Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bloody32123
Ra
Level 25
God Stats
1W - 1L
1,450 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FackinSleepy
Tsukuyomi
Level 29
God Stats
59W - 57L
1,547 SR
Queue Stats
135W - 136L
1,632 Elo+
Solo
Danzaburou
Danzaburou
Ornnio
Danzaburou
Level 83
God Stats
1W - 0L
1,588 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
twansolo
Anubis
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 77
1,517 SR
1,526 Elo+

VS

Team Averages
Level 20
1,583 SR
1,405 Elo+
Nu Wa
Nu Wa
BeetlePlanet763
Nu Wa
Level 23
God Stats
32W - 38L
1,530 SR
Queue Stats
77W - 102L
1,429 Elo+
Solo
Discordia
Discordia
Daba1
Discordia
Level 23
God Stats
121W - 93L
1,556 SR
Queue Stats
133W - 119L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Prisonerofearth
Sun Wukong
Level 23
God Stats
15W - 17L
1,500 SR
Queue Stats
211W - 280L
1,324 Elo+
Solo
Kumbhakarna
Kumbhakarna
Spanc
Kumbhakarna
Level 29
God Stats
3W - 1L
1,830 SR
Queue Stats
124W - 105L
1,552 Elo+
Solo
Xbalanque
Xbalanque
V1C0
Xbalanque
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 1 / 2
8,669
722
6,407
10,973
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 4
8,172
681
6,115
6,086
3,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
FackinSleepy
Tsukuyomi
17
4 / 2 / 2
9,636
803
6,392
9,967
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Ornnio
Danzaburou
17
2 / 2 / 5
9,677
806
6,767
10,284
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
twansolo
Anubis
16
3 / 3 / 8
9,088
757
9,709
11,322
6,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,209
601
2,838
3,672
912
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Daba1
Discordia
17
5 / 3 / 3
9,247
771
16,598
6,346
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Prisonerofearth
Sun Wukong
14
0 / 4 / 1
7,453
621
5,275
12,455
7,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Spanc
Kumbhakarna
15
0 / 1 / 2
8,552
713
3,533
14,460
11,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
V1C0
Xbalanque
16
3 / 3 / 2
8,792
733
8,087
10,312
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
9
9
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
2
5
L
1
2
0
0.5
W
0
1
4
2
L
Discordia
Daba1
Discordia
5
3
3
2.17
W
Tsukuyomi
FackinSleepy
Tsukuyomi
4
2
2
2.5
W
Danzaburou
Ornnio
Danzaburou
2
2
5
2.25
L
Sun Wukong
Prisonerofearth
Sun Wukong
0
4
1
0.13
L
Kumbhakarna
Spanc
Kumbhakarna
0
1
2
1
L
Xbalanque
V1C0
Xbalanque
3
3
2
1.33
W
Anubis
twansolo
Anubis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
36,331
48,632
Taken
47,245
26,166
Mitigated
26,093
10,828
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,407
2,080
0
228
10,973
6,500
56
3,974
6,999
21,118
1,244
L
2,838
818
0
1,150
3,672
912
183
1,553
2,119
19,119
0
W
6,115
955
2,147
1,760
6,086
3,928
46
4,383
1,703
32,146
0
L
Discordia
Daba1
Discordia
16,598
532
0
750
6,346
2,289
0
2,764
3,582
38,018
0
W
Tsukuyomi
FackinSleepy
Tsukuyomi
6,392
2,012
135
1,371
9,967
4,591
0
3,820
6,147
0
46,150
W
Danzaburou
Ornnio
Danzaburou
6,767
1,298
0
1,999
10,284
4,916
2,500
4,963
5,321
0
35,937
L
Sun Wukong
Prisonerofearth
Sun Wukong
5,275
1,406
0
1,239
12,455
7,891
91
7,486
4,835
0
19,676
L
Kumbhakarna
Spanc
Kumbhakarna
3,533
271
0
2,392
14,460
11,298
28
6,702
7,645
21,151
0
L
Xbalanque
V1C0
Xbalanque
8,087
1,854
0
1,630
10,312
3,703
758
3,306
7,006
0
34,842
W
Anubis
twansolo
Anubis
9,709
436
372
2,816
11,322
6,231
473
5,829
5,493
30,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,242
Gold Earned
41,253
287
Minions Killed
216
0
Camps Cleared
0
1,146,222
Distance Traveled
1,055,906
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,669
722
29
2
0
230,168
0
L
Nu Wa
7,209
601
31
3
0
111,031
1
W
Ra
8,172
681
67
6
0
219,769
0
L
Discordia
9,247
771
46
4
0
222,438
0
W
Tsukuyomi
9,636
803
81
7
0
255,494
0
W
Danzaburou
9,677
806
76
6
0
223,189
0
L
Sun Wukong
7,453
621
44
4
0
227,968
0
L
Kumbhakarna
8,552
713
28
2
0
250,847
0
L
Xbalanque
8,792
733
67
6
0
243,622
2
W
Anubis
9,088
757
34
3
0
217,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role