Player Matchup

Ne Zha
Ne Zha
Bronze V
Haise324
Ne Zha
Bronze V
Level 121
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 2L
1,623 MMR
Party 2
Ishtar
Ishtar
Bronze III
Szpilman-Slaw
Ishtar
Bronze III
Level 83
God Stats
1W - 0L
1,546 SR
Queue Stats
2W - 2L
1,600 MMR
Party 2
Anubis
Anubis
Silver II
gtka99
Anubis
Silver II
Level 108
God Stats
2W - 0L
1,745 SR
Queue Stats
2W - 1L
1,473 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,529 SR
1,565 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,522 SR
1,539 MMR
Tiamat
Tiamat
Gold I
Mat149t567341
Tiamat
Gold I
Level 129
God Stats
0W - 2L
1,239 SR
Queue Stats
75W - 72L
1,640 MMR
Party 1
Apollo
Apollo
Gold III
kiddsunny1
Apollo
Gold III
Level 106
God Stats
0W - 1L
1,756 SR
Queue Stats
83W - 95L
1,476 MMR
Party 1
Hercules
Hercules
Bronze III
yttghyttgyuulkk
Hercules
Bronze III
Level 104
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Haise324
Ne Zha
17
6 / 0 / 10
11,647
776
12,053
17,676
16,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 11
11,550
770
15,034
9,547
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
gtka99
Anubis
16
5 / 0 / 10
11,146
743
15,130
9,028
6,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeAo KuangMartichorasGebSurtr

VS

Bans
AgniIzanamiAtlasFenrirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,824
588
9,503
12,456
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kiddsunny1
Apollo
15
0 / 6 / 1
9,685
646
4,644
16,875
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
12
2 / 5 / 0
8,783
586
6,096
18,376
12,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
16
Kills
2
2
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Haise324
Ne Zha
6
0
10
11
L
0
5
1
0.1
W
5
2
11
5.25
W
Anubis
gtka99
Anubis
5
0
10
10
L
Apollo
kiddsunny1
Apollo
0
6
1
0.08
L
Hercules
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,217
Damage
20,243
36,251
Taken
47,707
27,497
Mitigated
24,974
11,164
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Haise324
Ne Zha
12,053
3,137
330
4,500
17,676
16,387
297
3,294
12,717
0
57,630
L
9,503
457
0
1,153
12,456
6,292
0
2,051
10,405
38,051
0
W
15,034
10,239
0
2,809
9,547
4,709
1,588
3,154
6,299
0
62,110
W
Anubis
gtka99
Anubis
15,130
510
0
3,525
9,028
6,401
813
3,247
5,464
44,466
0
L
Apollo
kiddsunny1
Apollo
4,644
2,155
0
2,026
16,875
5,803
0
4,383
12,492
0
42,033
L
Hercules
6,096
1,414
0
7,577
18,376
12,879
0
8,777
9,599
1,092
11,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
27,292
224
Minions Killed
159
0
Camps Cleared
0
899,439
Distance Traveled
712,940
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,647
776
61
4
0
336,821
0
L
Tiamat
8,824
588
79
5
0
264,761
0
W
Ishtar
11,550
770
87
6
0
291,673
0
W
Anubis
11,146
743
76
5
0
270,945
9
L
Apollo
9,685
646
57
4
0
245,214
0
L
Hercules
8,783
586
23
2
0
202,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role