Player Matchup

Fenrir
Fenrir
Andrew0715
Fenrir
Level 40
God Stats
0W - 1L
1,362 SR
Queue Stats
18W - 20L
1,556 Elo+
Solo
Hel
Hel
I-QL_Q-I
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,270 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadameMayhem
Morgan Le Fay
Level 67
God Stats
6W - 2L
1,784 SR
Queue Stats
138W - 131L
1,488 Elo+
Party 1
Camazotz
Camazotz
NellsHusband
Camazotz
Level 108
God Stats
0W - 2L
1,235 SR
Queue Stats
139W - 131L
1,488 Elo+
Party 1
Baba Yaga
Baba Yaga
ThatsMagical749
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,161 Elo+
Party 1
Team Averages
Level 64
1,476 SR
1,393 Elo+

VS

Team Averages
Level 97
1,523 SR
1,448 Elo+
Hachiman
Hachiman
Dirty Xan
Hachiman
Level 109
God Stats
1W - 2L
1,285 SR
Queue Stats
44W - 40L
1,439 Elo+
Party 3
Camazotz
Camazotz
SyoSage1017
Camazotz
Level 117
God Stats
1W - 1L
1,237 SR
Queue Stats
117W - 141L
1,411 Elo+
Party 2
Ganesha
Ganesha
ginosnipebarD
Ganesha
Level 87
God Stats
10W - 12L
1,694 SR
Queue Stats
633W - 612L
1,494 Elo+
Solo
Hel
Hel
highfae
Hel
Level 66
God Stats
3W - 1L
1,539 SR
Queue Stats
80W - 87L
1,455 Elo+
Party 2
Nemesis
Nemesis
thejacket138
Nemesis
Level 107
God Stats
2W - 0L
1,862 SR
Queue Stats
55W - 52L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andrew0715
Fenrir
15
4 / 5 / 7
8,777
878
10,270
10,881
4,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 5
8,455
846
8,766
11,429
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
MadameMayhem
Morgan Le Fay
14
1 / 4 / 7
7,668
767
14,550
11,905
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
NellsHusband
Camazotz
14
3 / 6 / 5
7,910
791
11,244
15,804
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ThatsMagical749
Baba Yaga
14
0 / 4 / 6
7,404
740
9,135
9,447
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dirty Xan
Hachiman
13
4 / 4 / 12
8,275
828
12,500
9,915
4,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
SyoSage1017
Camazotz
15
8 / 2 / 10
9,225
923
13,841
17,373
9,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
15
0 / 3 / 18
8,581
858
8,091
15,631
18,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
17
5 / 1 / 15
9,207
921
8,242
12,649
11,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nemesis
thejacket138
Nemesis
14
4 / 2 / 10
8,530
853
10,552
11,380
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
12
Kills
21
21
Deaths
12
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Andrew0715
Fenrir
4
5
7
1.5
W
Hachiman
Dirty Xan
Hachiman
4
4
12
2.5
L
4
2
5
3.25
L
Morgan Le Fay
MadameMayhem
Morgan Le Fay
1
4
7
1.13
L
Camazotz
NellsHusband
Camazotz
3
6
5
0.92
W
Camazotz
SyoSage1017
Camazotz
8
2
10
6.5
L
Baba Yaga
ThatsMagical749
Baba Yaga
0
4
6
0.75
W
Ganesha
0
3
18
3
W
Hel
5
1
15
12.5
W
Nemesis
thejacket138
Nemesis
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
53,226
59,466
Taken
66,948
27,046
Mitigated
53,455
23,428
Healing
36,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Andrew0715
Fenrir
10,270
3,164
182
793
10,881
4,715
0
3,027
7,671
0
15,796
W
Hachiman
Dirty Xan
Hachiman
12,500
8,285
1,472
784
9,915
4,889
0
5,838
4,077
0
23,904
L
8,766
1,651
6,775
6,352
11,429
6,329
333
2,919
8,197
20,303
0
L
Morgan Le Fay
MadameMayhem
Morgan Le Fay
14,550
1,751
874
2,300
11,905
5,273
596
4,358
7,337
25,196
0
L
Camazotz
NellsHusband
Camazotz
11,244
2,402
726
4,227
15,804
6,321
660
2,726
12,810
0
15,619
W
Camazotz
SyoSage1017
Camazotz
13,841
3,156
980
7,366
17,373
9,031
817
8,204
9,169
0
26,541
L
Baba Yaga
ThatsMagical749
Baba Yaga
9,135
862
51
1,148
9,447
4,408
0
3,303
6,005
17,568
0
W
Ganesha
8,091
458
1,330
2,244
15,631
18,453
273
7,504
8,127
10,679
0
W
Hel
8,242
707
10,943
8,111
12,649
11,623
434
6,890
5,759
22,886
0
W
Nemesis
thejacket138
Nemesis
10,552
3,023
636
2,924
11,380
9,459
652
4,015
7,365
0
14,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
43,818
91
Minions Killed
99
0
Camps Cleared
0
940,173
Distance Traveled
984,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,777
878
14
1
0
187,935
0
W
Hachiman
8,275
828
28
3
0
174,710
0
L
Hel
8,455
846
38
4
0
195,687
0
L
Morgan Le Fay
7,668
767
9
1
0
182,482
0
L
Camazotz
7,910
791
10
1
0
177,787
0
W
Camazotz
9,225
923
26
3
0
181,307
0
L
Baba Yaga
7,404
740
20
2
0
196,282
0
W
Ganesha
8,581
858
0
0
0
195,536
0
W
Hel
9,207
921
28
3
0
221,971
0
W
Nemesis
8,530
853
17
2
0
210,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role