Player Matchup

Hun Batz
Hun Batz
Mulletman696200
Hun Batz
Level 126
God Stats
2W - 2L
1,718 SR
Queue Stats
45W - 90L
1,448 Elo+
Party 2
Ymir
Ymir
OT cryin
Ymir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,148 Elo+
Party 2
Hercules
Hercules
The fish slaper
Hercules
Level 149
God Stats
4W - 7L
1,594 SR
Queue Stats
428W - 590L
1,506 Elo+
Party 2
Anubis
Anubis
facethemoo
Anubis
Level 147
God Stats
6W - 13L
1,506 SR
Queue Stats
208W - 320L
1,523 Elo+
Party 2
Cernunnos
Cernunnos
xXCorn504Xx
Cernunnos
Level 141
God Stats
8W - 12L
1,379 SR
Queue Stats
305W - 552L
1,435 Elo+
Party 2
Team Averages
Level 129
1,539 SR
1,412 Elo+

VS

Team Averages
Level 124
1,465 SR
1,630 Elo+
Hercules
Hercules
BeIIonalsBae
Hercules
Level 29
God Stats
3W - 1L
1,276 SR
Queue Stats
19W - 6L
1,815 Elo+
Party 1
Mercury
Mercury
BussyBreaker
Mercury
Level 126
God Stats
4W - 4L
1,497 SR
Queue Stats
143W - 132L
1,635 Elo+
Party 3
Aphrodite
Aphrodite
PyroMyx
Aphrodite
Level 157
God Stats
2W - 2L
1,718 SR
Queue Stats
327W - 304L
1,581 Elo+
Party 3
Cernunnos
Cernunnos
UlfricWasRight
Cernunnos
Level 158
God Stats
2W - 1L
1,333 SR
Queue Stats
267W - 267L
1,539 Elo+
Party 3
Scylla
Scylla
klymaks
Scylla
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 5 / 1
6,303
485
3,059
12,195
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
0 / 3 / 1
6,278
483
1,631
12,727
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
12
0 / 3 / 0
6,747
519
3,553
13,310
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
facethemoo
Anubis
12
2 / 4 / 0
6,977
537
7,096
9,739
4,681
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
xXCorn504Xx
Cernunnos
12
1 / 2 / 0
6,719
517
5,058
8,504
3,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeIIonalsBae
Hercules
14
2 / 0 / 1
8,343
642
11,189
9,850
11,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
BussyBreaker
Mercury
14
7 / 1 / 5
8,253
635
6,931
9,117
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
PyroMyx
Aphrodite
12
1 / 2 / 10
7,195
553
6,377
10,900
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
UlfricWasRight
Cernunnos
13
1 / 0 / 5
7,786
599
6,154
7,769
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
klymaks
Scylla
14
6 / 0 / 3
8,017
617
12,422
5,215
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
17
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
BeIIonalsBae
Hercules
2
0
1
2.5
W
Mercury
BussyBreaker
Mercury
7
1
5
9.5
L
Hun Batz
0
5
1
0.1
L
Ymir
0
3
1
0.17
W
Aphrodite
PyroMyx
Aphrodite
1
2
10
3
L
Hercules
0
3
0
0
W
Cernunnos
UlfricWasRight
Cernunnos
1
0
5
3.5
L
Anubis
facethemoo
Anubis
2
4
0
0.5
W
Scylla
klymaks
Scylla
6
0
3
7.5
L
Cernunnos
xXCorn504Xx
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
43,073
56,475
Taken
42,851
34,530
Mitigated
27,631
15,622
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BeIIonalsBae
Hercules
11,189
3,095
0
4,461
9,850
11,132
0
0
9,187
0
72,929
W
Mercury
BussyBreaker
Mercury
6,931
3,971
0
1,116
9,117
3,236
0
560
8,557
0
66,503
L
Hun Batz
3,059
1,314
0
3,201
12,195
4,314
0
4,395
7,800
0
41,133
L
Ymir
1,631
356
0
1,486
12,727
11,010
0
7,050
5,677
14,221
0
W
Aphrodite
PyroMyx
Aphrodite
6,377
452
3,152
5,491
10,900
8,053
0
4,658
6,242
21,779
0
L
Hercules
3,553
1,203
0
3,984
13,310
11,078
0
0
13,310
0
49,796
W
Cernunnos
UlfricWasRight
Cernunnos
6,154
2,761
0
4,214
7,769
3,411
895
641
7,128
0
65,235
L
Anubis
facethemoo
Anubis
7,096
194
0
3,860
9,739
4,681
0
6,693
3,046
62,219
0
W
Scylla
klymaks
Scylla
12,422
1,681
0
668
5,215
1,799
0
2,868
2,347
75,117
0
L
Cernunnos
xXCorn504Xx
Cernunnos
5,058
2,780
0
3,091
8,504
3,447
0
661
7,843
0
49,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
39,594
410
Minions Killed
471
0
Camps Cleared
0
1,313,543
Distance Traveled
1,408,493
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,343
642
116
9
0
254,178
0
W
Mercury
8,253
635
101
8
0
350,032
2
L
Hun Batz
6,303
485
73
6
0
285,353
0
L
Ymir
6,278
483
19
1
0
264,909
0
W
Aphrodite
7,195
553
28
2
0
290,917
1
L
Hercules
6,747
519
98
8
0
251,917
0
W
Cernunnos
7,786
599
115
9
0
252,858
3
L
Anubis
6,977
537
121
9
0
248,915
2
W
Scylla
8,017
617
111
9
0
260,508
0
L
Cernunnos
6,719
517
99
8
0
262,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role