Player Matchup

Chaac
Chaac
Beefish
Chaac
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 89L
1,336 Elo+
Party 2
Agni
Agni
Hyouka-8-x
Agni
Level 88
God Stats
2W - 0L
1,618 SR
Queue Stats
44W - 27L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
Popel_Schnipser
Baron Samedi
Level 154
God Stats
2W - 1L
1,582 SR
Queue Stats
33W - 26L
1,576 Elo+
Party 1
Da Ji
Da Ji
TheWolf89
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,679 Elo+
Solo
Mulan
Mulan
wolsey75
Mulan
Level 129
God Stats
5W - 1L
1,654 SR
Queue Stats
86W - 107L
1,447 Elo+
Party 2
Team Averages
Level 111
1,571 SR
1,526 Elo+

VS

Team Averages
Level 119
1,475 SR
1,480 Elo+
Medusa
Medusa
AkiMisatoO
Medusa
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 11L
1,449 Elo+
Solo
Chiron
Chiron
Gaizka3012
Chiron
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 79L
1,519 Elo+
Party 3
Fenrir
Fenrir
RAPIX69
Fenrir
Level 108
God Stats
4W - 5L
1,416 SR
Queue Stats
61W - 56L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
SrUceda
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,487 Elo+
Solo
Ullr
Ullr
mikman95
Ullr
Level 141
God Stats
20W - 33L
1,461 SR
Queue Stats
1,165W - 1,190L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beefish
Chaac
18
0 / 4 / 16
11,971
704
8,314
27,390
40,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

20
4 / 1 / 8
13,277
781
15,390
10,325
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Popel_Schnipser
Baron Samedi
18
2 / 6 / 13
11,682
687
10,908
15,413
11,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
TheWolf89
Da Ji
18
6 / 6 / 8
12,124
713
17,800
16,689
10,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
wolsey75
Mulan
20
10 / 2 / 8
13,430
790
14,448
19,960
25,807
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkiMisatoO
Medusa
19
4 / 8 / 8
10,919
642
11,665
20,475
9,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Gaizka3012
Chiron
20
9 / 3 / 6
13,034
767
20,369
14,262
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
RAPIX69
Fenrir
20
3 / 3 / 11
10,339
608
9,448
19,609
25,970
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SrUceda
Baron Samedi
7
0 / 2 / 1
7,554
444
499
2,681
885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
17
2 / 6 / 6
10,000
588
11,052
14,871
6,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
22
Kills
18
19
Deaths
22
53
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
AkiMisatoO
Medusa
4
8
8
1
W
Chaac
Beefish
Chaac
0
4
16
2
L
Chiron
Gaizka3012
Chiron
9
3
6
4
W
4
1
8
8
W
Baron Samedi
Popel_Schnipser
Baron Samedi
2
6
13
1.42
L
Fenrir
RAPIX69
Fenrir
3
3
11
2.83
L
Baron Samedi
SrUceda
Baron Samedi
0
2
1
0.25
W
Da Ji
TheWolf89
Da Ji
6
6
8
1.67
L
Ullr
2
6
6
0.83
W
Mulan
wolsey75
Mulan
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,860
Damage
53,033
89,777
Taken
71,898
95,554
Mitigated
50,600
33,891
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AkiMisatoO
Medusa
11,665
4,742
745
3,398
20,475
9,687
0
5,742
14,733
0
28,703
W
Chaac
Beefish
Chaac
8,314
1,301
1,587
10,297
27,390
40,560
398
124
27,266
0
23,104
L
Chiron
Gaizka3012
Chiron
20,369
6,983
1,313
2,677
14,262
7,397
0
6,409
7,839
0
58,541
W
15,390
242
1,882
2,768
10,325
6,752
2,059
0
10,325
57,528
0
W
Baron Samedi
Popel_Schnipser
Baron Samedi
10,908
224
2,713
3,576
15,413
11,629
1,839
26
15,387
24,908
0
L
Fenrir
RAPIX69
Fenrir
9,448
941
791
3,992
19,609
25,970
0
8,620
10,989
0
13,242
L
Baron Samedi
SrUceda
Baron Samedi
499
123
116
503
2,681
885
0
1,048
1,633
855
0
W
Da Ji
TheWolf89
Da Ji
17,800
4,162
720
1,434
16,689
10,806
1,806
57
16,632
0
26,514
L
Ullr
11,052
1,657
706
848
14,871
6,661
0
5,000
9,871
0
20,420
W
Mulan
wolsey75
Mulan
14,448
990
799
8,115
19,960
25,807
1,649
292
19,668
1,003
33,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,484
Gold Earned
51,846
208
Minions Killed
145
0
Camps Cleared
0
1,640,814
Distance Traveled
1,167,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,919
642
36
2
0
276,517
0
W
Chaac
11,971
704
23
1
0
319,976
0
L
Chiron
13,034
767
76
4
0
276,745
0
W
Agni
13,277
781
96
6
0
355,205
0
W
Baron Samedi
11,682
687
33
2
0
305,152
0
L
Fenrir
10,339
608
8
0
0
323,533
0
L
Baron Samedi
7,554
444
2
0
0
32,084
0
W
Da Ji
12,124
713
22
1
0
332,936
0
L
Ullr
10,000
588
23
1
0
258,453
0
W
Mulan
13,430
790
34
2
0
327,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role