Player Matchup

Rama
Rama
D_Un4Givn
Rama
Level 125
God Stats
7W - 9L
1,530 SR
Queue Stats
267W - 265L
1,394 Elo+
Solo
Thanatos
Thanatos
GhostDaOne-
Thanatos
Level 123
God Stats
9W - 5L
1,585 SR
Queue Stats
11W - 17L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
Yeetandelet9865
Baron Samedi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,301 Elo+
Solo
Chaac
Chaac
Zombie101
Chaac
Level 109
God Stats
2W - 0L
1,749 SR
Queue Stats
52W - 54L
1,573 Elo+
Solo
Sylvanus
Sylvanus
lilnicib21
Sylvanus
Level 116
God Stats
20W - 10L
1,478 SR
Queue Stats
134W - 138L
1,398 Elo+
Solo
Team Averages
Level 116
1,568 SR
1,401 Elo+

VS

Team Averages
Level 105
1,489 SR
1,462 Elo+
Cernunnos
Cernunnos
Kingcandy441593
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 144L
1,478 Elo+
Solo
Sylvanus
Sylvanus
That1Black0G
Sylvanus
Level 88
God Stats
0W - 6L
1,250 SR
Queue Stats
116W - 107L
1,425 Elo+
Solo
Thanatos
Thanatos
dabicho98
Thanatos
Level 128
God Stats
19W - 12L
1,697 SR
Queue Stats
42W - 36L
1,544 Elo+
Solo
Chang'e
Chang'e
jonaLTa77
Chang'e
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 170L
1,369 Elo+
Solo
Loki
Loki
ultimate nija
Loki
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 94L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 5 / 4
8,071
425
10,939
20,701
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
GhostDaOne-
Thanatos
16
7 / 5 / 6
10,429
549
14,034
19,481
7,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Yeetandelet9865
Baron Samedi
16
8 / 4 / 7
10,699
563
16,959
13,194
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Zombie101
Chaac
15
4 / 4 / 3
9,274
488
11,260
17,273
17,232
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
lilnicib21
Sylvanus
13
0 / 4 / 4
8,089
426
5,554
13,397
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kingcandy441593
Cernunnos
14
3 / 4 / 3
8,605
453
12,655
17,404
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
That1Black0G
Sylvanus
15
4 / 2 / 8
10,157
535
7,363
19,866
17,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
dabicho98
Thanatos
16
10 / 3 / 1
10,716
564
20,086
17,560
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
jonaLTa77
Chang'e
13
3 / 6 / 2
8,380
441
4,149
12,836
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 10
8,911
469
9,193
15,807
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
20
Kills
22
22
Deaths
20
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
1
5
4
0.6
W
Thanatos
GhostDaOne-
Thanatos
7
5
6
2
L
Cernunnos
Kingcandy441593
Cernunnos
3
4
3
1.13
L
Sylvanus
That1Black0G
Sylvanus
4
2
8
4
W
Baron Samedi
Yeetandelet9865
Baron Samedi
8
4
7
2.88
W
Chaac
Zombie101
Chaac
4
4
3
1.38
L
Thanatos
dabicho98
Thanatos
10
3
1
3.5
L
Chang'e
jonaLTa77
Chang'e
3
6
2
0.67
W
Sylvanus
lilnicib21
Sylvanus
0
4
4
0.5
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,746
Damage
53,446
84,046
Taken
83,473
51,982
Mitigated
44,648
39,284
Healing
33,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,939
9,690
30
7,619
20,701
8,007
1,066
3,060
17,641
0
55,766
W
Thanatos
GhostDaOne-
Thanatos
14,034
4,098
391
16,156
19,481
7,062
371
2,360
17,121
0
75,174
L
Cernunnos
Kingcandy441593
Cernunnos
12,655
6,465
0
3,180
17,404
6,482
1,257
7,133
10,102
0
63,056
L
Sylvanus
That1Black0G
Sylvanus
7,363
2,018
3,915
5,734
19,866
17,836
0
7,930
11,629
37,871
0
W
Baron Samedi
Yeetandelet9865
Baron Samedi
16,959
1,754
853
3,792
13,194
7,018
779
2,838
10,356
71,440
0
W
Chaac
Zombie101
Chaac
11,260
2,795
80
2,658
17,273
17,232
115
1,292
15,981
0
49,273
L
Thanatos
dabicho98
Thanatos
20,086
8,152
0
15,294
17,560
9,753
575
557
16,972
0
82,442
L
Chang'e
jonaLTa77
Chang'e
4,149
747
200
2,438
12,836
4,363
0
2,944
9,716
45,136
0
W
Sylvanus
lilnicib21
Sylvanus
5,554
1,649
2,850
4,855
13,397
12,663
162
1,962
11,435
25,452
0
L
9,193
2,351
0
3,213
15,807
6,214
0
3,042
12,541
0
56,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
46,769
401
Minions Killed
413
0
Camps Cleared
0
1,669,881
Distance Traveled
1,739,681
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,071
425
84
4
0
324,304
0
W
Thanatos
10,429
549
105
6
0
382,456
0
L
Cernunnos
8,605
453
97
5
0
316,096
0
L
Sylvanus
10,157
535
56
3
0
293,836
1
W
Baron Samedi
10,699
563
105
6
0
315,512
0
W
Chaac
9,274
488
69
4
0
356,126
0
L
Thanatos
10,716
564
108
6
0
406,525
0
L
Chang'e
8,380
441
78
4
0
323,271
9
W
Sylvanus
8,089
426
38
2
0
291,483
0
L
Loki
8,911
469
74
4
0
399,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role