Player Matchup

Set
Set
DragonofAkatosh
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,561 Elo+
Solo
Raijin
Raijin
JustNoLifeGhost
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,391 Elo+
Party 3
Janus
Janus
NolifeSmut
Janus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,387 Elo+
Party 3
Hou Yi
Hou Yi
True_Darken
Hou Yi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
daddy-dior
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,468 Elo+

VS

Team Averages
Level 19
1,500 SR
1,562 Elo+
Bastet
Bastet
IanShot
Bastet
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2
Ares
Ares
Jositoo
Ares
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 108L
1,647 Elo+
Solo
Agni
Agni
Lv99Eevee
Agni
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
89W - 68L
1,779 Elo+
Solo
Izanami
Izanami
iPsycho7
Izanami
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Da Ji
Da Ji
thearrowofblack
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
8,215
822
8,556
10,894
7,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 5
7,651
765
5,491
9,306
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
15
4 / 5 / 4
8,277
828
7,369
9,450
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
16
3 / 4 / 8
8,764
876
11,506
11,165
5,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
daddy-dior
Fafnir
11
0 / 4 / 7
7,682
768
1,460
11,763
14,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IanShot
Bastet
14
2 / 3 / 10
8,075
808
5,025
9,158
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Jositoo
Ares
17
8 / 2 / 7
9,541
954
9,963
10,181
14,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
16
0 / 2 / 12
8,796
880
16,612
6,833
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
iPsycho7
Izanami
15
11 / 2 / 7
9,870
987
11,795
7,957
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 10
7,610
761
5,320
8,466
4,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
12
Kills
22
22
Deaths
14
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Bastet
IanShot
Bastet
2
3
10
2.33
W
Ares
Jositoo
Ares
8
2
7
5.75
L
1
5
5
0.7
W
Agni
0
2
12
3
L
Janus
4
5
4
1.2
L
Hou Yi
3
4
8
1.75
L
Fafnir
daddy-dior
Fafnir
0
4
7
0.88
W
Izanami
iPsycho7
Izanami
11
2
7
7.25
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,382
Damage
48,715
52,578
Taken
42,595
36,692
Mitigated
30,847
12,310
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,556
3,458
171
3,286
10,894
7,053
0
4,677
6,217
0
17,268
W
Bastet
IanShot
Bastet
5,025
1,570
763
2,627
9,158
4,410
78
3,116
6,042
0
10,639
W
Ares
Jositoo
Ares
9,963
642
0
0
10,181
14,852
21
3,447
6,734
16,085
0
L
5,491
496
200
511
9,306
4,383
0
4,258
5,048
16,150
0
W
Agni
16,612
341
2,009
2,617
6,833
3,659
327
1,972
4,861
34,973
0
L
Janus
7,369
209
547
1,337
9,450
4,820
0
6,240
3,210
18,551
0
L
Hou Yi
11,506
5,179
701
2,545
11,165
5,761
162
5,726
5,439
0
21,170
L
Fafnir
daddy-dior
Fafnir
1,460
923
1,246
1,766
11,763
14,675
0
5,674
6,089
3,859
0
W
Izanami
iPsycho7
Izanami
11,795
7,131
527
2,197
7,957
3,801
2,123
1,684
6,273
0
26,367
W
5,320
547
610
285
8,466
4,125
147
4,101
4,365
0
7,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
43,892
116
Minions Killed
107
0
Camps Cleared
0
909,824
Distance Traveled
1,011,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,215
822
34
3
0
195,345
0
W
Bastet
8,075
808
12
1
0
218,941
0
W
Ares
9,541
954
3
0
0
202,595
0
L
Raijin
7,651
765
25
3
0
151,530
0
W
Agni
8,796
880
39
4
0
217,279
0
L
Janus
8,277
828
23
2
0
196,830
0
L
Hou Yi
8,764
876
30
3
0
205,718
0
L
Fafnir
7,682
768
4
0
0
160,401
0
W
Izanami
9,870
987
48
5
0
186,903
0
W
Da Ji
7,610
761
5
1
0
185,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role