Player Matchup

Kukulkan
Kukulkan
MasterMagius
Kukulkan
Level 3
God Stats
4W - 2L
1,830 SR
Queue Stats
5W - 8L
1,449 Elo+
Party 1
Tyr
Tyr
getusum808
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,451 Elo+
Party 1
Fenrir
Fenrir
simshady121
Fenrir
Level 53
God Stats
2W - 1L
1,762 SR
Queue Stats
46W - 46L
1,431 Elo+
Party 1
Team Averages
Level 51
1,698 SR
1,444 Elo+

VS

Team Averages
Level 71
1,492 SR
1,311 Elo+
Morgan Le Fay
Morgan Le Fay
MightYEagle7
Morgan Le Fay
Level 86
God Stats
57W - 19L
1,564 SR
Queue Stats
585W - 557L
1,445 Elo+
Solo
Bacchus
Bacchus
TeepingPom4112
Bacchus
Level 59
God Stats
3W - 3L
1,413 SR
Queue Stats
211W - 236L
1,244 Elo+
Party 2
Medusa
Medusa
leftygamer
Medusa
Level 68
God Stats
44W - 30L
1,500 SR
Queue Stats
131W - 146L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MasterMagius
Kukulkan
14
0 / 6 / 2
9,143
653
7,456
10,704
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 2
8,277
591
4,502
16,658
9,866
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
14
3 / 8 / 0
9,398
671
7,900
14,603
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MightYEagle7
Morgan Le Fay
18
10 / 1 / 9
11,890
849
21,683
9,253
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 10
12,097
864
5,651
14,547
24,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
leftygamer
Medusa
15
4 / 1 / 13
10,396
743
8,660
8,421
3,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
21
22
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
MasterMagius
Kukulkan
0
6
2
0.17
W
Morgan Le Fay
MightYEagle7
Morgan Le Fay
10
1
9
14.5
W
7
1
10
12
L
0
8
2
0.13
W
Medusa
leftygamer
Medusa
4
1
13
10.5
L
Fenrir
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
35,994
41,965
Taken
32,221
19,857
Mitigated
32,757
1,821
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
MasterMagius
Kukulkan
7,456
287
0
0
10,704
3,801
0
8,102
2,602
38,275
0
W
Morgan Le Fay
MightYEagle7
Morgan Le Fay
21,683
2,816
0
1,460
9,253
4,444
1,532
3,462
5,690
85,984
0
W
5,651
473
0
1,191
14,547
24,508
400
1,407
12,872
18,675
0
L
4,502
1,521
159
514
16,658
9,866
0
10,824
5,834
0
18,463
W
Medusa
leftygamer
Medusa
8,660
4,161
0
1,147
8,421
3,805
429
2,471
5,865
0
34,865
L
Fenrir
7,900
2,534
103
1,045
14,603
6,190
0
8,420
6,183
0
16,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
34,383
123
Minions Killed
189
0
Camps Cleared
0
691,234
Distance Traveled
808,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,143
653
84
6
0
216,997
0
W
Morgan Le Fay
11,890
849
103
7
0
262,482
0
W
Bacchus
12,097
864
33
2
0
297,328
0
L
Tyr
8,277
591
26
2
0
235,715
0
W
Medusa
10,396
743
53
4
0
248,573
0
L
Fenrir
9,398
671
13
1
0
238,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role