Player Matchup

Sun Wukong
Sun Wukong
Kirayamato027
Sun Wukong
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 88L
1,504 Elo+
Party 1
Zeus
Zeus
MitoMaluko
Zeus
Level 147
God Stats
1W - 2L
1,352 SR
Queue Stats
148W - 156L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alanlesma
Ah Muzen Cab
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 186L
1,215 Elo+
Party 3
Hun Batz
Hun Batz
j4ckboy
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,821 Elo+
Solo
Ra
Ra
zyxeell
Ra
Level 149
God Stats
2W - 3L
1,559 SR
Queue Stats
62W - 49L
1,430 Elo+
Party 3
Team Averages
Level 123
1,482 SR
1,486 Elo+

VS

Team Averages
Level 149
1,505 SR
1,431 Elo+
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
CyanMaster
Ishtar
Level 125
God Stats
2W - 2L
1,505 SR
Queue Stats
148W - 128L
1,510 Elo+
Solo
Medusa
Medusa
RASHCHENKO
Medusa
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,449 Elo+
Solo
Lancelot
Lancelot
santu015
Lancelot
Level 142
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 3L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kirayamato027
Sun Wukong
16
6 / 4 / 4
9,027
1,003
8,130
14,210
13,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 4
7,729
859
11,801
7,575
2,790
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
alanlesma
Ah Muzen Cab
14
2 / 3 / 5
7,693
855
3,351
7,960
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
j4ckboy
Hun Batz
10
0 / 3 / 3
6,394
710
3,685
7,028
3,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 4
7,280
809
5,518
9,235
5,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 2 / 11
7,808
868
4,123
10,717
11,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
 
Chang'e
13
1 / 2 / 11
7,462
829
5,092
7,650
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
CyanMaster
Ishtar
15
6 / 3 / 7
8,829
981
13,238
7,729
3,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
RASHCHENKO
Medusa
14
5 / 4 / 6
8,356
928
13,346
10,651
5,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
santu015
Lancelot
15
6 / 1 / 8
8,763
974
7,847
7,160
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
11
Kills
18
18
Deaths
12
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
11
2.75
W
Chang'e
 
Chang'e
1
2
11
3.25
W
Ishtar
CyanMaster
Ishtar
6
3
7
3.17
L
Sun Wukong
Kirayamato027
Sun Wukong
6
4
4
2
L
1
4
4
0.75
W
Medusa
RASHCHENKO
Medusa
5
4
6
2
L
Ah Muzen Cab
alanlesma
Ah Muzen Cab
2
3
5
1.5
L
Hun Batz
j4ckboy
Hun Batz
0
3
3
0.5
W
Lancelot
santu015
Lancelot
6
1
8
10
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
43,646
46,008
Taken
43,907
29,249
Mitigated
28,332
13,719
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,123
147
0
1,078
10,717
11,792
80
3,234
7,483
7,615
0
W
Chang'e
 
Chang'e
5,092
278
8,410
3,268
7,650
4,083
372
3,130
4,520
16,040
0
W
Ishtar
CyanMaster
Ishtar
13,238
8,871
881
609
7,729
3,809
442
2,874
4,855
0
24,417
L
Sun Wukong
Kirayamato027
Sun Wukong
8,130
1,946
187
2,921
14,210
13,857
0
4,523
9,687
0
13,798
L
11,801
657
374
897
7,575
2,790
138
957
6,618
22,618
0
W
Medusa
RASHCHENKO
Medusa
13,346
4,979
1,508
1,410
10,651
5,183
558
5,060
5,591
0
29,052
L
Ah Muzen Cab
alanlesma
Ah Muzen Cab
3,351
1,229
0
451
7,960
3,538
86
947
7,013
0
12,005
L
Hun Batz
j4ckboy
Hun Batz
3,685
390
106
630
7,028
3,346
0
1,636
5,392
0
8,464
W
Lancelot
santu015
Lancelot
7,847
1,158
255
518
7,160
3,465
860
2,969
4,139
0
10,247
L
5,518
1,057
5,672
2,481
9,235
5,718
0
1,152
8,083
18,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
41,218
95
Minions Killed
108
0
Camps Cleared
0
785,221
Distance Traveled
853,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,808
868
3
0
0
131,523
0
W
Chang'e
7,462
829
31
3
0
162,894
0
W
Ishtar
8,829
981
29
3
0
166,935
0
L
Sun Wukong
9,027
1,003
13
1
0
182,354
0
L
Zeus
7,729
859
31
3
0
176,774
0
W
Medusa
8,356
928
36
4
0
180,709
0
L
Ah Muzen Cab
7,693
855
19
2
0
168,491
0
L
Hun Batz
6,394
710
14
2
0
113,273
0
W
Lancelot
8,763
974
9
1
0
211,843
0
L
Ra
7,280
809
18
2
0
144,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role