Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Coolguy85
Anubis
Level 119
God Stats
7W - 4L
1,500 SR
Queue Stats
387W - 339L
1,593 Elo+
Solo
Horus
Horus
Idealweather
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,597 Elo+
Party 1
Ymir
Ymir
MeαtyClaws
Ymir
Level 107
God Stats
1W - 0L
1,981 SR
Queue Stats
38W - 26L
1,586 Elo+
Party 1
Poseidon
Poseidon
Orangegreenday
Poseidon
Level 115
God Stats
2W - 0L
1,358 SR
Queue Stats
109W - 100L
1,550 Elo+
Solo
Team Averages
Level 97
1,568 SR
1,565 Elo+

VS

Team Averages
Level 106
1,460 SR
1,553 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Legomyeggoss
Athena
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 202L
1,508 Elo+
Solo
Ravana
Ravana
RicECrisPy100
Ravana
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,649 Elo+
Party 2
Sylvanus
Sylvanus
VitalSuitOnline
Sylvanus
Level 105
God Stats
1W - 1L
1,302 SR
Queue Stats
92W - 70L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 1 / 10
8,176
818
4,761
11,460
11,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Coolguy85
Anubis
16
7 / 0 / 9
9,433
943
14,641
9,469
7,553
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
3 / 0 / 13
8,928
893
5,856
9,891
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
2 / 1 / 14
8,625
863
6,315
15,269
15,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
14
1 / 0 / 14
8,425
843
15,417
8,727
4,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 3 / 1
6,555
656
6,846
7,778
5,694
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
 
Rama
13
0 / 2 / 1
6,511
651
9,941
6,945
4,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
0 / 3 / 2
6,877
688
3,866
12,043
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 1
6,233
623
5,968
9,900
6,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
13
2 / 3 / 0
7,142
714
4,744
12,443
15,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
16
Kills
2
2
Deaths
16
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
10
8
L
Merlin
 
Merlin
0
3
1
0.17
L
Rama
 
Rama
0
2
1
0.25
W
Anubis
Coolguy85
Anubis
7
0
9
11.5
W
3
0
13
9.5
L
Athena
0
3
2
0.33
W
2
1
14
9
W
Poseidon
1
0
14
8
L
0
5
1
0.1
L
Sylvanus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,990
Damage
31,365
54,816
Taken
49,109
48,569
Mitigated
46,186
40,182
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,761
1,022
925
2,910
11,460
11,445
168
2,152
9,155
0
7,030
L
Merlin
 
Merlin
6,846
207
493
714
7,778
5,694
0
6,035
1,743
23,426
0
L
Rama
 
Rama
9,941
7,369
0
1,356
6,945
4,595
0
5,135
1,810
0
22,430
W
Anubis
Coolguy85
Anubis
14,641
1,029
687
3,625
9,469
7,553
751
3,716
5,596
39,871
0
W
5,856
2,733
14,073
6,875
9,891
9,263
1,051
3,416
6,392
0
7,535
L
Athena
3,866
422
687
1,690
12,043
13,523
0
8,586
3,457
6,265
0
W
6,315
894
3,554
3,612
15,269
15,689
15
3,624
11,469
8,650
0
W
Poseidon
15,417
3,155
1,838
2,083
8,727
4,619
2,215
1,872
6,748
32,480
0
L
5,968
881
398
859
9,900
6,638
0
7,602
2,298
0
8,366
L
Sylvanus
4,744
842
5,950
3,897
12,443
15,736
0
9,015
3,428
7,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
33,318
126
Minions Killed
84
0
Camps Cleared
0
1,011,705
Distance Traveled
876,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,176
818
2
0
0
189,604
0
L
Merlin
6,555
656
27
3
0
146,863
0
L
Rama
6,511
651
41
4
0
185,532
0
W
Anubis
9,433
943
67
7
0
179,020
0
W
Horus
8,928
893
4
0
0
229,516
0
L
Athena
6,877
688
3
0
0
195,727
0
W
Ymir
8,625
863
12
1
0
206,059
0
W
Poseidon
8,425
843
41
4
0
207,506
0
L
Ravana
6,233
623
6
1
0
172,583
0
L
Sylvanus
7,142
714
7
1
0
175,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role