Player Matchup

Amaterasu
Amaterasu
ArkAnimax
Amaterasu
Level 148
God Stats
11W - 8L
1,689 SR
Queue Stats
468W - 418L
1,569 Elo+
Solo
Vulcan
Vulcan
LazyEyeSniper90
Vulcan
Level 149
God Stats
9W - 12L
1,390 SR
Queue Stats
195W - 253L
1,521 Elo+
Party 2
Awilix
Awilix
TGIFitsTuesday
Awilix
Level 154
God Stats
14W - 8L
1,641 SR
Queue Stats
217W - 247L
1,540 Elo+
Party 2
Bacchus
Bacchus
YeaImHayden
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,797 Elo+
Party 2
Izanami
Izanami
ZiggyUchiha
Izanami
Level 120
God Stats
6W - 12L
1,434 SR
Queue Stats
122W - 162L
1,529 Elo+
Party 2
Team Averages
Level 143
1,531 SR
1,591 Elo+

VS

Team Averages
Level 115
1,558 SR
1,632 Elo+
Baba Yaga
Baba Yaga
JD Coziest
Baba Yaga
Level 157
God Stats
13W - 11L
1,554 SR
Queue Stats
105W - 100L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
LulDookieButt
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,612 Elo+
Party 3
Nemesis
Nemesis
LulsubbyButt
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,622 Elo+
Party 3
Anubis
Anubis
Remty Mwuah
Anubis
Level 34
God Stats
1W - 0L
1,851 SR
Queue Stats
6W - 0L
1,821 Elo+
Party 1
Ishtar
Ishtar
Sylverfan
Ishtar
Level 127
God Stats
6W - 1L
1,384 SR
Queue Stats
137W - 100L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArkAnimax
Amaterasu
16
2 / 5 / 2
9,416
523
8,121
21,669
10,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 3 / 1
9,219
512
8,361
12,154
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 3
9,429
524
6,691
16,002
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
YeaImHayden
Bacchus
12
1 / 4 / 2
8,227
457
5,033
12,798
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ZiggyUchiha
Izanami
15
0 / 3 / 1
9,330
518
3,873
12,069
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JD Coziest
Baba Yaga
15
0 / 3 / 5
9,382
521
9,788
11,471
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
13
3 / 2 / 10
9,319
518
4,851
17,652
22,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
LulsubbyButt
Nemesis
17
6 / 3 / 7
10,487
583
9,045
13,656
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
18
6 / 1 / 4
12,151
675
13,620
8,873
4,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Sylverfan
Ishtar
18
4 / 0 / 4
11,133
619
9,890
7,696
3,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
19
19
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArkAnimax
Amaterasu
2
5
2
0.6
W
Baba Yaga
JD Coziest
Baba Yaga
0
3
5
0.83
L
3
3
1
1.17
W
Kuzenbo
3
2
10
4
W
Nemesis
LulsubbyButt
Nemesis
6
3
7
3.17
W
Anubis
6
1
4
8
W
Ishtar
Sylverfan
Ishtar
4
0
4
6
L
2
4
3
0.88
L
Bacchus
YeaImHayden
Bacchus
1
4
2
0.5
L
Izanami
ZiggyUchiha
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,079
Damage
47,194
74,692
Taken
59,348
41,843
Mitigated
41,512
18,432
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArkAnimax
Amaterasu
8,121
3,919
0
7,978
21,669
10,713
0
10,705
10,964
0
77,418
W
Baba Yaga
JD Coziest
Baba Yaga
9,788
396
0
2,655
11,471
5,061
124
4,463
7,008
87,605
0
L
8,361
1,365
0
2,717
12,154
5,364
300
6,907
5,247
84,810
0
W
Kuzenbo
4,851
1,776
0
4,933
17,652
22,006
18
4,618
13,034
20,668
0
W
Nemesis
LulsubbyButt
Nemesis
9,045
4,249
0
927
13,656
6,180
545
2,996
10,660
0
80,201
W
Anubis
13,620
1,716
0
6,647
8,873
4,923
71
367
8,506
117,139
0
W
Ishtar
Sylverfan
Ishtar
9,890
6,310
0
4,572
7,696
3,342
329
950
6,746
0
111,628
L
6,691
2,082
0
1,233
16,002
6,540
0
5,366
10,636
0
71,613
L
Bacchus
YeaImHayden
Bacchus
5,033
636
0
1,865
12,798
14,156
0
4,702
8,096
18,545
0
L
Izanami
ZiggyUchiha
Izanami
3,873
2,286
0
4,639
12,069
5,070
741
1,063
11,006
0
87,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
52,472
533
Minions Killed
677
0
Camps Cleared
0
1,819,445
Distance Traveled
1,881,134
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,416
523
116
6
0
352,418
5
W
Baba Yaga
9,382
521
151
8
0
340,280
0
L
Vulcan
9,219
512
138
8
0
361,882
7
W
Kuzenbo
9,319
518
21
1
0
379,277
3
W
Nemesis
10,487
583
104
6
0
445,577
5
W
Anubis
12,151
675
195
11
0
336,238
0
W
Ishtar
11,133
619
206
11
0
379,762
8
L
Awilix
9,429
524
113
6
0
414,109
2
L
Bacchus
8,227
457
19
1
0
357,737
4
L
Izanami
9,330
518
147
8
0
333,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role