Player Matchup

Atlas
Atlas
KnowanHolyff
Atlas
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,607 Elo+
Party 3
Pele
Pele
Lumiephoenix
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
PhDMenace
Sol
Level 69
God Stats
2W - 4L
1,750 SR
Queue Stats
147W - 111L
1,506 Elo+
Party 1
Izanami
Izanami
Vanicious
Izanami
Level 45
God Stats
0W - 4L
1,535 SR
Queue Stats
32W - 37L
1,411 Elo+
Solo
Hades
Hades
smolblackman
Hades
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 39
1,514 SR
1,505 Elo+

VS

Team Averages
Level 42
1,363 SR
1,413 Elo+
Cernunnos
Cernunnos
Aztec2784
Cernunnos
Level 32
God Stats
48W - 43L
1,521 SR
Queue Stats
154W - 188L
1,451 Elo+
Party 2
Ra
Ra
JoeBiron69
Ra
Level 28
God Stats
6W - 6L
1,221 SR
Queue Stats
255W - 282L
1,312 Elo+
Party 2
Mercury
Mercury
JohnnyKins
Mercury
Level 62
God Stats
7W - 12L
1,364 SR
Queue Stats
234W - 223L
1,464 Elo+
Party 2
Anubis
Anubis
RedPoisonFrog
Anubis
Level 29
God Stats
13W - 17L
1,374 SR
Queue Stats
122W - 163L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
Yeetboi4488
Sylvanus
Level 61
God Stats
4W - 7L
1,336 SR
Queue Stats
138W - 154L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,757
397
3,783
12,912
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 7 / 3
6,524
384
496
13,679
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 2 / 3
9,863
580
17,253
15,018
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Vanicious
Izanami
7
0 / 5 / 0
5,774
340
4,821
8,336
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
6 / 7 / 0
8,839
520
6,784
15,503
11,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aztec2784
Cernunnos
16
6 / 0 / 3
10,579
622
13,689
13,327
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
8,540
502
4,417
10,078
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JohnnyKins
Mercury
18
13 / 0 / 2
11,413
671
14,341
12,716
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 5 / 3
10,769
633
10,181
12,726
7,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Yeetboi4488
Sylvanus
13
2 / 1 / 6
8,884
523
3,068
10,882
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
26
27
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aztec2784
Cernunnos
6
0
3
7.5
W
2
5
1
0.5
W
Mercury
JohnnyKins
Mercury
13
0
2
14
L
0
6
2
0.17
L
0
7
3
0.21
L
5
2
3
3.25
W
3
5
3
0.9
L
Izanami
Vanicious
Izanami
0
5
0
0
W
Sylvanus
Yeetboi4488
Sylvanus
2
1
6
5
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,137
Damage
45,696
65,448
Taken
59,729
35,202
Mitigated
32,252
16,347
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aztec2784
Cernunnos
13,689
7,371
0
7,233
13,327
6,005
3,505
4,155
9,172
0
87,270
W
4,417
867
502
2,281
10,078
4,506
967
8,430
1,648
46,595
0
W
Mercury
JohnnyKins
Mercury
14,341
8,176
0
2,770
12,716
5,483
1,414
3,571
9,145
0
118,056
L
3,783
1,468
0
926
12,912
11,720
0
1,186
11,667
24,126
0
L
496
203
0
1,640
13,679
4,062
0
2,425
11,254
0
20,420
L
17,253
6,017
0
7,411
15,018
5,633
1,227
3,478
11,320
90,542
0
W
10,181
317
0
5,476
12,726
7,289
1,822
7,480
5,246
80,922
0
L
Izanami
Vanicious
Izanami
4,821
4,117
0
1,662
8,336
1,955
0
1,498
6,838
0
33,428
W
Sylvanus
Yeetboi4488
Sylvanus
3,068
990
1,384
3,995
10,882
8,969
923
4,625
6,257
25,192
0
L
6,784
820
160
4,548
15,503
11,832
0
8,800
6,703
45,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
50,185
334
Minions Killed
540
0
Camps Cleared
0
1,198,442
Distance Traveled
1,632,558
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,579
622
121
7
0
320,752
0
W
Ra
8,540
502
92
5
0
305,409
0
W
Mercury
11,413
671
154
9
0
445,247
0
L
Atlas
6,757
397
28
2
0
290,766
6
L
Pele
6,524
384
41
2
0
239,373
0
L
Sol
9,863
580
147
9
0
301,927
0
W
Anubis
10,769
633
130
8
0
256,380
3
L
Izanami
5,774
340
56
3
0
167,439
0
W
Sylvanus
8,884
523
43
3
0
304,770
2
L
Hades
8,839
520
62
4
0
198,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role