Player Matchup

Hel
Hel
Grandmaster
 
Hel
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Mоdz
Guan Yu
Diamond II
Level 125
God Stats
3W - 0L
1,887 SR
Queue Stats
6W - 2L
1,899 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 109
1,629 SR
1,633 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,674 SR
2,084 MMR
Sobek
Sobek
Platinum II
FarvaBurgerPunk
Sobek
Platinum II
Level 125
God Stats
8W - 8L
1,565 SR
Queue Stats
181W - 124L
2,095 MMR
Party 2
Martichoras
Martichoras
Platinum II
africanelephant
Martichoras
Platinum II
Level 176
God Stats
8W - 13L
1,661 SR
Queue Stats
181W - 124L
2,078 MMR
Party 2
Nox
Nox
Platinum II
speedybeast
Nox
Platinum II
Level 155
God Stats
19W - 14L
1,798 SR
Queue Stats
181W - 124L
2,078 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 1 / 5
8,211
821
7,459
9,740
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
 
Gilgamesh
13
3 / 0 / 6
7,856
786
9,935
13,868
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Mоdz
Guan Yu
12
2 / 2 / 7
7,442
744
5,741
13,628
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaAchillesOdinAphrodite

VS

Bans
CerberusThothHerculesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,531
653
8,048
12,769
12,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
africanelephant
Martichoras
12
2 / 2 / 1
7,638
764
12,614
6,511
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
7,114
711
8,712
6,074
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
5
6.5
W
Gilgamesh
 
Gilgamesh
3
0
6
6
L
0
4
3
0.38
W
Guan Yu
Mоdz
Guan Yu
2
2
7
2.75
L
Martichoras
africanelephant
Martichoras
2
2
1
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,135
Damage
29,374
37,236
Taken
25,354
26,990
Mitigated
16,786
20,294
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,459
490
3,624
6,129
9,740
4,030
1,624
5,120
4,620
40,540
0
W
Gilgamesh
 
Gilgamesh
9,935
3,500
0
4,380
13,868
8,421
1,025
5,854
8,014
0
33,669
L
8,048
853
0
4,115
12,769
12,674
0
4,653
7,165
16,455
0
W
Guan Yu
Mоdz
Guan Yu
5,741
1,358
1,750
4,411
13,628
14,539
937
6,085
7,543
0
14,475
L
Martichoras
africanelephant
Martichoras
12,614
4,646
0
1,428
6,511
2,649
0
1,471
4,782
0
43,971
L
8,712
1,414
0
299
6,074
1,463
0
1,398
4,340
30,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
21,283
111
Minions Killed
135
0
Camps Cleared
0
591,613
Distance Traveled
545,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,211
821
60
6
0
192,091
0
W
Gilgamesh
7,856
786
33
3
0
200,193
0
L
Sobek
6,531
653
13
1
0
177,285
0
W
Guan Yu
7,442
744
18
2
0
199,329
0
L
Martichoras
7,638
764
80
8
0
187,374
0
L
Nox
7,114
711
42
4
0
180,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role