Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
BaddKidd
Erlang Shen
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 37L
1,478 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
XSeed20
Morgan Le Fay
Level 95
God Stats
1W - 0L
1,361 SR
Queue Stats
24W - 23L
1,480 Elo+
Party 3
Chernobog
Chernobog
delozpeare
Chernobog
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 109L
1,470 Elo+
Solo
Ra
Ra
lavyvue
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,481 Elo+
Party 3
Team Averages
Level 105
1,472 SR
1,482 Elo+

VS

Team Averages
Level 74
1,560 SR
1,464 Elo+
Mulan
Mulan
GarnZ1130
Mulan
Level 109
God Stats
2W - 1L
1,791 SR
Queue Stats
65W - 64L
1,464 Elo+
Party 2
Ra
Ra
Marche_183
Ra
Level 115
God Stats
1W - 2L
1,295 SR
Queue Stats
190W - 187L
1,441 Elo+
Party 1
Cerberus
Cerberus
SoulReapingS0B
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 1
King Arthur
King Arthur
WavySum6629
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 2
Agni
Agni
kioticblazer
Agni
Level 102
God Stats
1W - 1L
1,712 SR
Queue Stats
46W - 40L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 2 / 11
10,559
880
14,461
10,902
5,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
BaddKidd
Erlang Shen
16
2 / 0 / 20
9,538
795
9,884
14,139
12,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
XSeed20
Morgan Le Fay
16
3 / 0 / 20
10,547
879
12,732
15,532
17,464
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
delozpeare
Chernobog
15
2 / 1 / 17
9,213
768
12,322
10,007
5,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 14
10,223
852
14,030
11,941
6,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GarnZ1130
Mulan
15
3 / 6 / 0
8,841
737
14,780
19,554
17,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 2
8,941
745
13,014
12,660
7,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cerberus
14
0 / 5 / 2
8,137
678
12,198
20,078
25,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
WavySum6629
King Arthur
12
0 / 6 / 1
7,035
586
4,209
12,037
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
6,611
551
4,157
4,059
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
9
23
Kills
4
5
Deaths
23
82
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
11
7.25
W
Erlang Shen
BaddKidd
Erlang Shen
2
0
20
12
L
Mulan
GarnZ1130
Mulan
3
6
0
0.5
L
1
4
2
0.5
L
Cerberus
0
5
2
0.2
L
King Arthur
WavySum6629
King Arthur
0
6
1
0.08
W
Morgan Le Fay
XSeed20
Morgan Le Fay
3
0
20
13
W
Chernobog
delozpeare
Chernobog
2
1
17
10.5
L
0
2
0
0
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,429
Damage
48,358
62,521
Taken
68,388
47,956
Mitigated
63,111
40,246
Healing
21,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,461
9,660
3,425
2,128
10,902
5,834
2,979
4,240
6,517
0
31,843
W
Erlang Shen
BaddKidd
Erlang Shen
9,884
4,447
4,698
5,386
14,139
12,921
546
5,618
8,261
0
14,010
L
Mulan
GarnZ1130
Mulan
14,780
1,937
688
2,813
19,554
17,569
0
6,371
13,183
0
21,754
L
13,014
1,390
5,737
4,488
12,660
7,030
0
4,722
7,938
40,840
0
L
Cerberus
12,198
527
223
5,996
20,078
25,954
0
8,112
11,875
19,950
0
L
King Arthur
WavySum6629
King Arthur
4,209
726
13
332
12,037
10,906
0
6,168
5,869
45
4,515
W
Morgan Le Fay
XSeed20
Morgan Le Fay
12,732
1,715
915
2,239
15,532
17,464
1,256
7,417
7,666
21,684
0
W
Chernobog
delozpeare
Chernobog
12,322
6,762
1,336
1,777
10,007
5,187
2,239
5,559
4,300
0
29,748
L
4,157
176
536
573
4,059
1,652
0
1,232
2,761
7,167
0
W
14,030
3,734
14,219
4,123
11,941
6,550
1,718
5,645
6,065
34,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
39,565
138
Minions Killed
118
0
Camps Cleared
0
1,171,161
Distance Traveled
888,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,559
880
53
4
0
217,918
0
W
Erlang Shen
9,538
795
7
1
0
259,690
0
L
Mulan
8,841
737
18
2
0
189,649
0
L
Ra
8,941
745
59
5
0
190,617
0
L
Cerberus
8,137
678
29
2
0
194,665
0
L
King Arthur
7,035
586
0
0
0
215,069
0
W
Morgan Le Fay
10,547
879
10
1
0
255,040
0
W
Chernobog
9,213
768
39
3
0
209,730
0
L
Agni
6,611
551
12
1
0
98,548
0
W
Ra
10,223
852
29
2
0
228,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role