Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
B1G R0ME
Cthulhu
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 76L
1,435 Elo+
Solo
Nemesis
Nemesis
JaySantos60
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,311 Elo+
Solo
Agni
Agni
Punishertabz
Agni
Level 107
God Stats
10W - 11L
1,472 SR
Queue Stats
483W - 510L
1,406 Elo+
Solo
Hera
Hera
ummtechyes
Hera
Level 129
God Stats
3W - 2L
1,267 SR
Queue Stats
260W - 263L
1,459 Elo+
Solo
Team Averages
Level 127
1,448 SR
1,422 Elo+

VS

Team Averages
Level 73
1,500 SR
1,400 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FirstSquash5932
Cupid
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 166L
1,461 Elo+
Solo
King Arthur
King Arthur
Original_Thief_0
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,305 Elo+
Party 1
Hachiman
Hachiman
THE_BOOK_OF_HERB
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
TheTJChallenge
Hou Yi
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
367W - 362L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 2 / 3
6,165
1,233
2,532
4,814
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
B1G R0ME
Cthulhu
11
2 / 2 / 5
6,418
1,284
3,414
5,642
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
JaySantos60
Nemesis
9
2 / 1 / 3
5,886
1,177
1,711
4,532
5,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 5
6,168
1,234
4,456
3,536
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 3
6,759
1,352
4,097
3,012
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 0 / 0
4,272
854
0
0
0
9
1 / 2 / 1
4,986
997
3,450
4,206
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
Original_Thief_0
King Arthur
9
0 / 3 / 3
5,023
1,005
1,574
5,769
5,482
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 2
6,575
1,315
4,976
4,767
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 2
5,167
1,033
2,483
4,508
1,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
8
Kills
5
6
Deaths
8
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
3
2.25
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Cthulhu
B1G R0ME
Cthulhu
2
2
5
2.25
L
1
2
1
0.75
W
Nemesis
JaySantos60
Nemesis
2
1
3
3.5
L
King Arthur
Original_Thief_0
King Arthur
0
3
3
0.5
W
0
1
5
2.5
L
4
1
2
5
L
0
2
2
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,210
Damage
12,483
21,536
Taken
19,250
19,364
Mitigated
10,939
6,350
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,532
580
144
730
4,814
4,545
882
0
4,775
2,613
0
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
B1G R0ME
Cthulhu
3,414
130
1,027
1,207
5,642
7,287
527
0
5,574
5,565
0
L
3,450
975
862
382
4,206
1,649
0
3,269
853
0
6,978
W
Nemesis
JaySantos60
Nemesis
1,711
423
478
706
4,532
5,207
692
0
4,452
0
1,940
L
King Arthur
Original_Thief_0
King Arthur
1,574
436
357
811
5,769
5,482
0
3,271
2,462
0
2,243
W
4,456
308
194
208
3,536
1,177
954
0
3,460
13,286
0
L
4,976
3,285
215
1,967
4,767
2,106
0
3,949
732
0
14,133
L
2,483
652
336
727
4,508
1,702
0
3,722
704
0
7,949
W
4,097
863
573
1,083
3,012
1,148
969
0
2,971
15,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
26,023
61
Minions Killed
42
0
Camps Cleared
0
536,166
Distance Traveled
388,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,165
1,233
3
1
0
110,956
0
L
Amaterasu
4,272
854
0
0
0
0
0
W
Cthulhu
6,418
1,284
13
3
0
112,113
0
L
Cupid
4,986
997
8
2
0
99,339
0
W
Nemesis
5,886
1,177
0
0
0
108,916
0
L
King Arthur
5,023
1,005
2
0
0
91,229
1
W
Agni
6,168
1,234
15
3
0
114,369
0
L
Hachiman
6,575
1,315
19
4
0
100,339
0
L
Hou Yi
5,167
1,033
13
3
0
97,242
0
W
Hera
6,759
1,352
30
6
0
89,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role