Player Matchup

Anubis
Anubis
ImRacíst
Anubis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,631 Elo+
Party 1
Sol
Sol
Its_BerZerk_
Sol
Level 128
God Stats
2W - 1L
1,709 SR
Queue Stats
191W - 167L
1,552 Elo+
Party 2
Cliodhna
Cliodhna
Kira_JoestarDxD
Cliodhna
Level 120
God Stats
0W - 1L
1,822 SR
Queue Stats
12W - 10L
1,324 Elo+
Party 1
Aphrodite
Aphrodite
ToothpasteNOJ
Aphrodite
Level 126
God Stats
4W - 6L
1,730 SR
Queue Stats
310W - 268L
1,562 Elo+
Party 2
Hercules
Hercules
pugstrz
Hercules
Level 125
God Stats
14W - 8L
1,289 SR
Queue Stats
103W - 97L
1,518 Elo+
Party 1
Team Averages
Level 103
1,610 SR
1,517 Elo+

VS

Team Averages
Level 105
1,628 SR
1,550 Elo+
Cupid
Cupid
Deitred
Cupid
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
426W - 382L
1,583 Elo+
Party 3
Bakasura
Bakasura
IceyMoon
Bakasura
Level 157
God Stats
7W - 0L
1,887 SR
Queue Stats
312W - 303L
1,479 Elo+
Party 3
Hel
Hel
IrregularLegend
Hel
Level 56
God Stats
2W - 1L
1,725 SR
Queue Stats
87W - 85L
1,529 Elo+
Party 3
Hades
Hades
SoulLXVI
Hades
Level 62
God Stats
5W - 2L
1,528 SR
Queue Stats
240W - 225L
1,547 Elo+
Party 3
Horus
Horus
zfang360
Horus
Level 125
God Stats
12W - 11L
1,500 SR
Queue Stats
615W - 546L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImRacíst
Anubis
17
5 / 6 / 2
11,045
526
19,969
18,476
14,225
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 7 / 0
9,942
473
11,271
14,676
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
18
1 / 8 / 3
10,880
518
10,450
17,812
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ToothpasteNOJ
Aphrodite
14
1 / 6 / 4
9,963
474
6,070
20,830
22,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
pugstrz
Hercules
17
4 / 4 / 1
10,934
521
13,898
22,545
24,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deitred
Cupid
19
16 / 2 / 6
13,512
643
31,701
16,197
8,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
IceyMoon
Bakasura
20
7 / 3 / 12
13,457
641
16,030
27,739
16,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 12
10,272
489
4,875
15,294
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
SoulLXVI
Hades
19
4 / 2 / 10
12,296
586
10,817
21,180
18,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
zfang360
Horus
16
2 / 0 / 24
11,559
550
7,736
20,869
28,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
12
Kills
31
31
Deaths
12
10
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cupid
Deitred
Cupid
16
2
6
9.5
W
Bakasura
IceyMoon
Bakasura
7
3
12
4.33
L
Anubis
ImRacíst
Anubis
5
6
2
1
W
2
5
12
1.6
L
1
7
0
0.14
L
Cliodhna
1
8
3
0.31
W
Hades
SoulLXVI
Hades
4
2
10
4.5
L
Aphrodite
ToothpasteNOJ
Aphrodite
1
6
4
0.5
L
Hercules
pugstrz
Hercules
4
4
1
1.13
W
Horus
zfang360
Horus
2
0
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,658
Damage
71,159
94,339
Taken
101,279
74,712
Mitigated
78,457
25,471
Healing
55,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Deitred
Cupid
31,701
24,538
1,057
5,168
16,197
8,029
3,751
7,218
8,979
0
134,033
W
Bakasura
IceyMoon
Bakasura
16,030
10,826
0
11,917
27,739
16,543
1,658
10,587
17,152
0
99,787
L
Anubis
ImRacíst
Anubis
19,969
951
0
5,849
18,476
14,225
0
4,087
13,781
112,735
0
W
4,875
297
7,862
7,243
15,294
7,095
503
7,650
7,644
46,911
0
L
11,271
2,535
0
2,275
14,676
5,204
1,131
1,134
13,085
80,581
0
L
Cliodhna
10,450
1,519
0
781
17,812
7,716
0
1,963
15,698
0
103,083
W
Hades
SoulLXVI
Hades
10,817
1,655
1,244
9,460
21,180
18,180
1,394
4,770
16,410
91,537
0
L
Aphrodite
ToothpasteNOJ
Aphrodite
6,070
973
3,468
6,540
20,830
22,773
0
1,974
18,283
29,146
0
L
Hercules
pugstrz
Hercules
13,898
4,261
0
6,558
22,545
24,794
0
6,534
15,151
0
87,563
W
Horus
zfang360
Horus
7,736
2,924
2,499
9,358
20,869
28,610
427
9,791
11,078
0
28,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,764
Gold Earned
61,096
608
Minions Killed
564
0
Camps Cleared
0
1,969,610
Distance Traveled
2,153,638
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,512
643
128
6
0
420,954
4
W
Bakasura
13,457
641
170
8
0
482,971
5
L
Anubis
11,045
526
183
9
0
377,453
4
W
Hel
10,272
489
88
4
0
384,856
1
L
Sol
9,942
473
129
6
0
369,148
0
L
Cliodhna
10,880
518
135
6
0
463,303
1
W
Hades
12,296
586
141
7
0
411,608
0
L
Aphrodite
9,963
474
35
2
0
381,582
4
L
Hercules
10,934
521
126
6
0
378,124
7
W
Horus
11,559
550
37
2
0
453,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role