Player Matchup

Odin
Odin
DIRKTROLLZ
Odin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,697 Elo+
Party 3
Maui
Maui
Seraphinium
Maui
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,565 Elo+
Party 2
Baba Yaga
Baba Yaga
StarfishPrime7
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,549 Elo+
Party 2
Apollo
Apollo
Tigersrule37
Apollo
Level 100
God Stats
3W - 1L
1,797 SR
Queue Stats
116W - 116L
1,516 Elo+
Party 3
Awilix
Awilix
zGxlien
Awilix
Level 126
God Stats
0W - 2L
1,323 SR
Queue Stats
109W - 101L
1,562 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,578 Elo+

VS

Team Averages
Level 137
1,489 SR
1,578 Elo+
Horus
Horus
AgentCodyGanks
Horus
Level 154
God Stats
2W - 4L
1,183 SR
Queue Stats
202W - 170L
1,609 Elo+
Party 1
Chang'e
Chang'e
CANMAN57
Chang'e
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 48L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
Kalico 15
Nu Wa
Level 166
God Stats
8W - 5L
1,720 SR
Queue Stats
194W - 169L
1,571 Elo+
Party 1
Izanami
Izanami
brandon121212
Izanami
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 125L
1,590 Elo+
Party 1
Bakasura
Bakasura
zANHELLz
Bakasura
Level 79
God Stats
19W - 17L
1,544 SR
Queue Stats
108W - 103L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,257
545
8,555
15,466
16,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 0
7,620
448
4,114
12,877
10,998
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
StarfishPrime7
Baba Yaga
13
0 / 2 / 0
7,833
461
10,127
8,500
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
14
2 / 3 / 0
8,378
493
6,440
12,183
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
zGxlien
Awilix
13
0 / 6 / 1
7,641
449
5,162
14,274
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
9,485
558
6,409
15,792
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
CANMAN57
Chang'e
15
0 / 2 / 6
9,348
550
7,580
12,611
8,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Nu Wa
Kalico 15
Nu Wa
15
2 / 0 / 6
9,479
558
8,321
5,802
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
16
8 / 4 / 5
11,026
649
14,992
11,770
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
zANHELLz
Bakasura
16
5 / 1 / 5
9,863
580
7,687
13,601
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
16
16
Deaths
7
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Chang'e
CANMAN57
Chang'e
0
2
6
1.5
L
2
2
1
1.25
W
Nu Wa
Kalico 15
Nu Wa
2
0
6
5
L
2
3
0
0.67
L
Baba Yaga
StarfishPrime7
Baba Yaga
0
2
0
0
L
Apollo
2
3
0
0.67
W
Izanami
8
4
5
2.63
W
Bakasura
zANHELLz
Bakasura
5
1
5
7.5
L
Awilix
zGxlien
Awilix
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,398
Damage
44,989
63,300
Taken
59,576
43,538
Mitigated
39,797
15,890
Healing
22,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,409
2,200
2,068
6,466
15,792
16,653
87
5,768
9,671
0
19,981
W
Chang'e
CANMAN57
Chang'e
7,580
1,135
1,850
5,519
12,611
8,989
768
1,090
11,491
70,857
0
L
8,555
901
0
3,850
15,466
16,417
0
6,772
8,578
1,795
78,354
W
Nu Wa
Kalico 15
Nu Wa
8,321
2,534
0
1,612
5,802
2,446
852
3,077
2,417
82,048
0
L
4,114
1,122
2,044
2,798
12,877
10,998
0
2,119
10,618
19,570
0
L
Baba Yaga
StarfishPrime7
Baba Yaga
10,127
339
0
1,969
8,500
3,961
0
3,662
4,838
70,755
0
L
Apollo
6,440
4,372
0
4,386
12,183
5,917
0
1,167
10,876
0
73,727
W
Izanami
14,992
11,566
0
2,432
11,770
5,248
1,911
1,064
10,672
0
99,539
W
Bakasura
zANHELLz
Bakasura
7,687
5,405
0
2,410
13,601
6,461
1,333
3,647
9,770
0
70,009
L
Awilix
zGxlien
Awilix
5,162
1,831
0
843
14,274
6,245
0
2,181
12,003
0
75,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
49,201
515
Minions Killed
564
0
Camps Cleared
0
1,638,419
Distance Traveled
1,700,140
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,485
558
14
1
0
370,458
0
W
Chang'e
9,348
550
118
7
0
291,289
3
L
Odin
9,257
545
130
8
0
325,724
4
W
Nu Wa
9,479
558
137
8
0
325,604
0
L
Maui
7,620
448
31
2
0
334,851
9
L
Baba Yaga
7,833
461
133
8
0
308,834
1
L
Apollo
8,378
493
112
7
0
302,112
2
W
Izanami
11,026
649
164
10
0
310,378
5
W
Bakasura
9,863
580
131
8
0
402,411
0
L
Awilix
7,641
449
109
6
0
366,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role