Player Matchup

Cernunnos
Cernunnos
MichalTarczyn
Cernunnos
Level 56
God Stats
2W - 1L
2,030 SR
Queue Stats
52W - 39L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
Remtintin
Sylvanus
Level 76
God Stats
4W - 3L
1,572 SR
Queue Stats
163W - 144L
1,499 Elo+
Party 1
Thanatos
Thanatos
TheDa468rkOne
Thanatos
Level 129
God Stats
1W - 4L
1,372 SR
Queue Stats
258W - 247L
1,513 Elo+
Party 1
Chronos
Chronos
girraffeasaur
Chronos
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 213L
1,524 Elo+
Party 1
Fenrir
Fenrir
kawaiicatjulie
Fenrir
Level 125
God Stats
2W - 4L
1,196 SR
Queue Stats
166W - 192L
1,445 Elo+
Party 1
Team Averages
Level 103
1,534 SR
1,509 Elo+

VS

Team Averages
Level 78
1,413 SR
1,467 Elo+
Thanatos
Thanatos
Jofritoley
Thanatos
Level 128
God Stats
5W - 3L
1,187 SR
Queue Stats
403W - 357L
1,588 Elo+
Party 2
Thoth
Thoth
RDaddi15
Thoth
Level 123
God Stats
8W - 10L
1,108 SR
Queue Stats
275W - 252L
1,560 Elo+
Party 2
Cliodhna
Cliodhna
ShiningNeon
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,488 Elo+
Solo
Terra
Terra
SynysterReborn
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 147L
1,199 Elo+
Solo
Ares
Ares
ginosnipebarD
Ares
Level 87
God Stats
31W - 17L
1,769 SR
Queue Stats
633W - 612L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MichalTarczyn
Cernunnos
12
2 / 7 / 7
7,721
772
9,331
13,226
4,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Remtintin
Sylvanus
16
2 / 5 / 11
8,849
885
8,172
19,139
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TheDa468rkOne
Thanatos
14
3 / 7 / 7
8,180
818
7,071
12,622
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
16
4 / 4 / 9
8,754
875
12,959
12,351
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 9
8,451
845
10,595
12,524
7,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jofritoley
Thanatos
16
8 / 6 / 8
10,102
1,010
14,016
12,201
7,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
RDaddi15
Thoth
16
4 / 2 / 13
9,294
929
18,613
8,117
5,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ShiningNeon
Cliodhna
16
6 / 3 / 14
9,572
957
9,344
13,892
9,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
2 / 3 / 15
9,531
953
10,127
17,304
13,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
6 / 2 / 15
10,196
1,020
8,475
15,809
21,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
16
Kills
26
26
Deaths
16
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Jofritoley
Thanatos
8
6
8
2
L
Cernunnos
MichalTarczyn
Cernunnos
2
7
7
0.79
W
Thoth
RDaddi15
Thoth
4
2
13
5.25
L
Sylvanus
Remtintin
Sylvanus
2
5
11
1.5
W
Cliodhna
ShiningNeon
Cliodhna
6
3
14
4.33
W
2
3
15
3.17
L
Thanatos
TheDa468rkOne
Thanatos
3
7
7
0.93
W
6
2
15
6.75
L
Chronos
4
4
9
2.13
L
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,128
Damage
60,575
69,862
Taken
67,323
37,787
Mitigated
57,535
19,103
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Jofritoley
Thanatos
14,016
2,680
867
4,198
12,201
7,162
967
4,676
7,525
0
22,861
L
Cernunnos
MichalTarczyn
Cernunnos
9,331
3,881
94
1,151
13,226
4,790
0
5,856
7,370
0
16,207
W
Thoth
RDaddi15
Thoth
18,613
429
1,089
597
8,117
5,257
2,526
2,157
5,960
34,073
0
L
Sylvanus
Remtintin
Sylvanus
8,172
1,781
4,457
4,724
19,139
15,909
0
11,489
7,650
15,539
0
W
Cliodhna
ShiningNeon
Cliodhna
9,344
1,038
512
2,129
13,892
9,289
1,431
5,082
8,810
0
20,143
W
10,127
763
5,232
4,067
17,304
13,860
1,241
3,354
13,950
19,186
0
L
Thanatos
TheDa468rkOne
Thanatos
7,071
693
775
3,088
12,622
4,937
0
6,230
6,392
0
17,146
W
8,475
181
1,911
3,086
15,809
21,967
168
5,862
9,947
10,550
0
L
Chronos
12,959
2,731
1,079
2,440
12,351
4,612
1,489
6,115
6,236
23,159
0
L
10,595
1,551
693
602
12,524
7,539
186
7,525
4,999
0
13,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
48,695
86
Minions Killed
120
0
Camps Cleared
0
916,158
Distance Traveled
1,086,878
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,102
1,010
24
2
0
208,449
0
L
Cernunnos
7,721
772
15
2
0
165,956
0
W
Thoth
9,294
929
37
4
0
220,083
0
L
Sylvanus
8,849
885
13
1
0
168,163
0
W
Cliodhna
9,572
957
31
3
0
227,589
0
W
Terra
9,531
953
20
2
0
212,604
1
L
Thanatos
8,180
818
16
2
0
191,479
0
W
Ares
10,196
1,020
8
1
0
218,153
0
L
Chronos
8,754
875
32
3
0
187,853
0
L
Fenrir
8,451
845
10
1
0
202,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role