Player Matchup

Ullr
Ullr
Estebigshow
Ullr
Level 81
God Stats
0W - 2L
1,169 SR
Queue Stats
64W - 75L
1,428 Elo+
Solo
Hades
Hades
GarnZ1130
Hades
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 64L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
HTX_HOOPER713
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,240 Elo+
Party 2
Set
Set
Mr_Madden_Irv
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 101L
1,598 Elo+
Party 2
Bacchus
Bacchus
WavySum6629
Bacchus
Level 23
God Stats
0W - 1L
1,464 SR
Queue Stats
5W - 9L
1,385 Elo+
Party 1
Team Averages
Level 73
1,427 SR
1,420 Elo+

VS

Team Averages
Level 72
1,522 SR
1,509 Elo+
Jormungandr
Jormungandr
ChanJMann21
Jormungandr
Level 108
God Stats
5W - 1L
1,629 SR
Queue Stats
327W - 296L
1,705 Elo+
Solo
Hun Batz
Hun Batz
Legomyeggoss
Hun Batz
Level 75
God Stats
2W - 4L
1,285 SR
Queue Stats
188W - 202L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Nooch43
Zhong Kui
Level 84
God Stats
2W - 0L
1,846 SR
Queue Stats
83W - 73L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SaitamaTraining
Heimdallr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 32L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
SuperSterlz
Gilgamesh
Level 67
God Stats
14W - 12L
1,352 SR
Queue Stats
861W - 818L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
8,628
664
9,158
14,138
7,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
GarnZ1130
Hades
16
6 / 8 / 2
10,147
781
16,217
18,478
11,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
HTX_HOOPER713
Sun Wukong
16
1 / 8 / 6
8,986
691
10,594
20,040
17,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 10 / 5
8,780
675
7,750
16,682
10,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
WavySum6629
Bacchus
15
1 / 6 / 6
8,764
674
6,108
17,831
25,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChanJMann21
Jormungandr
17
3 / 4 / 28
10,517
809
17,278
15,907
14,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Legomyeggoss
Hun Batz
19
9 / 1 / 22
11,988
922
15,449
10,819
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Nooch43
Zhong Kui
18
10 / 2 / 24
11,364
874
18,300
14,514
13,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SaitamaTraining
Heimdallr
18
10 / 3 / 18
11,140
857
16,657
12,120
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
SuperSterlz
Gilgamesh
17
5 / 2 / 25
11,133
856
11,601
16,543
22,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
154
12
Kills
37
37
Deaths
12
22
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChanJMann21
Jormungandr
3
4
28
4.25
L
3
5
3
0.9
L
Hades
GarnZ1130
Hades
6
8
2
0.88
L
Sun Wukong
HTX_HOOPER713
Sun Wukong
1
8
6
0.5
W
Hun Batz
Legomyeggoss
Hun Batz
9
1
22
20
L
1
10
5
0.35
W
Zhong Kui
Nooch43
Zhong Kui
10
2
24
11
W
Heimdallr
SaitamaTraining
Heimdallr
10
3
18
6.33
W
Gilgamesh
SuperSterlz
Gilgamesh
5
2
25
8.75
L
Bacchus
WavySum6629
Bacchus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,827
Damage
79,285
87,169
Taken
69,903
72,792
Mitigated
64,703
15,530
Healing
28,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChanJMann21
Jormungandr
17,278
2,238
843
1,458
15,907
14,923
580
5,106
10,801
31,870
0
L
9,158
3,407
649
2,418
14,138
7,387
0
7,055
6,190
0
22,380
L
Hades
GarnZ1130
Hades
16,217
1,017
1,643
4,637
18,478
11,696
183
6,190
12,022
26,446
0
L
Sun Wukong
HTX_HOOPER713
Sun Wukong
10,594
1,207
247
2,440
20,040
17,819
0
8,610
10,759
0
19,673
W
Hun Batz
Legomyeggoss
Hun Batz
15,449
1,857
2,558
1,989
10,819
6,717
873
4,144
6,675
0
37,254
L
7,750
2,950
0
965
16,682
10,352
0
6,252
10,099
0
16,495
W
Zhong Kui
Nooch43
Zhong Kui
18,300
1,438
4,090
7,022
14,514
13,838
2,240
4,023
10,491
30,152
0
W
Heimdallr
SaitamaTraining
Heimdallr
16,657
7,157
1,097
2,371
12,120
6,950
2,553
3,759
8,361
0
34,812
W
Gilgamesh
SuperSterlz
Gilgamesh
11,601
1,360
4,245
3,160
16,543
22,275
651
5,293
11,250
115
22,047
L
Bacchus
WavySum6629
Bacchus
6,108
1,112
237
2,294
17,831
25,538
0
4,971
12,403
12,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
56,142
104
Minions Killed
155
0
Camps Cleared
0
1,204,176
Distance Traveled
1,286,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,517
809
25
2
0
240,826
0
L
Ullr
8,628
664
36
3
0
245,270
0
L
Hades
10,147
781
33
3
0
236,968
0
L
Sun Wukong
8,986
691
15
1
0
255,141
0
W
Hun Batz
11,988
922
54
4
0
294,961
0
L
Set
8,780
675
13
1
0
253,867
0
W
Zhong Kui
11,364
874
27
2
0
237,210
0
W
Heimdallr
11,140
857
36
3
0
231,517
0
W
Gilgamesh
11,133
856
13
1
0
281,559
0
L
Bacchus
8,764
674
7
1
0
212,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role