Player Matchup

Izanami
Izanami
FlamingoKlok12
Izanami
Level 82
God Stats
7W - 3L
1,887 SR
Queue Stats
215W - 220L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
TopBuffalo41
Zhong Kui
Level 68
God Stats
5W - 2L
1,671 SR
Queue Stats
90W - 84L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
asipe97
Erlang Shen
Level 128
God Stats
3W - 1L
1,709 SR
Queue Stats
105W - 114L
1,479 Elo+
Party 2
Team Averages
Level 93
1,756 SR
1,485 Elo+

VS

Team Averages
Level 90
1,511 SR
1,410 Elo+
Zeus
Zeus
K-wooo
Zeus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 1
Chaac
Chaac
Mont95
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,231 Elo+
Party 1
Cernunnos
Cernunnos
PeakRug91
Cernunnos
Level 116
God Stats
9W - 4L
1,534 SR
Queue Stats
153W - 144L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
11,778
841
16,971
13,400
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TopBuffalo41
Zhong Kui
18
10 / 1 / 9
12,199
871
22,524
18,712
13,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
asipe97
Erlang Shen
15
2 / 3 / 16
10,523
752
8,281
15,644
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
K-wooo
Zeus
15
2 / 9 / 3
9,782
699
11,136
14,431
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Mont95
Chaac
15
2 / 3 / 5
9,461
676
14,553
21,359
26,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
PeakRug91
Cernunnos
15
3 / 8 / 3
9,892
707
12,992
17,781
7,308
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
7
7
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
Zeus
K-wooo
Zeus
2
9
3
0.39
L
Chaac
Mont95
Chaac
2
3
5
1.5
L
Cernunnos
PeakRug91
Cernunnos
3
8
3
0.56
W
Zhong Kui
TopBuffalo41
Zhong Kui
10
1
9
14.5
W
Erlang Shen
asipe97
Erlang Shen
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,776
Damage
38,681
47,756
Taken
53,571
33,041
Mitigated
39,777
16,322
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,971
8,800
0
2,970
13,400
5,826
1,604
3,391
9,443
0
69,639
L
Zeus
K-wooo
Zeus
11,136
2,064
75
1,433
14,431
5,646
0
5,344
8,832
37,567
0
L
Chaac
Mont95
Chaac
14,553
2,272
303
3,637
21,359
26,823
0
7,113
13,898
0
32,885
L
Cernunnos
PeakRug91
Cernunnos
12,992
7,790
0
1,833
17,781
7,308
69
10,098
7,342
0
30,556
W
Zhong Kui
TopBuffalo41
Zhong Kui
22,524
1,302
0
9,159
18,712
13,476
1,289
3,726
14,407
47,723
0
W
Erlang Shen
asipe97
Erlang Shen
8,281
2,876
0
4,193
15,644
13,739
20
4,069
11,322
0
40,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
29,135
204
Minions Killed
131
0
Camps Cleared
0
788,908
Distance Traveled
676,222
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,778
841
100
7
0
252,400
1
L
Zeus
9,782
699
61
4
0
201,947
0
L
Chaac
9,461
676
38
3
0
270,616
0
L
Cernunnos
9,892
707
32
2
0
203,659
0
W
Zhong Kui
12,199
871
54
4
0
255,359
0
W
Erlang Shen
10,523
752
50
4
0
281,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role