Player Matchup

Anubis
Anubis
Cephungon
Anubis
Level 106
God Stats
51W - 32L
1,696 SR
Queue Stats
182W - 177L
1,484 Elo+
Party 2
Fenrir
Fenrir
Druxgon
Fenrir
Level 106
God Stats
1W - 6L
1,123 SR
Queue Stats
255W - 239L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
Kurotzuke
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,347 Elo+
Solo
Chaac
Chaac
Prissymissliesl
Chaac
Level 167
God Stats
3W - 4L
1,388 SR
Queue Stats
209W - 200L
1,439 Elo+
Solo
Izanami
Izanami
TrophicDez1
Izanami
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,350 Elo+
Solo
Team Averages
Level 99
1,441 SR
1,421 Elo+

VS

Team Averages
Level 71
1,500 SR
1,408 Elo+
Atlas
Atlas
Ardennes
Atlas
Level 29
God Stats
23W - 31L
1,390 SR
Queue Stats
159W - 153L
1,435 Elo+
Party 1
Awilix
Awilix
CovertOps
Awilix
Level 87
God Stats
48W - 45L
1,419 SR
Queue Stats
280W - 281L
1,451 Elo+
Party 1
Hercules
Hercules
MarlowIsCool
Hercules
Level 17
God Stats
24W - 23L
1,442 SR
Queue Stats
119W - 128L
1,430 Elo+
Party 1
Skadi
Skadi
SGADash
Skadi
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 43L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
xAGxROBLEON
Baron Samedi
Level 156
God Stats
4W - 3L
1,750 SR
Queue Stats
334W - 382L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cephungon
Anubis
15
0 / 3 / 1
9,718
972
13,094
7,717
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Druxgon
Fenrir
15
0 / 1 / 1
9,205
921
7,794
12,622
5,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
Kurotzuke
Jing Wei
15
0 / 3 / 1
9,345
935
10,935
11,950
4,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 0
9,814
981
11,399
11,359
9,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TrophicDez1
Izanami
15
0 / 2 / 1
9,539
954
8,935
8,669
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

215

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ardennes
Atlas
16
1 / 0 / 7
11,147
1,115
11,018
22,252
30,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
CovertOps
Awilix
17
2 / 0 / 8
10,995
1,100
8,446
8,474
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
MarlowIsCool
Hercules
17
8 / 1 / 3
11,926
1,193
13,426
18,416
26,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
SGADash
Skadi
13
0 / 0 / 0
7,095
710
0
0
0
Baron Samedi
xAGxROBLEON
Baron Samedi
16
0 / 0 / 9
10,422
1,042
17,128
9,041
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
1
Kills
11
11
Deaths
1
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
Ardennes
Atlas
1
0
7
4.5
L
Anubis
Cephungon
Anubis
0
3
1
0.17
W
Awilix
CovertOps
Awilix
2
0
8
6
L
Fenrir
Druxgon
Fenrir
0
1
1
0.5
L
Jing Wei
Kurotzuke
Jing Wei
0
3
1
0.17
W
Hercules
MarlowIsCool
Hercules
8
1
3
9.5
L
1
2
0
0.5
W
Skadi
SGADash
Skadi
0
0
0
0
L
Izanami
TrophicDez1
Izanami
0
2
1
0.25
W
Baron Samedi
xAGxROBLEON
Baron Samedi
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,157
Damage
50,018
52,317
Taken
58,183
26,968
Mitigated
66,660
4,839
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Ardennes
Atlas
11,018
4,053
2,118
2,950
22,252
30,391
0
5,166
17,086
23,746
0
L
Anubis
Cephungon
Anubis
13,094
620
334
1,391
7,717
4,271
0
4,118
3,507
38,307
0
W
Awilix
CovertOps
Awilix
8,446
2,833
0
0
8,474
4,364
0
1,673
6,801
0
34,756
L
Fenrir
Druxgon
Fenrir
7,794
2,722
0
745
12,622
5,455
0
8,121
4,268
0
12,714
L
Jing Wei
Kurotzuke
Jing Wei
10,935
7,059
0
114
11,950
4,579
0
5,424
6,249
0
22,386
W
Hercules
MarlowIsCool
Hercules
13,426
4,485
0
4,440
18,416
26,419
0
4,496
13,920
0
21,936
L
11,399
889
155
1,428
11,359
9,252
0
5,469
5,690
84
32,719
W
Skadi
SGADash
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
TrophicDez1
Izanami
8,935
5,559
0
672
8,669
3,411
0
5,014
3,481
0
29,004
W
Baron Samedi
xAGxROBLEON
Baron Samedi
17,128
1,183
2,633
2,319
9,041
5,486
0
1,831
7,210
49,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,621
Gold Earned
51,585
204
Minions Killed
189
7
Camps Cleared
5
986,109
Distance Traveled
825,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,147
1,115
26
3
1
213,964
0
L
Anubis
9,718
972
70
7
3
175,239
0
W
Awilix
10,995
1,100
66
7
0
221,063
0
L
Fenrir
9,205
921
7
1
0
205,552
0
L
Jing Wei
9,345
935
24
2
0
227,492
0
W
Hercules
11,926
1,193
22
2
3
210,741
0
L
Chaac
9,814
981
36
4
2
180,549
0
W
Skadi
7,095
710
0
0
0
0
0
L
Izanami
9,539
954
67
7
2
197,277
0
W
Baron Samedi
10,422
1,042
75
8
1
179,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role