Player Matchup

Anhur
Anhur
LoudiPR
Anhur
Level 153
God Stats
9W - 1L
1,685 SR
Queue Stats
303W - 266L
1,576 Elo+
Party 4
Fenrir
Fenrir
McDude0101
Fenrir
Level 105
God Stats
37W - 24L
1,664 SR
Queue Stats
367W - 316L
1,601 Elo+
Party 1
Anubis
Anubis
Nuttyburns
Anubis
Level 125
God Stats
4W - 3L
1,759 SR
Queue Stats
234W - 201L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
Sqrlboy
Guan Yu
Level 142
God Stats
11W - 2L
1,500 SR
Queue Stats
179W - 149L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
blackitachi98
Baron Samedi
Level 156
God Stats
3W - 6L
1,403 SR
Queue Stats
461W - 424L
1,557 Elo+
Party 4
Team Averages
Level 136
1,602 SR
1,579 Elo+

VS

Team Averages
Level 148
1,466 SR
1,549 Elo+
Merlin
Merlin
ARandomChicken
Merlin
Level 157
God Stats
0W - 2L
1,267 SR
Queue Stats
208W - 196L
1,550 Elo+
Party 3
Surtr
Surtr
MedievalBadger
Surtr
Level 127
God Stats
5W - 5L
1,668 SR
Queue Stats
16W - 20L
1,566 Elo+
Party 2
Artemis
Artemis
Natel689
Artemis
Level 158
God Stats
0W - 4L
1,263 SR
Queue Stats
114W - 124L
1,517 Elo+
Solo
Aphrodite
Aphrodite
NuttyMrBubbles
Aphrodite
Level 143
God Stats
1W - 6L
1,600 SR
Queue Stats
16W - 20L
1,561 Elo+
Party 2
Fenrir
Fenrir
tuxdna
Fenrir
Level 155
God Stats
7W - 10L
1,532 SR
Queue Stats
310W - 274L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LoudiPR
Anhur
15
4 / 1 / 5
9,202
613
7,459
11,877
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
McDude0101
Fenrir
14
6 / 2 / 8
9,148
610
13,490
12,544
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Nuttyburns
Anubis
16
11 / 1 / 3
10,906
727
15,555
10,457
5,775
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Sqrlboy
Guan Yu
14
4 / 4 / 4
9,069
605
9,122
18,695
23,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
blackitachi98
Baron Samedi
13
2 / 3 / 10
8,334
556
5,349
11,025
7,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,700
513
4,875
9,988
2,679
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 9 / 1
7,729
515
12,888
23,681
12,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Natel689
Artemis
12
4 / 5 / 1
7,690
513
10,284
13,532
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
NuttyMrBubbles
Aphrodite
10
1 / 5 / 5
7,607
507
8,175
14,303
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
tuxdna
Fenrir
12
3 / 4 / 3
7,723
515
4,546
13,899
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
27
Kills
11
11
Deaths
27
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Anhur
LoudiPR
Anhur
4
1
5
6.5
W
Fenrir
McDude0101
Fenrir
6
2
8
5
L
2
9
1
0.28
L
Artemis
Natel689
Artemis
4
5
1
0.9
L
Aphrodite
NuttyMrBubbles
Aphrodite
1
5
5
0.7
W
Anubis
Nuttyburns
Anubis
11
1
3
12.5
W
Guan Yu
Sqrlboy
Guan Yu
4
4
4
1.5
W
Baron Samedi
blackitachi98
Baron Samedi
2
3
10
2.33
L
Fenrir
tuxdna
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,975
Damage
40,768
64,598
Taken
75,403
47,271
Mitigated
30,639
27,940
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,875
143
0
1,720
9,988
2,679
0
4,246
5,742
55,708
0
W
Anhur
LoudiPR
Anhur
7,459
3,566
0
2,254
11,877
4,020
731
884
10,968
0
64,531
W
Fenrir
McDude0101
Fenrir
13,490
4,726
0
5,195
12,544
6,116
164
2,703
9,707
0
66,008
L
12,888
7,452
0
5,488
23,681
12,287
18
3,838
19,843
1,430
60,765
L
Artemis
Natel689
Artemis
10,284
3,072
0
4,244
13,532
4,806
296
2,664
10,868
0
59,105
L
Aphrodite
NuttyMrBubbles
Aphrodite
8,175
792
4,845
5,090
14,303
5,853
180
6,214
8,089
33,544
0
W
Anubis
Nuttyburns
Anubis
15,555
1,049
0
6,376
10,457
5,775
1,063
4,896
5,349
104,471
0
W
Guan Yu
Sqrlboy
Guan Yu
9,122
638
240
9,580
18,695
23,383
0
1,456
17,123
0
68,134
W
Baron Samedi
blackitachi98
Baron Samedi
5,349
441
1,056
3,239
11,025
7,977
115
3,882
6,962
33,271
0
L
Fenrir
tuxdna
Fenrir
4,546
1,252
0
953
13,899
5,014
0
3,942
9,957
0
57,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
38,449
529
Minions Killed
395
0
Camps Cleared
0
1,590,206
Distance Traveled
1,460,326
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,700
513
87
6
0
301,686
0
W
Anhur
9,202
613
125
8
0
299,938
4
W
Fenrir
9,148
610
82
5
0
354,522
4
L
Surtr
7,729
515
74
5
0
271,013
0
L
Artemis
7,690
513
91
6
0
267,872
2
L
Aphrodite
7,607
507
49
3
0
288,481
0
W
Anubis
10,906
727
169
11
0
329,585
2
W
Guan Yu
9,069
605
109
7
0
303,933
0
W
Baron Samedi
8,334
556
44
3
0
302,228
4
L
Fenrir
7,723
515
94
6
0
331,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role