Player Matchup

Bastet
Bastet
GrandmaPuff
Bastet
Level 164
God Stats
22W - 17L
1,739 SR
Queue Stats
305W - 308L
1,530 Elo+
Party 1
Ishtar
Ishtar
MD Desi
Ishtar
Level 122
God Stats
2W - 2L
1,302 SR
Queue Stats
30W - 39L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
Nagato student
Aphrodite
Level 148
God Stats
4W - 10L
1,440 SR
Queue Stats
62W - 88L
1,454 Elo+
Party 1
Agni
Agni
Sosongetsu
Agni
Level 145
God Stats
7W - 2L
1,874 SR
Queue Stats
69W - 73L
1,542 Elo+
Party 1
Bakasura
Bakasura
thundercrow8a
Bakasura
Level 185
God Stats
25W - 13L
1,727 SR
Queue Stats
923W - 841L
1,546 Elo+
Solo
Team Averages
Level 153
1,616 SR
1,512 Elo+

VS

Team Averages
Level 140
1,663 SR
1,603 Elo+
Surtr
Surtr
BussieSuka
Surtr
Level 156
God Stats
7W - 5L
1,674 SR
Queue Stats
13W - 14L
1,583 Elo+
Party 2
Rama
Rama
ItsTato8112
Rama
Level 104
God Stats
0W - 1L
1,790 SR
Queue Stats
75W - 71L
1,561 Elo+
Solo
Aphrodite
Aphrodite
Maizeful Grace
Aphrodite
Level 154
God Stats
3W - 3L
1,642 SR
Queue Stats
154W - 132L
1,633 Elo+
Party 3
Kukulkan
Kukulkan
MonstrousReaper
Kukulkan
Level 146
God Stats
18W - 9L
1,596 SR
Queue Stats
133W - 118L
1,581 Elo+
Party 3
Awilix
Awilix
bigdaddy_dice
Awilix
Level 139
God Stats
3W - 5L
1,613 SR
Queue Stats
21W - 16L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 1 / 6
8,472
471
10,259
12,610
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
MD Desi
Ishtar
16
3 / 1 / 5
9,540
530
10,158
13,396
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Nagato student
Aphrodite
14
3 / 1 / 6
9,160
509
7,042
15,852
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 3
9,128
507
10,349
9,496
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
thundercrow8a
Bakasura
16
3 / 3 / 1
10,375
576
17,592
21,282
20,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 1 / 2
9,561
531
13,134
22,502
16,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 5 / 0
8,654
481
10,448
15,224
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Maizeful Grace
Aphrodite
11
0 / 2 / 4
7,537
419
4,648
13,822
11,333
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
14
1 / 1 / 2
8,659
481
10,871
8,650
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 3
7,617
423
7,814
17,039
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
8
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
1
2
4
W
Bastet
2
1
6
5
L
2
5
0
0.4
W
Ishtar
MD Desi
Ishtar
3
1
5
5.5
L
Aphrodite
Maizeful Grace
Aphrodite
0
2
4
1
L
Kukulkan
1
1
2
2
W
Aphrodite
Nagato student
Aphrodite
3
1
6
6
W
3
2
3
2.25
L
1
5
3
0.5
W
Bakasura
thundercrow8a
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,400
Damage
46,915
72,636
Taken
77,237
52,520
Mitigated
44,974
38,551
Healing
29,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
13,134
6,714
0
10,156
22,502
16,477
93
2,595
15,577
2,050
90,565
W
Bastet
10,259
1,493
0
4,614
12,610
5,217
251
2,850
9,760
0
55,430
L
10,448
8,906
0
5,082
15,224
5,885
0
3,442
11,369
0
61,200
W
Ishtar
MD Desi
Ishtar
10,158
5,741
0
6,337
13,396
6,805
515
2,405
10,991
0
84,363
L
Aphrodite
Maizeful Grace
Aphrodite
4,648
1,131
3,830
7,341
13,822
11,333
52
5,104
8,479
25,470
0
L
Kukulkan
10,871
869
0
283
8,650
4,289
0
1,537
6,955
85,384
0
W
Aphrodite
Nagato student
Aphrodite
7,042
1,204
6,599
9,372
15,852
16,690
135
7,265
8,587
30,120
0
W
10,349
403
0
1,104
9,496
3,795
148
1,963
7,533
77,035
0
L
7,814
2,876
304
2,665
17,039
6,990
0
4,512
11,982
0
60,249
W
Bakasura
thundercrow8a
Bakasura
17,592
9,095
0
10,525
21,282
20,013
379
1,589
19,693
0
72,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
42,028
585
Minions Killed
529
0
Camps Cleared
0
1,838,774
Distance Traveled
1,754,713
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,561
531
148
8
0
347,125
0
W
Bastet
8,472
471
71
4
0
416,647
9
L
Rama
8,654
481
112
6
0
301,346
2
W
Ishtar
9,540
530
144
8
0
328,615
3
L
Aphrodite
7,537
419
26
1
0
335,485
4
L
Kukulkan
8,659
481
181
10
0
370,257
2
W
Aphrodite
9,160
509
49
3
0
344,381
3
W
Agni
9,128
507
139
8
0
355,854
0
L
Awilix
7,617
423
62
3
0
400,500
0
W
Bakasura
10,375
576
182
10
0
393,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role