Player Matchup

Da Ji
Da Ji
DistantLegacy
Da Ji
Level 17
God Stats
3W - 7L
1,200 SR
Queue Stats
93W - 100L
1,453 Elo+
Party 1
Apollo
Apollo
JBrady
Apollo
Level 64
God Stats
9W - 20L
1,281 SR
Queue Stats
201W - 203L
1,475 Elo+
Party 1
Poseidon
Poseidon
Leinatti
Poseidon
Level 108
God Stats
0W - 1L
1,302 SR
Queue Stats
50W - 26L
1,611 Elo+
Solo
Neith
Neith
MrSharkey02
Neith
Level 3
God Stats
2W - 3L
1,603 SR
Queue Stats
2W - 3L
1,577 Elo+
Party 1
Xing Tian
Xing Tian
Quezak
Xing Tian
Level 148
God Stats
0W - 2L
1,480 SR
Queue Stats
45W - 52L
1,426 Elo+
Solo
Team Averages
Level 68
1,373 SR
1,508 Elo+

VS

Team Averages
Level 106
1,588 SR
1,458 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BoneDog
Mulan
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 109L
1,474 Elo+
Party 2
Poseidon
Poseidon
Camaelle
Poseidon
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 82L
1,465 Elo+
Solo
Zeus
Zeus
KrazMK1
Zeus
Level 86
God Stats
8W - 5L
1,939 SR
Queue Stats
33W - 37L
1,487 Elo+
Party 3
Rama
Rama
Xilho
Rama
Level 146
God Stats
50W - 30L
1,500 SR
Queue Stats
139W - 123L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,755
876
5,135
11,447
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
JBrady
Apollo
14
1 / 4 / 1
9,572
957
5,964
13,381
6,050
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Leinatti
Poseidon
15
0 / 4 / 2
9,577
958
10,867
10,890
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 2 / 1
9,079
908
1,895
5,665
2,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Quezak
Xing Tian
14
1 / 3 / 1
9,142
914
11,210
15,696
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

179

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 0 / 13
11,269
1,127
8,193
11,195
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
BoneDog
Mulan
16
2 / 2 / 13
10,026
1,003
10,201
10,912
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Camaelle
Poseidon
17
5 / 0 / 11
11,096
1,110
10,736
7,022
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
KrazMK1
Zeus
16
4 / 0 / 12
10,880
1,088
11,789
5,628
2,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Xilho
Rama
17
5 / 0 / 10
10,978
1,098
13,535
6,540
2,850
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
2
Kills
18
18
Deaths
2
7
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
13
8.5
W
Mulan
BoneDog
Mulan
2
2
13
4.25
W
Poseidon
Camaelle
Poseidon
5
0
11
10.5
L
0
5
2
0.2
L
Apollo
JBrady
Apollo
1
4
1
0.38
W
Zeus
KrazMK1
Zeus
4
0
12
10
L
Poseidon
Leinatti
Poseidon
0
4
2
0.25
L
0
2
1
0.25
L
Xing Tian
Quezak
Xing Tian
1
3
1
0.5
W
Rama
Xilho
Rama
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
54,454
57,079
Taken
41,297
31,772
Mitigated
32,160
2,331
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,193
3,097
0
1,194
11,195
14,528
0
4,953
5,979
23,975
0
W
Mulan
BoneDog
Mulan
10,201
1,756
0
1,336
10,912
9,082
0
5,348
4,937
938
15,898
W
Poseidon
Camaelle
Poseidon
10,736
635
0
500
7,022
3,300
0
3,321
3,565
47,160
0
L
5,135
846
0
13
11,447
5,433
0
6,138
5,268
0
8,137
L
Apollo
JBrady
Apollo
5,964
4,055
0
426
13,381
6,050
0
7,445
5,781
0
35,883
W
Zeus
KrazMK1
Zeus
11,789
2,103
0
450
5,628
2,400
0
3,587
1,860
21,877
0
L
Poseidon
Leinatti
Poseidon
10,867
1,409
0
212
10,890
4,444
0
4,755
6,030
39,966
0
L
1,895
140
0
386
5,665
2,326
0
4,616
1,000
0
10,952
L
Xing Tian
Quezak
Xing Tian
11,210
126
0
1,294
15,696
13,519
0
8,022
7,173
18,099
0
W
Rama
Xilho
Rama
13,535
11,824
0
500
6,540
2,850
0
4,033
2,375
0
30,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,125
Gold Earned
54,249
193
Minions Killed
199
6
Camps Cleared
12
895,389
Distance Traveled
1,063,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,269
1,127
40
4
1
229,260
0
W
Mulan
10,026
1,003
14
1
2
213,062
0
W
Poseidon
11,096
1,110
84
8
3
223,945
0
L
Da Ji
8,755
876
7
1
2
173,315
0
L
Apollo
9,572
957
76
8
2
183,861
0
W
Zeus
10,880
1,088
20
2
3
206,677
0
L
Poseidon
9,577
958
72
7
1
185,811
0
L
Neith
9,079
908
30
3
0
148,633
0
L
Xing Tian
9,142
914
8
1
1
203,769
0
W
Rama
10,978
1,098
41
4
3
190,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role