Traveled
1,027,908
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,253
525
15
2
0
225,141
0
L
Rama
5,976
598
75
8
0
199,897
0
L
Yemoja
4,445
445
17
2
0
213,863
0
L
Bastet
4,369
437
39
4
0
165,285
0
L
Sun Wukong
6,062
606
71
7
0
232,722
1
L
Vulcan
5,593
559
100
10
0
216,141
0
W
Susano
6,210
621
89
9
0
258,037
0
W
Ishtar
6,583
658
99
10
0
192,402
0
W
Poseidon
6,323
632
123
12
0
242,064
0
W
Hercules
5,833
583
70
7
0
213,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role