Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DemonPox
Fenrir
Level 85
God Stats
3W - 4L
1,386 SR
Queue Stats
30W - 35L
1,410 Elo+
Party 3
Surtr
Surtr
Hellsing III
Surtr
Level 166
God Stats
20W - 12L
1,555 SR
Queue Stats
292W - 297L
1,491 Elo+
Party 2
Anubis
Anubis
TOOKIEgotSHOT
Anubis
Level 90
God Stats
7W - 4L
1,501 SR
Queue Stats
269W - 264L
1,540 Elo+
Party 3
Bacchus
Bacchus
oFogell
Bacchus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,596 Elo+
Solo
Team Averages
Level 121
1,488 SR
1,507 Elo+

VS

Team Averages
Level 95
1,432 SR
1,436 Elo+
Hel
Hel
K1NGS
Hel
Level 128
God Stats
8W - 8L
1,442 SR
Queue Stats
70W - 60L
1,686 Elo+
Solo
Xbalanque
Xbalanque
Kelros
Xbalanque
Level 108
God Stats
0W - 2L
1,268 SR
Queue Stats
71W - 96L
1,395 Elo+
Party 1
Hercules
Hercules
YetiChinz
Hercules
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,183 Elo+
Party 1
Anubis
Anubis
blondie1495
Anubis
Level 157
God Stats
16W - 16L
1,452 SR
Queue Stats
295W - 280L
1,494 Elo+
Solo
Kali
Kali
cch112702
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 2 / 10
9,257
514
10,246
12,324
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
DemonPox
Fenrir
15
3 / 1 / 4
9,118
507
7,522
11,676
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 2 / 5
10,686
594
16,020
16,648
11,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 1 / 3
11,906
661
18,748
11,386
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
oFogell
Bacchus
14
1 / 4 / 3
8,609
478
8,060
12,006
9,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
K1NGS
Hel
15
4 / 4 / 0
9,807
545
8,120
16,569
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Kelros
Xbalanque
13
1 / 3 / 3
8,262
459
9,023
10,897
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
YetiChinz
Hercules
12
3 / 5 / 1
8,219
457
5,584
18,112
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
1 / 7 / 1
9,374
521
6,434
14,277
6,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
12
1 / 8 / 1
8,049
447
7,453
20,459
8,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
10
10
Deaths
27
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
10
3.5
W
Fenrir
DemonPox
Fenrir
3
1
4
5
W
9
2
5
5.75
L
Hel
K1NGS
Hel
4
4
0
1
L
Xbalanque
Kelros
Xbalanque
1
3
3
0.83
W
12
1
3
13.5
L
Hercules
YetiChinz
Hercules
3
5
1
0.7
L
Anubis
1
7
1
0.21
L
Kali
1
8
1
0.19
W
Bacchus
oFogell
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,596
Damage
36,614
64,040
Taken
80,314
38,965
Mitigated
45,149
21,841
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,246
658
1,075
2,968
12,324
7,815
440
1,546
10,778
62,511
0
W
Fenrir
DemonPox
Fenrir
7,522
1,975
0
3,308
11,676
4,870
130
1,696
9,884
0
65,405
W
16,020
7,716
294
6,029
16,648
11,642
478
493
16,100
1,794
84,020
L
Hel
K1NGS
Hel
8,120
453
356
6,736
16,569
7,288
35
9,012
6,842
74,815
0
L
Xbalanque
Kelros
Xbalanque
9,023
4,373
0
4,763
10,897
4,360
0
1,621
9,271
0
69,576
W
18,748
1,055
0
7,094
11,386
5,623
688
5,595
5,748
103,251
0
L
Hercules
YetiChinz
Hercules
5,584
2,194
0
5,039
18,112
19,147
0
8,201
9,575
0
22,251
L
Anubis
6,434
325
0
4,041
14,277
6,209
426
10,190
4,001
79,922
0
L
Kali
7,453
4,138
0
3,300
20,459
8,145
0
7,174
13,092
0
61,533
W
Bacchus
oFogell
Bacchus
8,060
1,181
0
1,073
12,006
9,015
0
5,987
5,792
49,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,576
Gold Earned
43,711
520
Minions Killed
536
0
Camps Cleared
0
1,770,906
Distance Traveled
1,784,040
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,257
514
95
5
0
353,480
4
W
Fenrir
9,118
507
84
5
0
317,135
0
W
Surtr
10,686
594
110
6
0
408,044
0
L
Hel
9,807
545
140
8
0
372,666
0
L
Xbalanque
8,262
459
133
7
0
363,149
3
W
Anubis
11,906
661
157
9
0
351,735
7
L
Hercules
8,219
457
24
1
0
370,789
0
L
Anubis
9,374
521
151
8
0
301,842
8
L
Kali
8,049
447
88
5
0
375,594
0
W
Bacchus
8,609
478
74
4
0
340,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role