Player Matchup

Scylla
Scylla
Gold IV
CarranzaLR
Scylla
Gold IV
Level 137
God Stats
2W - 0L
1,447 SR
Queue Stats
40W - 23L
1,567 MMR
Party 1
Guan Yu
Guan Yu
Gold III
L0v3ly Smith
Guan Yu
Gold III
Level 149
God Stats
1W - 0L
1,351 SR
Queue Stats
38W - 24L
1,614 MMR
Party 1
Thor
Thor
Silver II
zapata337
Thor
Silver II
Level 125
God Stats
1W - 0L
1,103 SR
Queue Stats
20W - 18L
1,461 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,301 SR
1,547 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,567 SR
1,480 MMR
Nox
Nox
Silver III
Lexisaur8629
Nox
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,463 MMR
Solo
Kali
Kali
Bronze III
Riuko143
Kali
Bronze III
Level 90
God Stats
1W - 3L
1,702 SR
Queue Stats
5W - 12L
1,476 MMR
Solo
Chiron
Chiron
Bronze III
SkillPlayer23
Chiron
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CarranzaLR
Scylla
15
4 / 2 / 11
10,346
862
12,616
7,010
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
L0v3ly Smith
Guan Yu
15
9 / 1 / 6
10,396
866
11,392
16,888
23,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
14
4 / 4 / 9
9,231
769
8,938
11,049
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeHelMauiKhepri

VS

Bans
AtlasPersephoneBaron SamediNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 1
10,106
842
7,029
10,519
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
12
1 / 8 / 2
8,242
687
6,398
15,991
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 5
9,049
754
8,243
13,900
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
7
7
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
CarranzaLR
Scylla
4
2
11
4.75
W
Guan Yu
L0v3ly Smith
Guan Yu
9
1
6
12
L
5
2
1
2.75
L
Kali
1
8
2
0.25
L
1
7
5
0.5
W
Thor
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
21,670
34,947
Taken
40,410
31,753
Mitigated
12,616
8,427
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CarranzaLR
Scylla
12,616
1,408
0
484
7,010
2,916
2,141
2,075
4,935
53,040
0
W
Guan Yu
L0v3ly Smith
Guan Yu
11,392
1,759
2,148
5,163
16,888
23,438
257
1,655
15,233
3,171
31,366
L
7,029
368
0
1,891
10,519
3,908
0
3,245
6,602
37,122
0
L
Kali
6,398
3,196
0
3,008
15,991
5,126
0
3,884
11,730
0
36,008
L
8,243
3,415
403
996
13,900
3,582
0
7,650
6,032
0
24,451
W
Thor
8,938
1,717
327
305
11,049
5,399
0
3,355
7,694
0
23,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
27,397
146
Minions Killed
137
0
Camps Cleared
0
681,897
Distance Traveled
643,176
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,346
862
87
7
0
216,598
0
W
Guan Yu
10,396
866
33
3
0
255,768
1
L
Nox
10,106
842
64
5
0
240,417
5
L
Kali
8,242
687
41
3
0
192,952
0
L
Chiron
9,049
754
32
3
0
209,807
0
W
Thor
9,231
769
26
2
0
209,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role