Player Matchup

Hera
Hera
Chaser1010
Hera
Level 127
God Stats
3W - 1L
1,705 SR
Queue Stats
40W - 40L
1,615 Elo+
Party 1
Hachiman
Hachiman
Goldeneagle1300
Hachiman
Level 151
God Stats
1W - 2L
1,292 SR
Queue Stats
70W - 82L
1,574 Elo+
Party 1
Poseidon
Poseidon
PhyloNolan
Poseidon
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
353W - 349L
1,525 Elo+
Party 1
Hel
Hel
Truco10
Hel
Level 120
God Stats
2W - 0L
1,563 SR
Queue Stats
236W - 210L
1,591 Elo+
Party 1
Chaac
Chaac
catgirlpriscilla
Chaac
Level 145
God Stats
3W - 3L
1,835 SR
Queue Stats
280W - 313L
1,545 Elo+
Solo
Team Averages
Level 138
1,579 SR
1,570 Elo+

VS

Team Averages
Level 106
1,500 SR
1,593 Elo+
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ABangGang
Yemoja
Level 113
God Stats
2W - 6L
1,500 SR
Queue Stats
611W - 591L
1,519 Elo+
Solo
Ymir
Ymir
Babysam2005
Ymir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 161L
1,455 Elo+
Solo
Thoth
Thoth
Gαbby
Thoth
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,554 Elo+
Party 2
Agni
Agni
INF3CT3DxALEX
Agni
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 37L
1,935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
9,660
1,073
13,991
7,682
4,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
0 / 1 / 7
7,525
836
2,777
6,662
3,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PhyloNolan
Poseidon
16
8 / 1 / 6
9,708
1,079
13,502
7,676
3,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
15
1 / 1 / 13
8,466
941
4,159
7,611
8,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 4 / 6
7,343
816
10,071
13,721
16,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 4 / 2
6,644
738
5,286
12,682
13,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
ABangGang
Yemoja
14
1 / 3 / 5
7,351
817
5,645
11,490
10,013
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 5 / 5
7,623
847
6,912
15,674
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Gαbby
Thoth
16
5 / 3 / 1
8,711
968
10,019
7,948
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 1
5,564
618
0
512
252

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
14
Kills
8
8
Deaths
15
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
2
0.5
L
Yemoja
ABangGang
Yemoja
1
3
5
1.17
L
1
5
5
0.7
W
5
1
9
9.5
W
Hachiman
0
1
7
3.5
L
Thoth
Gαbby
Thoth
5
3
1
1.83
L
0
0
1
0.5
W
Poseidon
PhyloNolan
Poseidon
8
1
6
11
W
Hel
1
1
13
7.5
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
27,862
43,352
Taken
48,306
36,054
Mitigated
44,433
19,908
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,286
80
447
1,177
12,682
13,242
0
7,864
4,818
7,654
0
L
Yemoja
ABangGang
Yemoja
5,645
1,194
6,716
1,989
11,490
10,013
0
8,040
3,450
12,399
0
L
6,912
611
0
958
15,674
17,088
0
10,984
4,641
16,198
0
W
13,991
2,897
754
971
7,682
4,781
2,295
5,618
1,784
23,424
0
W
Hachiman
2,777
1,377
548
663
6,662
3,230
2,149
5,710
832
0
12,934
L
Thoth
Gαbby
Thoth
10,019
566
813
637
7,948
3,838
0
4,764
3,184
31,058
0
L
0
0
0
0
512
252
0
0
443
0
0
W
Poseidon
PhyloNolan
Poseidon
13,502
2,158
525
502
7,676
3,765
2,859
4,400
3,180
31,356
0
W
Hel
4,159
269
8,274
3,964
7,611
8,074
676
5,334
2,031
9,390
0
W
10,071
880
837
2,870
13,721
16,204
108
5,916
7,663
0
17,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
35,893
112
Minions Killed
85
0
Camps Cleared
0
789,833
Distance Traveled
570,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,644
738
3
0
0
155,795
0
L
Yemoja
7,351
817
26
3
0
127,555
0
L
Ymir
7,623
847
12
1
0
152,523
0
W
Hera
9,660
1,073
28
3
0
180,835
0
W
Hachiman
7,525
836
25
3
0
116,055
0
L
Thoth
8,711
968
44
5
0
134,799
0
L
Agni
5,564
618
0
0
0
0
0
W
Poseidon
9,708
1,079
31
3
0
173,606
0
W
Hel
8,466
941
8
1
0
172,138
0
W
Chaac
7,343
816
20
2
0
147,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role