Player Matchup

Cabrakan
Cabrakan
Get_bucked99
Cabrakan
Level 100
God Stats
3W - 5L
1,836 SR
Queue Stats
212W - 191L
1,560 Elo+
Solo
Cernunnos
Cernunnos
derpinator56
Cernunnos
Level 107
God Stats
6W - 4L
1,647 SR
Queue Stats
240W - 184L
1,611 Elo+
Party 1
Arachne
Arachne
iterigo
Arachne
Level 89
God Stats
2W - 0L
1,587 SR
Queue Stats
62W - 63L
1,587 Elo+
Solo
Anubis
Anubis
lutolete
Anubis
Level 159
God Stats
16W - 14L
1,684 SR
Queue Stats
451W - 416L
1,597 Elo+
Solo
Achilles
Achilles
mirk321
Achilles
Level 77
God Stats
34W - 35L
1,506 SR
Queue Stats
369W - 323L
1,536 Elo+
Party 1
Team Averages
Level 106
1,652 SR
1,578 Elo+

VS

Team Averages
Level 128
1,591 SR
1,573 Elo+
Discordia
Discordia
Brokizoide
Discordia
Level 145
God Stats
2W - 6L
1,618 SR
Queue Stats
206W - 169L
1,525 Elo+
Solo
Thanatos
Thanatos
Phealixer
Thanatos
Level 125
God Stats
7W - 6L
1,629 SR
Queue Stats
77W - 55L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Slate11
Danzaburou
Level 127
God Stats
1W - 1L
1,568 SR
Queue Stats
155W - 116L
1,584 Elo+
Solo
Anubis
Anubis
XDirtyXDancerX
Anubis
Level 142
God Stats
2W - 4L
1,212 SR
Queue Stats
20W - 15L
1,544 Elo+
Solo
Horus
Horus
Zédan
Horus
Level 102
God Stats
7W - 2L
1,925 SR
Queue Stats
140W - 102L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Get_bucked99
Cabrakan
12
1 / 0 / 2
6,732
518
4,800
8,494
7,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
derpinator56
Cernunnos
13
3 / 2 / 1
7,903
608
5,334
10,019
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
iterigo
Arachne
13
3 / 1 / 2
7,369
567
6,634
11,944
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
lutolete
Anubis
12
1 / 3 / 1
7,121
548
4,290
8,042
3,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
mirk321
Achilles
10
2 / 0 / 3
6,970
536
3,756
9,122
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brokizoide
Discordia
14
2 / 0 / 2
8,023
617
7,143
4,193
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Phealixer
Thanatos
7
2 / 1 / 0
5,445
419
2,865
4,690
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Slate11
Danzaburou
13
2 / 2 / 0
7,807
601
8,437
10,049
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
7,135
549
4,995
8,852
4,654
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Zédan
Horus
11
0 / 4 / 4
6,647
511
5,106
9,988
7,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
6
6
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brokizoide
Discordia
2
0
2
3
W
Cabrakan
Get_bucked99
Cabrakan
1
0
2
2
L
Thanatos
Phealixer
Thanatos
2
1
0
2
L
Danzaburou
Slate11
Danzaburou
2
2
0
1
L
0
3
0
0
L
Horus
Zédan
Horus
0
4
4
0.5
W
Cernunnos
derpinator56
Cernunnos
3
2
1
1.75
W
Arachne
iterigo
Arachne
3
1
2
4
W
Anubis
lutolete
Anubis
1
3
1
0.5
W
Achilles
mirk321
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
28,546
47,621
Taken
37,772
27,162
Mitigated
19,922
17,600
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brokizoide
Discordia
7,143
398
0
927
4,193
1,388
0
1,480
2,713
80,638
0
W
Cabrakan
Get_bucked99
Cabrakan
4,800
913
0
4,189
8,494
7,159
0
4,682
3,812
39,300
0
L
Thanatos
Phealixer
Thanatos
2,865
599
0
2,595
4,690
1,860
0
461
4,229
0
17,659
L
Danzaburou
Slate11
Danzaburou
8,437
5,500
0
4,481
10,049
4,375
931
0
10,049
0
70,707
L
4,995
547
0
3,167
8,852
4,654
0
4,800
4,052
57,673
0
L
Horus
Zédan
Horus
5,106
2,563
1,615
2,618
9,988
7,645
0
2,349
7,639
0
20,134
W
Cernunnos
derpinator56
Cernunnos
5,334
2,413
0
3,884
10,019
3,924
0
640
9,379
0
63,104
W
Arachne
iterigo
Arachne
6,634
4,972
0
4,330
11,944
4,373
0
2,065
9,811
0
60,992
W
Anubis
lutolete
Anubis
4,290
0
0
1,434
8,042
3,318
0
3,863
4,067
68,317
0
W
Achilles
mirk321
Achilles
3,756
645
175
3,588
9,122
8,388
0
1,714
7,365
0
15,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
35,057
397
Minions Killed
430
0
Camps Cleared
0
1,338,040
Distance Traveled
1,215,478
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,023
617
146
11
0
280,490
2
W
Cabrakan
6,732
518
70
5
0
237,189
0
L
Thanatos
5,445
419
38
3
0
169,161
0
L
Danzaburou
7,807
601
122
9
0
242,191
1
L
Anubis
7,135
549
104
8
0
237,016
2
L
Horus
6,647
511
20
2
0
286,620
3
W
Cernunnos
7,903
608
117
9
0
253,926
0
W
Arachne
7,369
567
81
6
0
298,153
1
W
Anubis
7,121
548
113
9
0
258,245
2
W
Achilles
6,970
536
16
1
0
290,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role