Player Matchup

Bastet
Bastet
 
Bastet
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AshleyCam69
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,590 Elo+
Party 1
Rama
Rama
XenoGenes
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 279L
1,625 Elo+
Party 1
Aphrodite
Aphrodite
Xurly
Aphrodite
Level 138
God Stats
4W - 3L
1,256 SR
Queue Stats
97W - 126L
1,487 Elo+
Solo
Team Averages
Level 131
1,451 SR
1,541 Elo+

VS

Team Averages
Level 122
1,535 SR
1,568 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Heitzey
Bakasura
Level 118
God Stats
2W - 4L
1,252 SR
Queue Stats
365W - 310L
1,608 Elo+
Party 2
Surtr
Surtr
ItsASpy
Surtr
Level 106
God Stats
7W - 6L
1,627 SR
Queue Stats
173W - 159L
1,576 Elo+
Party 3
Aphrodite
Aphrodite
JahkGodOfWaifus
Aphrodite
Level 126
God Stats
6W - 2L
1,795 SR
Queue Stats
227W - 231L
1,545 Elo+
Party 3
Chiron
Chiron
Wølfgang
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 213L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 1 / 4
9,153
654
14,091
13,108
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
 
Vulcan
15
4 / 0 / 1
8,771
627
8,530
5,293
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 10
7,682
549
6,176
13,878
12,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
14
6 / 2 / 3
9,054
647
13,226
12,662
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Xurly
Aphrodite
14
3 / 4 / 3
8,667
619
7,174
12,507
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 1
8,440
603
6,604
11,983
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Heitzey
Bakasura
13
2 / 5 / 1
7,507
536
4,910
16,464
7,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
ItsASpy
Surtr
13
3 / 4 / 0
7,945
568
9,659
13,704
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
JahkGodOfWaifus
Aphrodite
10
1 / 3 / 2
6,858
490
3,586
12,049
11,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Wølfgang
Chiron
11
0 / 6 / 2
6,557
468
10,727
14,071
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
8
8
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
4
9
W
Vulcan
 
Vulcan
4
0
1
4.5
L
Scylla
 
Scylla
2
2
1
1.25
W
0
1
10
5
L
Bakasura
Heitzey
Bakasura
2
5
1
0.5
L
Surtr
ItsASpy
Surtr
3
4
0
0.75
L
Aphrodite
JahkGodOfWaifus
Aphrodite
1
3
2
0.67
L
Chiron
Wølfgang
Chiron
0
6
2
0.17
W
Rama
6
2
3
3.75
W
Aphrodite
Xurly
Aphrodite
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,197
Damage
35,486
57,448
Taken
68,271
33,840
Mitigated
41,689
26,928
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,091
4,003
0
3,771
13,108
5,347
1,783
1,489
11,309
0
77,620
W
Vulcan
 
Vulcan
8,530
2,013
0
2,032
5,293
2,242
80
2,681
2,592
75,765
0
L
Scylla
 
Scylla
6,604
2,603
0
3,449
11,983
5,692
0
4,974
7,009
67,549
0
W
6,176
480
0
6,657
13,878
12,971
0
4,508
9,275
23,283
0
L
Bakasura
Heitzey
Bakasura
4,910
3,676
0
4,700
16,464
7,459
132
3,795
12,669
0
54,387
L
Surtr
ItsASpy
Surtr
9,659
4,185
0
2,104
13,704
10,414
0
6,323
7,381
1,182
60,705
L
Aphrodite
JahkGodOfWaifus
Aphrodite
3,586
495
2,386
6,915
12,049
11,245
0
4,152
7,897
24,464
0
L
Chiron
Wølfgang
Chiron
10,727
6,630
145
1,723
14,071
6,879
0
2,636
11,402
0
48,147
W
Rama
13,226
11,361
0
6,059
12,662
6,157
1,035
1,813
10,839
0
85,661
W
Aphrodite
Xurly
Aphrodite
7,174
1,391
2,180
6,229
12,507
7,123
1,098
308
11,301
59,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
37,307
504
Minions Killed
463
0
Camps Cleared
0
1,521,480
Distance Traveled
1,416,743
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,153
654
104
7
0
358,800
0
W
Vulcan
8,771
627
116
8
0
335,274
2
L
Scylla
8,440
603
129
9
0
281,593
2
W
Sobek
7,682
549
32
2
0
313,234
4
L
Bakasura
7,507
536
103
7
0
333,034
2
L
Surtr
7,945
568
112
8
0
252,688
2
L
Aphrodite
6,858
490
38
3
0
278,345
5
L
Chiron
6,557
468
81
6
0
271,083
0
W
Rama
9,054
647
132
9
0
258,299
1
W
Aphrodite
8,667
619
120
9
0
255,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role