Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jerrycurls701
Bastet
Level 176
God Stats
4W - 3L
1,383 SR
Queue Stats
113W - 116L
1,602 Elo+
Party 1
Bakasura
Bakasura
RGBPorkSandwich
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,636 Elo+
Party 1
Chang'e
Chang'e
RedBuffBandit
Chang'e
Level 223
God Stats
7W - 2L
1,434 SR
Queue Stats
507W - 503L
1,654 Elo+
Party 1
Erlang Shen
Erlang Shen
XtraLargePoncho
Erlang Shen
Level 161
God Stats
4W - 2L
1,230 SR
Queue Stats
79W - 67L
1,834 Elo+
Party 1
Team Averages
Level 147
1,409 SR
1,645 Elo+

VS

Team Averages
Level 131
1,694 SR
1,680 Elo+
Hades
Hades
GIoomy
Hades
Level 139
God Stats
15W - 6L
1,819 SR
Queue Stats
251W - 197L
1,670 Elo+
Solo
Mulan
Mulan
LightBeige
Mulan
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 181L
1,582 Elo+
Party 3
Chang'e
Chang'e
SmoochieWa11ace
Chang'e
Level 128
God Stats
1W - 1L
1,648 SR
Queue Stats
44W - 33L
1,594 Elo+
Party 3
Yemoja
Yemoja
godimissgab
Yemoja
Level 154
God Stats
8W - 5L
1,744 SR
Queue Stats
897W - 473L
1,735 Elo+
Party 2
Anhur
Anhur
zApproximate
Anhur
Level 89
God Stats
4W - 3L
1,757 SR
Queue Stats
44W - 27L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 2 / 4
8,036
618
9,172
10,048
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 6
6,656
512
4,948
11,196
8,464
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bakasura
15
6 / 1 / 1
9,114
701
13,606
15,941
7,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
13
3 / 1 / 0
7,691
592
6,808
7,428
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
XtraLargePoncho
Erlang Shen
12
1 / 4 / 1
6,961
535
6,402
17,345
13,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GIoomy
Hades
12
2 / 2 / 2
7,683
591
10,488
10,903
7,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
12
4 / 5 / 3
6,946
534
8,735
13,542
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 3 / 2
6,758
520
7,016
10,029
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
10
1 / 1 / 5
6,349
488
5,052
11,404
9,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 2
6,870
528
8,130
10,404
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
16
Kills
11
11
Deaths
16
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
4
3.5
L
Hades
GIoomy
Hades
2
2
2
1.5
W
1
3
6
1.33
L
Mulan
4
5
3
1.1
W
Bakasura
6
1
1
6.5
W
Chang'e
3
1
0
3
L
2
3
2
1
W
Erlang Shen
XtraLargePoncho
Erlang Shen
1
4
1
0.38
L
Yemoja
1
1
5
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
39,421
61,958
Taken
56,282
35,628
Mitigated
30,206
27,160
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,172
532
0
2,808
10,048
3,287
74
2,825
7,223
59,875
0
L
Hades
GIoomy
Hades
10,488
3,685
130
6,662
10,903
7,236
279
1,526
9,377
54,873
0
W
4,948
883
0
2,054
11,196
8,464
0
4,479
6,717
0
15,684
L
Mulan
8,735
1,014
0
1,544
13,542
6,240
0
5,787
7,463
0
47,865
W
Bakasura
13,606
10,181
0
9,218
15,941
7,916
0
2,595
13,346
0
69,737
W
Chang'e
6,808
45
890
4,570
7,428
2,744
0
2,918
4,510
67,940
0
L
7,016
563
1,093
3,318
10,029
3,730
0
4,738
5,203
51,553
0
W
Erlang Shen
XtraLargePoncho
Erlang Shen
6,402
3,890
0
7,620
17,345
13,217
0
9,739
7,606
0
51,681
L
Yemoja
5,052
1,744
567
2,663
11,404
9,785
0
3,338
7,702
19,148
0
L
8,130
3,840
0
2,514
10,404
3,215
0
591
9,073
0
47,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
34,606
466
Minions Killed
387
0
Camps Cleared
0
1,423,910
Distance Traveled
1,243,493
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,036
618
95
7
0
290,893
0
L
Hades
7,683
591
97
7
0
228,220
1
W
Bastet
6,656
512
18
1
0
282,424
0
L
Mulan
6,946
534
81
6
0
274,811
0
W
Bakasura
9,114
701
144
11
0
312,830
0
W
Chang'e
7,691
592
131
10
0
303,430
2
L
Chang'e
6,758
520
97
7
0
262,850
1
W
Erlang Shen
6,961
535
78
6
0
234,333
0
L
Yemoja
6,349
488
19
1
0
248,735
3
L
Anhur
6,870
528
93
7
0
228,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role