Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beastiyo
Izanami
Level 16
God Stats
1W - 2L
1,306 SR
Queue Stats
11W - 12L
1,479 Elo+
Party 1
Odin
Odin
Beautifyqq
Odin
Level 21
God Stats
21W - 17L
1,605 SR
Queue Stats
65W - 79L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cirxen
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
yazaeel
Kukulkan
Level 19
God Stats
4W - 4L
1,351 SR
Queue Stats
70W - 83L
1,529 Elo+
Party 1
Team Averages
Level 61
1,452 SR
1,517 Elo+

VS

Team Averages
Level 91
1,542 SR
1,474 Elo+
Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
AsianNash642
Martichoras
Level 146
God Stats
0W - 2L
1,720 SR
Queue Stats
9W - 16L
1,348 Elo+
Party 2
Thoth
Thoth
Hashtagjashtag
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,523 Elo+
Party 2
Sobek
Sobek
Venecil
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,517 Elo+
Solo
Cabrakan
Cabrakan
cragi
Cabrakan
Level 80
God Stats
5W - 7L
1,490 SR
Queue Stats
14W - 13L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 1
6,695
1,339
4,705
462
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Beastiyo
Izanami
11
2 / 1 / 4
6,637
1,327
2,433
3,327
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 6
6,291
1,258
3,835
2,522
1,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Cirxen
Kumbhakarna
11
1 / 1 / 6
6,685
1,337
1,395
5,286
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
yazaeel
Kukulkan
11
0 / 0 / 5
6,331
1,266
4,177
1,828
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

385

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
5,476
1,095
494
3,087
2,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
AsianNash642
Martichoras
12
0 / 0 / 2
6,514
1,303
5,413
5,291
2,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 3 / 1
6,303
1,261
1,877
3,708
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Venecil
Sobek
10
0 / 0 / 0
5,262
1,052
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
cragi
Cabrakan
11
1 / 2 / 1
6,175
1,235
1,944
6,856
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
7
Kills
2
2
Deaths
7
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
1
3.5
L
Achilles
 
Achilles
0
2
0
0
L
Martichoras
AsianNash642
Martichoras
0
0
2
1
W
Izanami
Beastiyo
Izanami
2
1
4
4
W
1
0
6
4
W
Kumbhakarna
Cirxen
Kumbhakarna
1
1
6
4
L
1
3
1
0.5
L
Sobek
Venecil
Sobek
0
0
0
0
L
Cabrakan
cragi
Cabrakan
1
2
1
0.75
W
Kukulkan
yazaeel
Kukulkan
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
9,728
13,425
Taken
18,942
6,609
Mitigated
10,982
994
Healing
1,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,705
404
0
0
462
157
0
0
462
15,809
0
L
Achilles
 
Achilles
494
40
0
156
3,087
2,248
0
1,850
1,237
0
4,058
L
Martichoras
AsianNash642
Martichoras
5,413
2,047
0
828
5,291
2,434
0
2,509
2,782
0
33,157
W
Izanami
Beastiyo
Izanami
2,433
1,623
0
471
3,327
1,185
0
891
2,436
0
15,091
W
3,835
509
0
0
2,522
1,408
0
854
1,668
0
7,389
W
Kumbhakarna
Cirxen
Kumbhakarna
1,395
339
0
523
5,286
3,126
0
1,886
2,750
6,339
0
L
1,877
262
0
0
3,708
1,462
0
1,550
2,158
12,453
0
L
Sobek
Venecil
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
cragi
Cabrakan
1,944
200
0
25
6,856
4,838
0
4,368
2,488
5,294
259
W
Kukulkan
yazaeel
Kukulkan
4,177
217
0
0
1,828
733
0
174
1,654
20,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
29,730
127
Minions Killed
109
5
Camps Cleared
6
566,017
Distance Traveled
369,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,695
1,339
26
5
0
105,912
0
L
Achilles
5,476
1,095
4
1
1
43,743
0
L
Martichoras
6,514
1,303
63
13
3
130,185
0
W
Izanami
6,637
1,327
35
7
2
101,899
0
W
Odin
6,291
1,258
10
2
1
128,858
0
W
Kumbhakarna
6,685
1,337
4
1
1
108,343
0
L
Thoth
6,303
1,261
35
7
0
100,475
0
L
Sobek
5,262
1,052
0
0
0
196
0
L
Cabrakan
6,175
1,235
7
1
2
95,210
0
W
Kukulkan
6,331
1,266
52
10
1
121,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role