Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
LordStabbington
Kali
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 106L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
SSoupp
Ah Puch
Level 108
God Stats
3W - 3L
1,552 SR
Queue Stats
5W - 8L
1,740 Elo+
Party 1
Geb
Geb
dfsafaew
Geb
Level 109
God Stats
0W - 1L
1,508 SR
Queue Stats
20W - 19L
1,537 Elo+
Party 1
Neith
Neith
itsOregano
Neith
Level 5
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 98
1,479 SR
1,549 Elo+

VS

Team Averages
Level 122
1,521 SR
1,510 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Banisher01
Surtr
Level 107
God Stats
2W - 1L
1,527 SR
Queue Stats
7W - 9L
1,545 Elo+
Solo
Thoth
Thoth
Grimmmace
Thoth
Level 145
God Stats
4W - 4L
1,392 SR
Queue Stats
230W - 203L
1,548 Elo+
Solo
Hun Batz
Hun Batz
John2102
Hun Batz
Level 104
God Stats
5W - 3L
1,630 SR
Queue Stats
477W - 452L
1,469 Elo+
Solo
Apollo
Apollo
TwoTimeTony
Apollo
Level 123
God Stats
12W - 7L
1,557 SR
Queue Stats
267W - 254L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 2 / 0
6,069
552
3,274
7,078
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 0
5,375
489
2,398
9,460
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
SSoupp
Ah Puch
11
2 / 2 / 0
6,029
548
2,964
3,277
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 3 / 2
4,854
441
2,734
8,581
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
8
1 / 1 / 1
4,793
436
1,640
5,060
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 3
5,943
540
1,165
3,139
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
12
2 / 1 / 0
7,204
655
5,036
8,718
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Grimmmace
Thoth
12
4 / 0 / 0
7,145
650
2,837
3,154
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
John2102
Hun Batz
11
2 / 3 / 3
6,369
579
4,506
9,300
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
11
2 / 1 / 4
6,714
610
8,011
7,421
2,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
10
10
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
0
0.5
W
Aphrodite
 
Aphrodite
0
0
3
1.5
W
Surtr
2
1
0
2
W
Thoth
Grimmmace
Thoth
4
0
0
4
W
Hun Batz
John2102
Hun Batz
2
3
3
1.17
L
1
2
0
0.5
L
Ah Puch
SSoupp
Ah Puch
2
2
0
1
W
Apollo
2
1
4
4
L
0
3
2
0.33
L
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,010
Damage
21,555
33,456
Taken
31,732
13,174
Mitigated
14,442
5,526
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,274
2,344
0
1,879
7,078
2,264
0
344
6,734
0
44,494
W
Aphrodite
 
Aphrodite
1,165
136
2,401
1,952
3,139
1,774
99
742
2,397
21,623
0
W
Surtr
5,036
1,834
0
2,638
8,718
5,171
335
0
8,718
179
50,995
W
Thoth
Grimmmace
Thoth
2,837
127
0
480
3,154
1,094
0
1,425
1,729
58,724
0
W
Hun Batz
John2102
Hun Batz
4,506
1,461
0
3,213
9,300
3,566
0
2,485
6,815
0
43,802
L
2,398
759
0
1,996
9,460
3,416
0
919
8,541
0
31,339
L
Ah Puch
SSoupp
Ah Puch
2,964
150
0
660
3,277
839
0
1,609
1,668
36,667
0
W
Apollo
8,011
5,184
0
2,280
7,421
2,837
738
1,442
5,979
0
56,435
L
2,734
381
0
916
8,581
5,259
0
1,187
7,394
14,066
0
L
Neith
1,640
593
0
75
5,060
1,396
0
98
4,962
0
13,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
33,375
257
Minions Killed
389
0
Camps Cleared
0
1,013,795
Distance Traveled
1,076,584
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,069
552
81
7
0
195,163
0
W
Aphrodite
5,943
540
35
3
0
219,201
4
W
Surtr
7,204
655
76
7
0
208,955
0
W
Thoth
7,145
650
106
10
0
216,477
2
W
Hun Batz
6,369
579
80
7
0
230,488
0
L
Kali
5,375
489
59
5
0
229,100
0
L
Ah Puch
6,029
548
78
7
0
204,884
0
W
Apollo
6,714
610
92
8
0
201,463
2
L
Geb
4,854
441
16
1
0
225,992
3
L
Neith
4,793
436
23
2
0
158,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role